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 Dark Eldar 1000 point primarily shooty list.

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PainReaver
Sybarite
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Posts : 374
Join date : 2012-10-21

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PostSubject: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 21 2012, 06:09

HQ

Sei’Saran, the Pain Reaver- 135
Archon (60), with Agonizer (20), Combat Drugs (10), Blaster (15) and Shadow Field (30)

ELITES

The Reaver’s Claws- 168
4 Incubi (88), Klaivex (15), Venom with 2x Splinter Cannons (65),

TROOPS

Thornspitters- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Dark Lance (60), Splinter Racks (10), Night Shields (10)

Blade Zephyrs- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Disintegrator Cannon (60), Splinter Racks (10), Night Shields (10)

Reaper Talons- 125
5 Wyches (50) with Haywire Grenades (10), Venom with 2x Splinter Cannons (65)
HEAVY SUPPORT

Steel Torment- 105
Ravager (105), with 3 Disintegrator Cannon

Jagged Grief- 105
Ravager (105), with 3 Dark Lances

TOTAL= 998 pts

The question being is the incubi a good idea at low points games- and is there a far better option for the Archon?
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Septimus
Kabalite Warrior
Septimus


Posts : 120
Join date : 2012-10-06
Location : Odense

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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 21 2012, 07:15

I assume your archon is going to hang out with the incubi. He can make up for what they lack by taking a phantasm grenade launcher - it's 20 points but the whole unit will benefit from both assault and defensive grenades.

To get the points, ditch the archon's combat drugs as he'll do fine without.

You don't really need the Klaivex upgrade either.

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Archon Nazariel of the Kabal of Unrelenting Punishment: Kabalites, what is your profession??
Kabalites: Haauuuu! Haauuuu!
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PainReaver
Sybarite
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Posts : 374
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 21 2012, 07:24

I've seen a lot of peeps recommending PGLs

Don't know how the defensive component is useful though- i can see the cover save only being useful in very few situations.

I was contemplating the incubi removal, and replacement with trueborn, and archon stripped to nothing but a blaster.
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MordredBloodyhand
Hellion
MordredBloodyhand


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Join date : 2012-09-29
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 21 2012, 10:13

PGL's are absolutely neccesary....you always want to use your initiative....as for the incubi, i say keep them....they are great for taking down MEQ and TEQ units my unit took down a 20 strong unit of Necrons including the Lord and then went on later to munch an immortal unit.
In previous games they have torn through Marine units and termie squads. I am biased as they are my favourite models and I take them regardless. They are glass cannons though- if they get caught they get chewed although the Archon's save is useful here I had my archon save close to 20 shots with his shadow field.
In your list they are a good counter charge unit
The warriors are exactly how I take them and they are gold. High volume of fire means they take out a lot of units when postioned right.
The Wyches never seem to work for me but they are a tank killer unit extraordinaire!
Ravagers are great.
Good lUck and let us know how you go!
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PainReaver
Sybarite
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 21 2012, 12:03

HQ

Sei’Saran, the Pain Reaver- 135
Archon (60), with Agonizer (20), Phantasm Grenade Launcher (25), Shadow Field (30)

ELITES

The Reaver’s Claws- 168
4 Incubi (88), Klaivex (15), Venom with 2x Splinter Cannons (65)

TROOPS

Thornspitters- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Disintegrator Cannon (60), Splinter Racks (10), Night Shields (10)

Blade Zephyrs- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Disintegrator Cannon (60), Splinter Racks (10), Night Shields (10)

Reaper Talons- 125
5 Wyches (50) with Haywire Grenades (10), Venom with 2x Splinter Cannons (65)

HEAVY SUPPORT

Steel Torment- 105
Ravager (105), with 3 Dark Lances

Jagged Grief- 105
Ravager (105), with 3 Dark Lances

TOTAL= 998 pts

1st modification.

Kept the Klaivex for challenge accepting purposes.
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PainReaver
Sybarite
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeMon Oct 22 2012, 10:41

bump
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m4nc3r
Slave
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Join date : 2012-10-11

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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeTue Oct 23 2012, 09:11

I'm new to this all but personally I would drop the archon's agoniser for a venom blade (which will wound on a 2+ anyway. Agonisers AP3 is nothing to shout about and waste points on imo) and use the 15 points saved to give the klaivex a bloodstone so the unit has some overwatch capability.
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PainReaver
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitimeSun Oct 28 2012, 04:00

850 pt Expansion Pool

ELITES
The Reaver’s Eyes- 173
4 Trueborn (48), 4 Blasters (60), Venom with 2x Splinter Cannons, Night Shields (75)

Shard of Oblivion- 173
4 Trueborn (48), 4 Blasters (60) Venom with 2x Splinter Cannons, Night Shields (75)
(Klaivex now has Demi-Klaive (20) )

TROOPS

Foeflayers- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Disintegrator Cannon (60), Splinter Racks (10), Night Shields (10)

A Thousand Howls- 180
10 Kabalite Warriors (90), Splinter Cannon (10), Raider with Disintegrator Cannon (60), Splinter Racks (10), Night Shields (10)

HEAVY SUPPORT

Wraithbane- 105
Ravager (105) with 3 Dark Lances

Alternative for troops (replaces both raider warriors)

5 Kabalite Warriors (45), Venom with 2x Splinter Cannons, and Night Shields (75)- 120
5 Kabalite Warriors (45), Venom with 2x Splinter Cannons, and Night Shields (75)- 120
5 Kabalite Warriors (45), Venom with 2x Splinter Cannons, and Night Shields (75)- 120

I don't know which would perform better... the venom warriors, or the raider warriors... (performance vs infantry, heavy and blob)

argument for Raider Warriors- better at wrecking TEQ, consistent splinter rifle hits, ability to camp at objectives, more durable than Venom.

argument for Venom Warriors- better at general trading, bug hunting, zone control, objective seizure, fire redirection.
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PostSubject: Re: Dark Eldar 1000 point primarily shooty list.   Dark Eldar 1000 point primarily shooty list. I_icon_minitime

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