THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesNull CityRegisterLog in

 

 1750 - with Eldar allies.. a choice of two.

Go down 
2 posters
AuthorMessage
eris
Hellion
avatar

Posts : 50
Join date : 2011-06-08

1750 - with Eldar allies.. a choice of two. Empty
PostSubject: 1750 - with Eldar allies.. a choice of two.   1750 - with Eldar allies.. a choice of two. I_icon_minitimeThu Jun 27 2013, 13:56

I'm a little torn between these two lists, partly because I think that one is maybe just too spammy; abusing the wracks for cheap troops and raiders.. and partly because I do want to give the wraithknight an outing at some point.

Here's the spammy variant:

#Primary
Haemonculus
3x Trueborn +2x Splinter Cannons +Venom +2nd Splinter Cannon
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
Ravager +Lances
Ravager +Lances
Ravager +Dissies

#Allies
Autarch +Jetbike +Mantle +Laser Lance +Fusion Gun
5x Dire Avengers +Wave Serpent +Scatter Laser
5x Dire Avengers +Wave Serpent +Scatter Laser
9x Warp Spiders
Fire Prism

12 vehicles is a decent count and they can all be fully effective while sat at 36", which offers them a bit of protection, as well as jink saves all round. The autarch and Spiders are pretty immense disruption units when used right, so it feels like it'd have a good balance between just doing damage and being able to annoy key enemy units. Just a little worried about eye rolls due to the 5 three-man wrack squads making up my troops (I even had a variant with 6 three-man squads). I'm halfway tempted to drop the trueborn and turn 4 of the wrack units into 5man squads of wyches with haywire, then swap those raiders guns to be dissies.. hmm..


The more mixed WK list:

#Primary
Archon +Shadowfield +Venom Blade
Haemonculus
6x Wyches +Haywires +Raider +Lance
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
3x Wrack +Raider +Lance
Ravager +Lances
Ravager +Lances
Ravager +Dissies

#Allies
Autarch +Jetbike +Mantle +Laser Lance +Fusion Gun
5x Dire Avengers +Wave Serpent +Scatter Laser
5x Dire Avengers +Wave Serpent +Scatter Laser
7x Warp Spiders
Wraithknight

Still 9 wracks in there, but the Wyches mix things up a bit. I like them as anti-tank and with the Archon out front, they can survive a charge on infanry too. The wraithknight's is the vanilla version as the s10 shots are hard to turn down and the upgrades mostly seem like a waste of points. My main concern is that while the Archon's fairly safe with his rerollable 2+, and the Spiders can either come from reserve or use terrain to hide somewhat, the raider carrying the wyches and the Archon will pretty much be taking all of my opponents short/mid range shooting. The first lists renders that short range shooting pretty useless for the first couple of turns, but without more targets in that range bracket to overload my opponent it feels like the wyches are highly unlikely to make it to a target and I've basically signed their death warrant before I begin.

Opinions and suggestions very welcome.
Back to top Go down
mug7703
Sybarite
avatar

Posts : 409
Join date : 2012-09-19
Location : Brighton

1750 - with Eldar allies.. a choice of two. Empty
PostSubject: Re: 1750 - with Eldar allies.. a choice of two.   1750 - with Eldar allies.. a choice of two. I_icon_minitimeThu Jun 27 2013, 19:39

I take it your not a fan of Venoms?
Is this a hypothetical list or do you actually have that many Raiders? I'd find it difficult to deploy them all conveniently on many tables.
Back to top Go down
http://www.trevelyanharper.co.uk
eris
Hellion
avatar

Posts : 50
Join date : 2011-06-08

1750 - with Eldar allies.. a choice of two. Empty
PostSubject: Re: 1750 - with Eldar allies.. a choice of two.   1750 - with Eldar allies.. a choice of two. I_icon_minitimeThu Jun 27 2013, 21:56

Slighly embarassingly I have 7 raiders and 4 ravagers. ;o

I do like venoms, and used to run 9 in the standard warriors+blaster and blasterborn combo, but I was going down the route of minimising the points cost of each unit, so giving even more options for my opponent to get target priotitisation wrong. I could go for wracks in venoms, but then i'm lacking in lance shots and without the blasters in each unit then i'm struggling against mech (which is still fairly prevalent in my meta), not to mention losing a hull point on each vehicle.

The wave serpents, spiders and prism are all tidy anti-personnel an the autarch is cabale of winning assaults on his own against non-cc specialist units. I then have the Dissie ravager and the 4 splinter cannons (it's likely i won't put those trueborn in the venom often, but it does depend on terrain). So i have a reasonable amount of anti-personnel shooting, i might struggle against someone putting down like 80 power armour models tho.. but even then i think the 9 venoms would be struggling to put out enough wounds to make a significant dent. The dissie ravager and the prism pie plate are probably my main weapons in that scenario.
Back to top Go down
eris
Hellion
avatar

Posts : 50
Join date : 2011-06-08

1750 - with Eldar allies.. a choice of two. Empty
PostSubject: Re: 1750 - with Eldar allies.. a choice of two.   1750 - with Eldar allies.. a choice of two. I_icon_minitimeThu Jun 27 2013, 23:21

With the first list, I guess I could drop the warp spiders to 8, swap the trueborn transport to a raider with a lance and then change all 5 of the wrack transports to be venoms.

Do you think that'd be better?
Back to top Go down
Sponsored content




1750 - with Eldar allies.. a choice of two. Empty
PostSubject: Re: 1750 - with Eldar allies.. a choice of two.   1750 - with Eldar allies.. a choice of two. I_icon_minitime

Back to top Go down
 
1750 - with Eldar allies.. a choice of two.
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Army Lists
-
Jump to: