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 Help me use a webway portal

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wittykid
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeSun Dec 23 2012, 05:17

This is kind of late but feel the need to add my two cents in as I have had great success using large foot squads of warriors in conjunction with the WWP, it allowing them to get in rapid fire range and do a lot of damage and also making sure they get to hit first at full strength

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Dooppie
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeSun Dec 23 2012, 10:19

@wittykid wrote:
This is kind of late but feel the need to add my two cents in as I have had great success using large foot squads of warriors in conjunction with the WWP, it allowing them to get in rapid fire range and do a lot of damage and also making sure they get to hit first at full strength

Nice idea too use large foot squads of warriors coming out of the WWP.
Question: How big are the warriors squad and who/how you deploy your WWP.

The webportal seems fun too use.
Still I am not sure about it.
What's happend if the character die that wear the WWP and the WWP is not used...
Seems the battleplan is failed or there is a plan B?
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Plastikente
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeSun Dec 23 2012, 13:37

@Dooppie wrote:

What's happend if the character die that wear the WWP and the WWP is not used...
Seems the battleplan is failed or there is a plan B?

This is one of the chief problems with WWP lists. One 'plan B' option is to buy 2 portals and stick them in separate locations for redundancy, but then you're starting to seriously multiply the costs of this tactic. If neither dies, however, you can deploy one portal in turn 1 and get the second into an even more threatening position for any reserves that arrive late.

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wittykid
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeMon Dec 24 2012, 03:56

I generally when using a WWP take 2 squads of 20 warriors plain splinter rifles and a pair of SC as it gives them a lot of shots, I like using full squads to maximize the damage they can do to a squad while allowing me room to play around with reserves for the rest of my army and they are surprisingly cheap. For my delivery I like to use two tooled up archons in a squad of wyches/bloodbrides depending on if i know what i am up against or what i am using elsewhere in my army. Idk about everyone else but my friends and I play WWPs as impassable terrain so you cant shoot through them and I will normally use the WWP to protect the squad dropping it from return fire until next turn where i can give my opponent multiple threats between the stuff coming out of the webway and the wych plus archon squads. The main goal I have in mind with the way I use the WWP is to provide a fear element that will scare my opponent off a section of the board or focus a lot more attention than he should to it. As said above if I have both my WWP caddies safe I will try to get one farther up where the large foot squad warriors could potentially take an enemy deployment zone objective. Another solution could be to use haemies as you can take 3 of them per hq slot allowing you to get 3 WWPs and it only costing you one hq slot

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Mushkilla
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeMon Dec 24 2012, 07:31


My biggest contention with 20 man warrior squads out of portals are:

1. Their mobility is very limited, so they will be tightly packed when they come out of the portal (and won't be able to move far). They will also be slow to clear the portal, as they are a large unwieldy unit, leading to portal crowding.
2. They have almost no anti-tank capability, so vehicles will not be too phased about coming near a portal. A savvy opponent will flat out an empty rhino to about 2-3" away from the portal, and suddenly the warriors that come out will have to bunch up considerably, making them template and blast fodder.
3. They are unreliable, they either all come on, or they don't come on at all.
4. Such a large unit, makes your opponent target priority easy, and means he doesn't have to worry about overkill.

Personally If you are going to use warriors out of a portal, small 5 man blaster squads are the way to go:

1. More blasters.
2. Target priority, anything your opponent has that shoots them will surely overkill them wasting the attacking units potential.
3. Handy chaff units.
4. Reliable, your bound to have some come on.
5. More manoeuvrable so less portal crowding, you can chose to run some if need be without sacrificing too much fire power.
6. You can threaten more targets.
7. They benefit massively from the early game protection the portal offers.

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wittykid
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeMon Dec 24 2012, 22:57

You make good points Mush and I might try breaking them into a bunch of smaller squads, the reason I take the big squads with all AI that's their role and their only role for me. I get almost all my tank from anywhere but dark lances as I am notorious for having bad luck when shooting my dark lances so the warriors don't need the blasters which is one of your reasons for a lot of small squads. And as for the rhino, he had better be prepared to deal with the 6 heat lances nearby or the Haywire toting wyches that were part of the squad who dropped off the portal for me. you are right about them being vulnerable to blast templates regardless and that's been a problem I'm figuring out how to solve but the small squads you suggested might be just right. The one other thing I like about it being large squads is there is no chance of it coming on piecemeal due to the fact that it all would have to come in at one time, and chunks of my force coming in as easily managed chunks has always been my worst fear with the WWP. Having a big squad I am guaranteed that when it comes in it will be able to do a lot of damage whereas I could end up only bringing in some of my force at a time so they aren't doing enough damage to the opponent. I think you and I see opposite sides of the coin in that respect because you're worried none of it will come until too late and I'm worried too little of it will come on when it does.

