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 Alternative take on Wrack use

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DominicJ
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PostSubject: Re: Alternative take on Wrack use   Alternative take on Wrack use - Page 2 I_icon_minitimeFri Jul 12 2013, 13:16

Why not just a second flamer instead of the sniper rifle of uselessness?

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Thor665
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PostSubject: Re: Alternative take on Wrack use   Alternative take on Wrack use - Page 2 I_icon_minitimeFri Jul 12 2013, 18:11

@Mushkilla wrote:
Isn't that wrong? You divided by 6. But at BS4 hits, are a 3, 4, 5, or 6. So that means 1 in 4 hits will be a precision shot, not 1 in 6. Meaning you would divide by 4 and get about 1.33 precisions shots. Or did I miss something?
No, you're correct on that.

In my defense I did it late at night. So modified numbers would be;

8 Hexrifle shots in the hands of Haems/Wracks
5.33 will hit. (so about 1.33 Precision shots)
2.66 Wounds (.6 from Precision shot, also a .8 chance to rend)
Vs. Meq that will mean about 1.42 wounds after saves (rending accounted for and presuming no cover.

The rest of my commentary holds rock solid even with the new numbers though.


@Gobsmakked wrote:
And you guys can mathammer all you want, but I roll 1's for my DL's pretty much all night long, and inversely for my HR's.  Go figure.
If it works then it works.
It likely won't work as well for people with normal non-Hexrifle favoring dice though Wink

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