- @Rancid blade wrote:
- While I don't really want to get into list analysis (this isn't the spot for that), here's the list:
2x haemonculi w LG
2x 6 incubi in a raider with sails and flicker.
1x beast pack with birds and clawed fiend
3x 5 wracks with LG in venom with splinter cannon and night shield
2x 6 hellion
2x ravager w/ flicker and nightshield
1x voidraven bomber w missiles
The venoms sit back blasting stuff while the incubi and beasts draw all the attention. The wracks and venoms usually survive... I love that the wracks can survive if their rides get shot down. They bring pain tokens... but the hellions... die pretty quick. I guess I am wondering if the trade is worth it. Two Hellions for one venom with wracks.
5 wracks is not reall enough for an assault unit so go 3 as a cheap venom or 10., if your using them for venoms you dont want to be in liquifier range ... Helions are expensive for whgat they do ..
Also you got way too much assault , helions , wrack , beasts , incubii. maybe get some scatterborn which will make the others more likely to succeed in their assaults. 1 scatter born = 4 SC =2 Venom
Personally id drop the helions and beasts ( so your whole army can redeployable) , swap baron for a haemi so wracks are troops ..
And go like this
Incubi ( same)
2 * Scatterborn
10 * Wracks with liquifiers ASsault
5 * Wyches with haywire ( assault vs vehicles and weakened)
10 * Wracks or 10* Whyches
3 * Wracks in venom with 2 SC ( long range shooter) as many as you have points left
This way you have different units for different rolls,
Not sure if flickershield is worth it on teh ravengers you got the nightshield and you can move . Most of the time you will move and fire so get your save. Its only vs a hand full of troops.