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 Tourney List w/Tantalus

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Dethdispenser
Kabalite Warrior
Dethdispenser

Posts : 188
Join date : 2011-11-21

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PostSubject: Tourney List w/Tantalus   Tourney List w/Tantalus I_icon_minitimeTue Apr 15 2014, 20:57

I want to run this at a few local events that allow 40k approve Forgeworld. Does anyone have opinions on this list or suggested changes?

Edit* = changed two Kabalite Warrior squads to wyches w/Haywire

+++ tourney (1996pts) +++
+++ 2000pt Dark Eldar 6th Ed (2010), Fortifications and Stronghold Assault (2013) v1 Roster (Primary Detachment, Fortification)) +++

Selections:

Dark Eldar 6th Ed (2010) (Primary Detachment) Selections:

+ HQ + (280pts)

   * Haemonculus (65pts)
       (Altered Physique, Independent Character, Night Vision, Power from Pain)
       * Haemonculus (65pts)
           Liquifier Gun , Splinter Pistol, Venom Blade

   * Haemonculus (85pts)
       (Altered Physique, Independent Character, Night Vision, Power from Pain)
       * Haemonculus (85pts)
           Crucible of Malediction* , Liquifier Gun , Splinter Pistol, Venom Blade

   * Lady Malys (see DE Codex)
       (Fleet, Independent Character, Invulnerable Save (4+), Night Vision, Power from Pain, Precognisant, The Crystal Heart)
       Plasma Grenades, Steel Fan, The Lady's Blade

+ Elites + (401pts)

   * Grotesques (250pts)
       (Altered Physique, Berzerk Rampage, Bulky, Night Vision, Power from Pain)
       * Aberration
           Close Combat Weapon, Flesh Gauntlet
       * 5x Grotesques
           5x Close Combat Weapon, Liquifier Gun

   * Kabalite Trueborn (151pts)
       (Fleet, Night Vision, Power from Pain)
       * 3x Trueborn
           2x Dark Lance, Splinter Rifle
       * Venom (65pts)
           Flickerfield, Splinter Cannon

+ Troops + (765pts)

   * Kabalite Warriors (135pts)
       (Fleet, Night Vision, Power from Pain)
       * 4x Kabalite Warrior
           4x Splinter Rifle
       * Kabalite Warrior with assault weapon
           Blaster
       * Venom
           Flickerfield, Nightshield , Splinter Cannon

   * Kabalite Warriors (135pts)
       (Fleet, Night Vision, Power from Pain)
       * 4x Kabalite Warrior
           4x Splinter Rifle
       * Kabalite Warrior with assault weapon
           Blaster
       * Venom
           Flickerfield, Nightshield, Splinter Cannon

   * Kabalite Warriors (135pts)
       (Fleet, Night Vision, Power from Pain)
       * 4x Kabalite Warrior
           4x Splinter Rifle
       * Kabalite Warrior with assault weapon
           Blaster
       * Venom
           Flickerfield, Nightshield , Splinter Cannon

    * Wyches (135pts)
(Fleet, Night Vision, Power from Pain)
* 5x Wyches
Close-Combat weapon, Splinter Pistol, Haywire Grenade
* Venom
Flickerfield, Nightshield , Splinter Cannon

    * Wyches (135pts)
       (Fleet, Night Vision, Power from Pain)
       * 5x Wyches
           Close-Combat weapon, Splinter Pistol, Haywire Grenade
       * Venom
           Flickerfield, Nightshield , Splinter Cannon

   * Wracks (Troops) (90pts)
       (Altered Physique, Night Vision, Power from Pain)
       Acothyst , 7x Wracks

+ Heavy Support + (230pts)

   * Ravager (115pts)
       (Aerial Assault, Night Vision)
       Dark Lance, Dark Lance, Dark Lance, Nightshield

   * Ravager (115pts)
       (Aerial Assault, Night Vision)
       Dark Lance, Dark Lance, Dark Lance, Nightshield

   * Tantalus (220pts)
      (Aerial Assault, Night Vision)
      Two pulse-disintegrators, enhance Aethersail, Flickerfield, Scythevanes,
      Torment Grenade Launcher

Fortifications and Stronghold Assault (2013) v1 (Fortification) Selections:

+ Fortification + (100pts)

   * Aegis Defense Line (100pts)  (Stronghold Assault)
       Gun Emplacement with Quad-gun
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Athalkar
Hellion
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Posts : 71
Join date : 2013-11-21

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PostSubject: Re: Tourney List w/Tantalus   Tourney List w/Tantalus I_icon_minitimeWed Apr 16 2014, 22:24

Caveat-- If you don't like a suggestion, ignore it.

You don't explain some of your deployment plans sooooooo i'm making the following assumptions:
-Grts are in the tantauls with all the HQs so that the unit has fearless.
-Wracks are on the Aegis Line with the Quad Gun.
-on the warrior squads, you mean 5x warriors and not 4x (5 is min and you have it pointed out for 5).
-The trueborn are also deployed on the Aegis Line rather than in their venom. (or else where in cover).

Overall I think its a pretty strong list.

I think you might be going a little overboard with 6 venoms -- the net result here is that you have only 8 lances on the first turn, and 2 are grounded on infantry.

You could tweak the points here and there to drop exchange the truborn's venom for a raider and give the wracks a raider (also exchanging the truborn's lances for splinter cannons). The net effect is the same number of lances and splinter cannons, but it moves the lances on to vehicles which have larger threat bubbles with the lances. Doing this will result only in a slight loss mobility and effectiveness on 2 splinter cannons. HOWEVER, considering the remaining splinter cannons still give you 60 shots and the tarantulas is giving you 12 dissy shots and the 8 splinter cannons shots at the 42" threat bubble. The point is, your not hurting on on anti-infantry. (also increases target saturation on the dark lances.

I'd also want to maybe swap the wracks for warriors just to get that extra lance. (For 2000 points, 9 lances is a target point for me... particularly because the wave serpent meta).














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