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Godreas
Hellion
Godreas


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Join date : 2011-11-30
Location : Bucharest, Romania

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PostSubject: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeThu Mar 29 2012, 22:47

Good evening people, I have been looking around this forum for a few months now and now with ETC coming up I think it is time for me to share the list I will be playing with the hope that we all may benefit to create new ideas and tactica

For those who do not know ETC is one of the largest tournaments in europe, over 500 players will be attending solo & team warhammer fantasy and warhammer 40k.

The list below is what I would like to play but I need some advice from more experianced players (I have been playing DE for only 2 years and a bit). Sadly due to the fact that my Army builder has gone all AWOL on me, my list is written by hand

Troops

10 Wyches @ 220 pts
2 hydra gauntlets, Hekatrix w/ agoniser

Raider @ 70 Pts
FlickerField

9 Wyches @ 200 pts
1 Shardnet and impaler, Hekatrix w/ agoniser

Raider @ 70 Pts
FlickerField

9 Wyches @ 200 pts
1 Shardnet and impaler, Hekatrix w/ agoniser

Raider @ 70 Pts
FlickerField

9 Wyches @ 200 pts
1 Shardnet and impaler, Hekatrix w/ agoniser

Raider @ 70 Pts
FlickerField



HQ

1 Archon @ 130 Pts
Agoniser, Shadow field, Soul trap, combat drugs

1 Haemonculus #1 @ 60 Pts
Liquifier Gun
1 Haemonculus #1 @ 60 Pts
Liquifier Gun

Elites

4 Kabalite Trueborn (Elites) @ 173 Pts
Blaster (x4)

1 Venom @ [65] Pts
#Flickerfield; Splinter Cannon (x2)

4 Kabalite Trueborn (Elites) @ 173 Pts
Blaster (x4)

1 Venom @ [65] Pts
#Flickerfield; Splinter Cannon (x2)

4 Kabalite Trueborn (Elites) @ 173 Pts
Blaster (x4)

1 Venom @ [65] Pts
#Flickerfield; Splinter Cannon (x2)

Heavy Support

1 Ravager (Heavy Support) @ 115 Pts
Dark Lance (x3), Flickerfield

1 Ravager (Heavy Support) @ 115 Pts
Dark Lance (x3), Flickerfield

1 Ravager (Heavy Support) @ 115 Pts
Dark Lance (x3), Flickerfield

As you may notice his list is ABOVE 1850 points and I have left it like this due to the following reasons:
- The Archon can be taken out completely too add another Haemonculi
- The Archon can be changed and I can equip him with a Huskblade instead of an Agoniser
- If I feel that there will be a lot of GK lists present I can easily change all my Flickerfields with Nightshields so that during the first turns nothing but a maximum of 3 dreadnaughts can shoot at me
- The possibility of adding a Razerwing bomber?
- 4 troops is a must!
- Wyches to be equiped with gauntlets or shardnet & impalers?
- Haywire grenades are a MUST but I have not put them in the list yet due to the fact that I am already over 1850 and It is quite difficult to find place (i.e I NEED HELP!).
- Put on the raiders desintigrator cannons instead of dark lances? This may seem to be something strange but against Space wolves who spam long fangs, it does not seem such a bad idea...

I would like to participate in the solo tournament, so the list that I play will need to be competitive against all armies, Not like the team tournament where each team chooses the best army to fight their opponent (i.e my team captain will not put me against line guard and will choose maybe Drago-wing or even Scarab farm lists)

With this list I have nearly always been top 3 in the tournaments we hold here, our metagame consists of mech guard (chimeras filled with guys with meltas, psyker squad, marbo, etc), Razorback GK spam, Recently scarab farm necrons, Long fang spacewolf and obviously the random Tau, ork and eldar player. I sadly am the only DE player here.

What other lists could I play?
- I personally do not like the playstyle of the webway list where I put one in the middle of the map and start pouring out from there and even if I did like the list I sadly do not have the models or the funds to aquire them until august.

Would a Venom spam list be better?

Any other list that not be expected in the meta?

If anyone would like to see the missions for ETC just ask me

I hope to keep this thread alive as my list evolves and as I test each new list and report how the match went until the end of AUGUST (the date in which the tournament is)
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Farmer
Hellion
Farmer


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeFri Mar 30 2012, 01:25

Depending on if the tournament allow special characters i wouldnt leave home without The Baron the ablity to go first 2/3 % of the time is huge with a glass hammer army like DE.
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Godreas
Hellion
Godreas


Posts : 46
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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeFri Mar 30 2012, 08:25

Farmer wrote:
Depending on if the tournament allow special characters i wouldnt leave home without The Baron the ablity to go first 2/3 % of the time is huge with a glass hammer army like DE.

Special characters are allowed.

I have played with The Baron quite a few times and I quite like him but sadly I have either not understood his gameplay style or have always made his squad of beasts+beast masters too expensive or cheaper but without the punch you need with a DE army.

I would gladly test him if anyone can enlighten me on his playstyle and how to create his retinue
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Massaen
Klaivex
Massaen


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeFri Mar 30 2012, 12:22

I will follow thus with great interest... I am representing Australia with my dark eldar this year at the ETC!