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Dooppie
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeTue Dec 25 2012, 15:36

@Plastikente wrote:
@Dooppie wrote:

What's happend if the character die that wear the WWP and the WWP is not used...
Seems the battleplan is failed or there is a plan B?

This is one of the chief problems with WWP lists. One 'plan B' option is to buy 2 portals and stick them in separate locations for redundancy, but then you're starting to seriously multiply the costs of this tactic. If neither dies, however, you can deploy one portal in turn 1 and get the second into an even more threatening position for any reserves that arrive late.

Good point.
I like the idea of more threatening position.
Still 2 wwp is more expensive and for +1500 point army.

Just a question:

Now the dark eldar army books page 62 says:
If you have a webway portal.......you may keep units in reserve, regardless of mission being played.
You take 1 WWP in your army.
In the first turn during battle the charackter that carried the WWP dies and there is no WWP on the battlefield deployed.
Now all reserve squads are lost or they can come from the edge of the own table edge?
The idea is...WWP give a garantee that: regardless of mission being played you can put squads in reserves.
Reavers are that fast ...so it's not realy a big problem if they coming from the edge of own table board.
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Raoiley
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Dec 28 2012, 22:42

im a new dark eldar player (used to playing grey knights) so i'm working on a nice mech list of venoms and raider spam etc.

the portal/beasts/other cool things really intrigue me and i want to use them as I learn the intricacies of DE and learning how to dastardly screw with my oponent.

This may be a dumb question, but it's a flaw that seems glaring if in fact it is real....

If you deploy turn 1, walk forward, deploy the webway, you're fine. if you roll reserves on turn 2 you'd be good.

However, if you put the webway on a raider and flew it up flat out, the unit can no longer disembark.
so what happens if on turn 2, you roll for reserves to come in prior to the unit getting out and setting up the webway portal?

also, (relatively new to 40k) is it correct that you roll for reserves for each unit individually? or is it all or nothing in regards to coming into play..
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Seshiru
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Dec 28 2012, 23:08

You put your units in normal reserves (or deep strike) and if there is a webway portal open on the table at the begining of the turn that they come in on they may use that instead, otherwise they come in the method that you put them in reserve (for most of units this would be from your table edge).

Yes you roll for each unit seperately

Edit - WWP is a much more difficult tactic than our other options, it works best with units like Scourges which are themselves incredably difficult to use.

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tyler008
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Mar 22 2013, 04:10

so im new to the site and every time i think about putting my dark eldar up for good, due to a rule i think is silly or broken or a wargear option that dosnt work; this is exactly how i felt about WWP, this community talks it out and and finds a perfectly reasonable way to make it work. thank you so much for keeping my favorite army alive this past year. Smile
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Eldur
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Mar 22 2013, 13:40

I'd like to use the portal with reaver jetbikes and scourges, that way the enemy would try to block the WWP with his units, and then in my turn I obliterate them with splinter fire.

Other funny way to use it is to hide some Talos (2 or 3) with LGs and maybe heat lances in reserve and when they appear through the WWP, the enemy will sh*t bricks Twisted Evil

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cymera
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Mar 29 2013, 00:35

How would you equip scourges coming out of a portal? The general consensus seems to be that there are better options for blasters out there but would this be an instance where blaster scourges are worth it? Or is more the perfect opportunity to pop and and cause mayhem with some heat lances?
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Panic_Puppet
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Mar 29 2013, 12:29

Why not just deep-strike the scourges? Chances are you'll still be in range and aren't likely to mishap. Especially if you're running heat lances, as most people will give a webway portal a wide berth. Unless you do what I did last time I played against one and bubblewrapped it with assault marines so squads couldn't come through...

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Tony Spectacular
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PostSubject: Re: Help me use a webway portal   Help me use a webway portal - Page 2 I_icon_minitimeFri Mar 29 2013, 12:40

Jump infantry and jetbikes will still be able to come out.

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