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 Poison AP - general value?

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joe twocrows
Hellion
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PostSubject: Poison AP - general value?   Poison AP - general value? I_icon_minitimeWed Jun 19 2013, 23:08

So, fellows of the Dark

I'm considering the manifold virtues of poison, and looking at the flesh gauntlet, realize there is no AP listed for it in the Codex, FAQ, or the BRB. This troubles me. Is there a general AP value for poison, if not otherwise listed? I cannot find such either. Most ranged weapons are listed as AP 5.

The simplest answer is I've missed something. The next simplest is GW missed it. The most interesting answer is poison may have variable AP, which would make sense, especially given our mastery of poisons.

And, why is this important? Why is AP ever important? Consider the flesh (or in Urien's case the ichor) gauntlet. "A model that takes an unsaved wound from a flesh gauntlet suffers instant death (...) regardless of Toughness(emphasis mine).

Consider the additional carnage if a venom blade is AP3. And, if Urien's or a Lhamaean's poison is say, AP2, why then, several otherwise irritating characters become much less irritating.

thank you for your attention!
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Count Adhemar
Dark Lord of Granbretan
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PostSubject: Re: Poison AP - general value?   Poison AP - general value? I_icon_minitimeThu Jun 20 2013, 00:07

I'm afraid the answer is a) you missed something. Poison has no AP of it's own. It relies on the AP of the delivery system, whether that be a Venom Gauntlet, Splinter Rifle or any other method. So you simply need to look at the AP of the weapon that is delivering the poisoned attack.

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joe twocrows
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PostSubject: Re: Poison AP - general value?   Poison AP - general value? I_icon_minitimeThu Jun 20 2013, 06:26

Hum i-dy.

Thanks.

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Tiri Rana
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PostSubject: Re: Poison AP - general value?   Poison AP - general value? I_icon_minitimeThu Jun 20 2013, 11:07

The problem is, that our codex is from 5th edition and in 5th close combat weapons didn't have an AP value. There were power weapons, that ignored armor, and all other weapons, which didn't.

So, everything that is not marked as power weapon in our codex, including venom blades and flesh gauntlets, has AP-.

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PostSubject: Re: Poison AP - general value?   Poison AP - general value? I_icon_minitime

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