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 1500 point list new to game want advice

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zorrogorro
Slave
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Posts : 2
Join date : 2012-07-15

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PostSubject: 1500 point list new to game want advice    1500 point list new to game want advice  I_icon_minitimeSun Jul 15 2012, 15:36

First list (all comers)
Hq
Lelith Hesperrax

Elites
5x trueborn 235pts
3 blasters, 2 darklance, venom with 2 splinter cannons,jets, night sheil1ds

troop
10xwarriors 190pts
1 splinter cannon, raider with splinter racks, night shields ,flickerfield , disintergrator cannon

10xwarriors 190pts
1 splinter cannon, raider with splinter racks, night shields ,flickerfield , disintergrator cannon

9x wyches 238pts
1 hydra gauntlet, haywire grenades,hekatrix, grenade launcher, power weapon, radier with night shields, flickerfeild, jets, trophies,disintergrator cannon

fast attack
3x reavers 98 pts
1 heat lance,1 cluster caltroops

heavy support
ravager 125 pts
night shields, flicker feild and 3 dark lancers

voidraven bomber 245pts
night shields, flicker feild, 2 implosion missiles, 2 necrotoxin missiles

total points 1496

any tips or advice is welcome , im new to 40k and know a small amount about the game , but have played in warhammer fantasy.and i am reading through the new 40k rule book at the moment , cheers thanks for the help
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paxter
Hellion
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Join date : 2011-09-24

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PostSubject: Re: 1500 point list new to game want advice    1500 point list new to game want advice  I_icon_minitimeSun Jul 15 2012, 18:32

That true born squad is redicolusely expansive, for 5 models and a venom it cost as much as a land raider. True born units are specialist units choose a role you want them to do and stick to that role.

for the amount you spent on that bomber it's just too much of a point sink at your point cap. You could have gotten 2 units of blaster born in venom with two SC, 1 more ravager, and if you drop some stuff you can get 6 jet bikes with heat lances.

There is so much wastage in your army 3 of your units with hq makes 70 of your total army cost that's really expansive units you got there.
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Enfernux
Wych
Enfernux


Posts : 823
Join date : 2012-05-31
Location : Hungary, Szeged

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PostSubject: Re: 1500 point list new to game want advice    1500 point list new to game want advice  I_icon_minitimeSun Jul 15 2012, 19:28

paxter, yes, he could have gotten more for the points worth, bot 1. implosion missiles make you roll on your wound characteristic, so you have a 1/6 chance to survive that with a model that has 1W. Two missiles? The problem is, i realised...how should i put it in propper english...

well, maybe i'll start at the beginning, for the list Very Happy
Lelith: she is good, she can hurt terminators, but all in all, an archon with agoniser, shadowfield, drugs, pgl is cheeper and kills the same amount of MEQ.

Blasterborn...well i would lose them. We dont need that much darklight weapons in our army, since hullpoints came in to the game. 5 wyches with HWG - haywire grenade - usually kill a vehicle a turn. 10 wyches multi assault, that makes 2 - average.
for those points+ a little extra, a unite of 10 scourges with HWB - haywire blaster - are more effective, even if you DS them. 2.22 hull points a turn, regardless of AV, so a LR after a turn of shooting will get a sacrificial role the next enemy turn, for he knows, its going bye-bye.

i would lose the flickers on the raiders. you move basically nothing and get a 5+ from jink. Before that, hide the vehicles.
forget the retrofire jets as well. You are better of flat-outing from turn 1 than to arrive from reserve and dont be able to even disembark. If you fear for their safety: come in from reserve, flat out, and then 2d6" with aether sails.
forget night shields, for it only effects rapid feire weapons and melta TBH. Long range weapons that can hurt us are 48" - 36 for the heavy bolter Razz - other things are effective at max 12"...well except the multi melta, but not meny armies have that.
forget the grenade launcher on the heka. If your wyches get assaulted, that is a bad thing to begin with. You are an Archon, dictate the battle, not adapt to it.
3 reavers, 1 heatlance 1 caltrops. Decide what you want with them, or dont take them at all. The heat lance is good vs vehicles, but only at 9". Thats a shooting weapon. Caltrops are good to slice infantry up, as you turbo in the shooting phase.
Shooting and turboing cant be done the same turn. We are specialists, our armies should be equipped accordingly.

remove NS and FF from the ravager, you move 1", you get 5up save anyway. NS, as above.
i liked implo missiles, but i realised, if i take VRB for AA purposes, i dont want it to eat up a lot of points. And basically, besides the void mine, VRB aint good for more than AA.
For AI flyers, take the razorwing with disintegrators, but i still prefer to have AA first, so a 2vrb, 1 rwjf combo is advised from my part. NOTE: some older kabalites might notice i lost the missile upgrades from my flyers Smile Well i learn, but if i have 20 pts to spare, shatterfield alwayse is good Razz


with the points spared up, i would:
a) get an archon
b) get incubi in a venom
c) get haem(s) for my wyches

d) (OPTIONAL) would use a farseer ally with gjb minimal support.

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Orthien
Sybarite
Orthien


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Join date : 2012-04-23

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PostSubject: Re: 1500 point list new to game want advice    1500 point list new to game want advice  I_icon_minitimeSun Jul 15 2012, 22:21

I definitely agree on the Trueborn but if you want to keep them then drop them down to a 3man unit with just Blasters.

Nightshields have their uses but are better served on vehicles carrying assault units like your Wyches as mentioned by Enfernux for Rapid fire and Melta weapons.

While FF's can probably be dropped on everything they should be kept on your flyers as they let you get your 5+ save without having to Jink and force you to Snap Shoot next turn.

I would keep the Grenade Launcher on the Hekatrix as it will provide you with defensive grenades and their bonus of Stealth when you get Overwatched from within 8" which you will have happen as these are your only assault unit.

If your bringing flyers you need to decide whether they will be AA or AI and kit them accordingly. If you take them to hunt other flyers then use the standard or cheapest missiles they can always use them to help out once the enemy flyers are down but if you lose it before then, then the expensive missiles will have gone to waste.

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zorrogorro
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PostSubject: Re: 1500 point list new to game want advice    1500 point list new to game want advice  I_icon_minitimeMon Jul 16 2012, 13:52

thank you all for the sugestions i will revise list and repost .hopefuly tomorro XD
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