I have three problems with this tactic.
1.: Who actually puts his models in a formation like this?
I've never before encountered such an orderly tight formation of Orks or any kind of Infantry. It doesn't have to be this perfect to work, but I'd not expect it to work all the time.
2.: Tank Shocks don't work that way, and no they didn't in 5th, either.
Only the models, that end up under the vehicle are moved away. So it's very unlikely to end up with a pyramid shape, because at a certain point it will be closer to move in front of the raider, than further back.
Additionally tank shocks are resolved, by pivoting on the spot and then moving straight forward, without any change of direction, so assuming, that your raider will just end up in the perfect position to pull this off is rather optimistic. With pre-measuring in 6th it became easier, but it's still unlikely, especially if one takes problem 3 into account.
3.: Tank Shocks changed in 6th edition.
First, as was already said, Tank Shocks are now only 12". So for this to work out you have to set this up, so that your two raiders are no more than 24" apart, which will leave them very close to the orks. Than you have to assume, that the ork player will walk his boyz directly between the two raiders, without moving towards one, because if the orks move to the left or right, one of your tank shocks will fall short.
If you counter that by setting up the raiders closer together chances are, that the orks will just assault one of the raiders, instead of moving in between.
Secondly, in 6th you can't come into contact with a friendly model anymore. You now always stop 1" apart. So the orks can still pile in through the gap, because they are allowed to came closer than 1" to enemy models. They can't come into contact, with units not locked in assault, but they may move past them, as long as their base fits through the gap, which 20mm bases will always do.
- Eldritchwarmaster84 wrote:
- You take 2 raiders ( with shock prows
if you want)
No shock prow, no tank shock.