6 haywire wych venoms
I wanted to try out a Ravagerless list, and it was surprisingly good.
There was little enemy armor, a single pod and a single rhino, but I found I didnt really miss the lances, sure, they would have been nice for pummeling paladins, but I just ran from them a lot.
I think we still need them at 1800pts, but I think thats more a lack of wych venoms than anything else.
To kill armour, I boot two wych venoms at the tank, and it dies the next turn.
The amount of firepower needed to kill two wych venoms is enormous, its at least four squads of shooting.
My main trouble at 1800pts is lack of wych venoms, limited to 6, or lack of board space to deploy and move them