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 1250 Revised

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EverAndADay
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Posts : 7
Join date : 2013-06-22

1250 Revised Empty
PostSubject: 1250 Revised   1250 Revised I_icon_minitimeFri Jun 28 2013, 17:45

Archon-160 Points
-Huskblade
-Phantasm Grenade Launcher
-Shadow Field
-Combat Drugs

Elite:
7 Incubi-244 Points
-Klaivex
-Bloodstone
-Raider

Troops:
5 Wyches-125 Points
-Haywire Grenades
-Venom
--Splinter Canon

5 Wyches-125 Points
-Haywire Grenades
-Venom
--Splinter Canon

5 Kabalite Warriors-125 Points
-Blaster
-Venom
--Splinter Canon

5 Kabalite Warriors-125 Points
-Blaster
-Venom
--Splinter Canon

Heavy:
Ravager-115 Points
-Night Shield

Ravager-115 Points
-Night Shield

Ravager-115 Points
-Disintegrators
-Night Shield

So I'm sure like most of you I've been tweaking my 1250 TAC list incessantly, and I'm pretty happy with this build. Seems to have a good mix of AI/AT. No AA, so I'll just suck it up and get wrecked by hell-turkeys, but I'm curious if you guys have any input. The Dissie Ravager seems like it adds much needed MEQ removal, but what have been your experiences? I figure with 8 vehicles on the field to start it at least gives a certain amount of redundancy/many targets, although my Incubi raider is going to have a giant target on it. This list also conveniently makes the upgrade to 1500 really easy with the Baron/Beastmaster combo with 5 Khymaera and 4 Razorwing. Questions? Comments? Concerns? Any input welcome.
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