- @theredone wrote:
- ^^^ dont think you can disembark the turn you deepstrike? the vehicle counts as moving at cruizing speed.
speaking of which, keep in mind this means you can only snapfire the turn you arrive from DS.
Negative on both. Actually a deep striking unit simply counts as moving while a DSing vehicle counts as having moved at cruising speed.. This is a noteworthly distinction as it means embarked units can disembark and then either run (into cover) or shoot (snapfiring heavy weapons etc).
The vehicle, in our case a fast skimmer can shoot at full capacity.
What this means is that there are certain situations where the dukes low orbit raid is pure gold for flipping an alpha strike back, especially if you've also rolled conquerer of cities warlord trait during hammer and anvil deployment vs a mechanized gunline. Yea its rather rare for all these planets to align but it happens and the duke is the only way for DE units to deep strike, disembark and shoot at full capacity. Try it sometime..
Edit- if it helps to clarify consider that a drop pod follows all the same rules as any other deep strike transport. It simply counts as having sustained an immobilized result upon landing. With the help of the duke our skimmers would be superior if it werent for DPA and inertial guidance.
Edit Edit- the biggest issue I had was determining the reserve count so its good to clear that up ahead of time. i.e. does a unit and its dedicated trans count as 1 or 2? pg 124 can be interpreted both ways. Anyway some more food for thought.