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 Blasterborn?

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Smurfy
Kabalite Warrior
Smurfy

Posts : 133
Join date : 2011-06-26
Location : Orange County, California

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeThu Apr 05 2012, 19:13

So wait, frying a infantry and frying a tank isn't dual role? /sarcasm

Dual role is defined as the entire squad. So a Warrior squad with a Blaster is kinda defines as such because the Rifles can take on infantry, the Blaster a tank. Problem? How likely are we to do a good amount of damage to either target? Not likely.
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callofdoobie
Kabalite Warrior
callofdoobie

Posts : 102
Join date : 2012-04-05
Location : Baltimore

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeThu Apr 05 2012, 23:05

I personally don't put blasters on trueborn, to me its alot of points for short range(albeit potent) anti-tank that will probably get shot to pieces the 2nd turn. I know its a good unit for taking out termies and nobz and such, but I just always go with volume of shots for TB. NOT saying its a bad strategy(like giving a hekatrix a pwr wpn) but I just don't do it myself.

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Ruke
Wych
Ruke

Posts : 731
Join date : 2012-02-18
Location : WayX

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeThu Apr 05 2012, 23:24

It's one of the DE's more potent AT options... Think of it less as a mobile infantry anti-tank unit, and more of a mini ravager that can survive blowing the hell up... Blasterborn combined with a venom make one of the only dual role units that works well, especially when you can shoot both a tank and infantry in the same turn.

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callofdoobie
Kabalite Warrior
callofdoobie

Posts : 102
Join date : 2012-04-05
Location : Baltimore

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeFri Apr 06 2012, 04:06

Ruke-

I get that, I do, I just don't use it myself, I look @ blasterborn the same way I look at Razorwings; they're awesome units that I never have on my lists. I would NEVER criticize someone for using them though; don't doubt their badassness one bit.
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Yxix
Slave
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Posts : 4
Join date : 2012-02-17

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeFri Apr 06 2012, 15:05

blasterborn are very effective, BUT they are short range (which I feel is extremely detrimental to the survivability of the unit). I put 2 lances in the unit to allow them to be effective at range, I go from having 9 36" lance shots to have 15. If the enemy wants to close I can still move the venom 6" and get 3 blaster shots or if the enemy hovers at the sweet spot 13-18" it's 5 lance shots. The downside to this unit is the cost, in a venom spam list most units weigh in around 125 ish points, moving that total up over 200 is a bit of a pinch. My defense to this theory is that @ 2k points, what else am I going to do with my points?
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Ruke
Wych
Ruke

Posts : 731
Join date : 2012-02-18
Location : WayX

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeFri Apr 06 2012, 18:28

I really only play 1500, 1750, 1850 pts - but that's an obscene amount of points for such a fragile unit that doesnt include a HQ... Incubi and Grots are the only units I would take that cost that much for a single unit, unless they were riding with a HQ...

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Yxix
Slave
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Posts : 4
Join date : 2012-02-17

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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitimeFri Apr 06 2012, 18:39

fair 'nough, the bottom line is really, and this goes for everyone, does it work for me? At this point it is working for me, when it stops working I promise I'll adjust Very Happy
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PostSubject: Re: Blasterborn?   Blasterborn? - Page 2 I_icon_minitime

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