I decided that I would post a project log of my planned adeptus mechanicus themed army. I don't want to use the forgeworld models as they are either pricey or they are robots...which doesn't seem to fit the current state of 40k as much since that is more 30k in my mind. Any ways I will need ideas and help for sure as I've never tried to do such a large conversion job. The most I've down are my grotesques from rate ogres.
So my planned 1850 list is the following:
- Quote :
lvl 2 psyker
Platoon (pcs with autocannon, 3x10 guardsmen with 3 lascannons, 3 power axes)
veteran squad (lascannon)
2x Knight Paladin
aegis with quad gun
scion command squad (4 meltaguns)
5 man scion squad (2 plasma)
So this is the list I'm currently going with though it might change a little but the idea will be the same most likely unless I decide to try to do Pask in a punisher. But for now I want to just focus on the main elements...infantry as that is where the admech conversion comes in. I know a ton of people like to do special things to the tanks, but that doesn't make a whole lot of sense to me as they venerate STCs...so I will not do anything to the tanks beside some minor details like admech icons and whatnot. Anyways, what I'd like to do is go through unit by unit and give my thoughts. PLEASE respond with ideas and suggestions!Yarrick-My Magos
So Yarrick is the rule base for my Magos. The nice thing about this is that yarrick uses some sweet wargear that lends itself well to a Magos...aka the power claw! This to me sounds like a servo-arm and thus I would seek to use a nice looking servo arm. The question is...what about the rest of the model? I'd like it to fit on a normal size base as that is what yarrick uses....but that may not be the biggest deal. I've had thoughts of going with a track mounted magos. Other thoughts include just a jacked up standing or sudo-standiing model. Ideally, he should have some sort of cloak...and I have never sculpted anything so that could be very challenging. I'm thinking of channeling some EoE here with his Dark Mechanicus model:
Another idea I saw somewhere was the use of the Cairn Wraith from GW:
The nice thing is that its plastic and has a nice full cloak that I could use. My fear is that it would look too dark mechanicus with all the tattering (green stuff could probably fix that along with some cutting). My other fear is how I would do all the weapons and backpack and such with a model like that.
ANOTHER thought that I had was trying to do something on mechanical spider like limbs or something like that. I kind of like this idea the best and I think would better allow the use of the cairn wraith. The spider mount could have all the weapons and I think that could look pretty sick.Priests
I think I am going to use some old inquisitor henchmen for this and just simply admech them up. Almost like battle techpriests that attend to the skitarri to heighten their abilities.Psyker
Same idea as priest but I want to take it a step further. Instead of 'psychic powers' he will use math and science to win the day! I honestly want to devise a way to show the noosphere. I'd love to have some thin clear, but stiff plastic that I could manage to paint/etch/something some small bits of math and graphs onto, like a trajectory shot and some governing equations (I am an engineer
) and have it hang in front of the Psyker as if he is determining how to improve the efficiency of the force. I'd love suggestions on this one for the plastic. If I can do this well I would consider doing it for Yarrick for his orders! For the idea of the plastic I'm thinking of the effect that was shown here:Platoon and Vet Squad
Aka my skitarri. This is where the vast amount of work lays. Everyone seems to want to give them robes, but I'm not a big fan of this from a look and work load viewpoint. My idea is to essentially use cadians and catachans (if needed, I have 60ish cadians and 20 catachans). Sergeants will be techpriests/techmarines that I already have, perhaps just spice them up with mechandrites since they come with power axes already. The men will just have to be more admech'd. This would include guns mounted to torsos instead of arms, bionics, necron heads, servo skulls, cool packs etc. For heavy weapons I plan on using servitors with attached lascannons or standing next to them and being hardwired in. Wyverns
Magnetize for hydra use if I ever want to switch. Simply add some decorative gears and skulls and keep it STC...no need to make it look like something different...doesn't sound like the mechanicus way to me.Aegis and Quad Gun
Already have this, just need to determine if I want it to be the colors of the army or a standard green like you see in the books. Keep it STC.Knights
Already have 1 done! Though I need to make the base look better.
There is the base...I highlighted it once or twice, but still doesn't look good. I could do some bone colored highlights that would immediately do that, or perhaps I could go with an orange like rust as if the ground were full of iron ore...which is what it is supposed to represent. I need help here.
Other pics found here: https://www.thedarkcity.net/t9063-my-first-imperial-knight-finished#96283
The other knight will be built the same.Scions
I'm going to keep this part less admech and more Admech allied Scions as the fluff tells it. I will use the bits that make them look more inline with having augmetics and such. Keeping these guys simple. Hard part will be getting melta guns on 4 guys without wasting too much money...probably just get 2 plastic melta guns and replace 2 hotshot lasguns with them. No berets...
So that's the army, I have found some bits that would work well for all the conversions and I have listed links and pics below here as well.
Gothic backpacks for some of the infantry: http://maxmini.eu/conversion-bits/torsos-and-arms/gothic-backpacks-bits
Possable wire for mechandrites...they also sell bits to attach to the ends of them too!
Noosphere plastic...perhaps lexan?