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 Reaver q's

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doomseer11b
Sybarite
doomseer11b

Posts : 304
Join date : 2012-10-09
Location : South Carolina

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PostSubject: Reaver q's   Reaver q's I_icon_minitimeSat Mar 23 2013, 20:09

Can someone please quote where it says our reavers have a possibility if receiving a 3+ cover save from moving and also where it says they can move after shooting? The rule book seems a little obscured on this. Thank you guys

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Timatron
Sybarite
Timatron

Posts : 443
Join date : 2013-03-12
Location : Brighton

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSat Mar 23 2013, 21:01

They can't get a 3+ cover, unless nightfighting is in effect. They get their coversave from the Jink special rule which is on page 38 of the BRB. The rule about moving in the Assault phase is on page 45 of the BRB, in the bottom right-hand corner box. You are right though, the rules about doing this Assault-phase move after shooting are a bit unclear. I would say, though that the Eldar Jetbike Specific rules in the box are additional to the standard bike/jetIbike rules described on the rest of page 45, so the things in the box can be done as well as all the other things. I hope that makes sense to you?
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doomseer11b
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doomseer11b

Posts : 304
Join date : 2012-10-09
Location : South Carolina

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSat Mar 23 2013, 21:30

Thanks for the quick response. And yeah, it seems with that, we have found some cheese. i wasnt sure if there was some errata i had missed or not. And the 3+ save thing was from a thread i had read from a user named plasitkente. He had an outstanding thread on all of our units, there strengths and weaknesses and how to use them. I saw he had mentioned something about a 3+ save for the reavers. wasnt sure if i had missed something. Thanks again

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Zaakath
Hellion
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Posts : 98
Join date : 2012-09-28
Location : Pennsylvania

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSat Mar 23 2013, 21:38

Actually you can, though I dont have my rulebook here look under the following areas:

Jink is 5+ cover save.
Skilled Rider adds one to that,
As does turbo boosting.

SO if you turbo boost, you get a 3+.
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Timatron
Sybarite
Timatron

Posts : 443
Join date : 2013-03-12
Location : Brighton

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSat Mar 23 2013, 21:40

Oh, forgot about skilled rider, good catch Zaak! Yeah, sorry Doom, As I just said, I don't use Reavers myself. The rule is on page 41. That is a big boost to the skilled riders special rule.
geek
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Skyboard surfer
Kabalite Warrior
Skyboard surfer

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Join date : 2013-02-20
Location : Enfield Webway

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSun Mar 24 2013, 00:03

Well I have learnt something useful tonight, good stuff chaps!

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doomseer11b
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doomseer11b

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitimeSun Mar 24 2013, 00:52

BRILLIANT MY DEAR WATSON!!!! lol thanks again.

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PostSubject: Re: Reaver q's   Reaver q's I_icon_minitime

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