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Baron Tordeck
The Helfather
Baron Tordeck


Posts : 1872
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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeFri Mar 30 2012, 14:25

Personally I run the Baron in a unit of hellions x 10 w/ agoinser for objective grabbing. Usually entering via DS or hugging terrain if i start them on the table.

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Godreas
Hellion
Godreas


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeSat Mar 31 2012, 13:51

Massaen wrote:
I will follow thus with great interest... I am representing Australia with my dark eldar this year at the ETC!

I am representing the Romanian team this year. I wouldnt mind your personal opinnion and ideas of what the meta might be and your playstyle, maybe we might be able to learn from each other.

@Baron Tordeck.

I find that the at 16 pts per model, helilons do not make up for the cost in gameplay or tactica.

Ok sure, they can easily contest objectives/quarters IF they remain on the table by turn five. The ability to pull an independant character or any special weapon that might annoy me out of the squad and the delicious possibility of it being obliterated or them to remain in combat on their turn and be free on mine so that i may continue the rampage does seem quite interesting, Test worthy even.



Now to SRZ BZNZ

Yesterday I tested 3 games against, Razorback spam Blood angels, Scarab swarm Necrons and Long-fang Space Wolves

The list i played was at 1850 points and it consisted of:
- 3 Haemonculi (Liquifier gun on each)
- 4 wych squads (3 with 1 shardnet and one squad with 2 hydra gauntlets, Hekatrix with agoniser and Haywire in all squads)
- 3 ravagers ( 3 DL)
- 2 squads of 4 Blasterborn in venoms (venoms equiped with splinter cannons)

All vehicles were equipped with Flickerfields, something which I am still debating on (FF or NS) also I tried something different, each raider was equipped with desintigrator cannons (which turned out to be somewhat helpefull)



Against BA Razorback spam:

- He stole the initiative
- We played Mission 5 (I think) from ETC. Table quarters as primary.
- His deployment consisted of most of his army on the left side of the table while leaving two razorbacks on the right.
- I had deployed in the little cover while still staying at the 12 inch mark, playing it safe just in case he would steal the intiative (we use very little cover to simulate as much as possible ETC. I.e 2-3 buildings, 1-3 ruins and a forest, hill or something).

First turn blew up two raiders and killing 5-6 wyches (great start for me and not for him, he could of done way more damage), I in turn destroyed two predators and and stunned a razorback, giving me some breathing space, Moved forward with everything but stayed in cover (building or moving 24).

Turn two he imobilized one of my ravagers, stunned a raider and destroyed one of my lances on another ravager. Assaulted (for some reason, I still cannot explain) both of my blasterborn squads with his librarian and a group of 5 his lady-boys. He obliterated the squads and remained in the open

My turn two, I continued to destroy what remained of his army, while assaulting the squads he left in the open and gainning MOAAR pain tokens.

His turn 3, a baal predator with flamers, came from the left side (most of my army by this time was on foot and NOT in combat), a speeder with multi meltas on the right and a group of assault marines (10) with a sanguinary priest (Entered via DS) in the middle of the map, Once again I do not know why he DS's them right next to 3 squads of wyches all with furios charge and FNP.

He destroyed half a squad of wyches with cleansing fire from the predator, Imobilized a ravager with multi meltas, missed with the assault guise.

My turn 3 he remains with only 2 razorbacks, a squad of assault marines, a flamer predator and a speeder.

- I shoot down the predator with a ravager
- assaulted one of his razorbacks which did not move with a half squad of wyches
- Went captain overkill with assault his sanguinary priest and obliterated it
- shaken and stunned the speeder

His turn 4 he concede.

I personally believe that he did make a few mistakes, This match was not won by me being a good strategist but by him failing a few things.

I prioritized the predators and popping at least 1 razorback so that I may get my Lovely wyches into the fray to accumulate pain tokens and deny him scoring units

He prioritized my ravagers and blasterborn (Seems logical since the raiders do almost nothing against his tanks IF HE HAD STAYED IN THEM).



Against Scarab farm Necrons.

Primary misson: Annihilation

I assaulted him with everything I had in the first turn (he Stole my initiative AGAIN). and obliterated anything and everyone that moved by turn 3 besides one squad which i could not reach and became a constant thorn in my side at the end of turn 5 was a MASSIVE blob of units that I could not do anything against.

This was the first time i played against this list, but it showed me that I must get to him ASAP and to allow him to create a tons of scarabs.

My opponents only mistake was giving me the charge, but with his type of list I do not see anything else he could of done besides moving forward due to the mission given.




Against Long Fang Space Wolves

Mission: Seize ground with Dawn of war.

He began

I put my army as close to the table edge as it was possible and in one big group, He seperated his army in two equal groups, Left and central towards the right.

His first turn he sees nothing. (thankfully enough)

My first turn, move 24 with everything, towards the central-right-ish group besides two ravagers which move forward and luckily enough, see one rhino and lucky enough I pop it leaving his lady-boys out in the open.

His second turn

- obliterates my ravagers
- pops one raider and leaves the squad of wyches down to 3 models (1 shardnet, seargent and a wych)
- A squad of termies arrives but scatters too far to shoot anything.

My turn.

-I move 12, take all my wyches out, aassault all his longfangs and with my 3 wyches assault the guys I left out in the open,
I stay in combat with 3 squads.
-Deal with 4 out of 5 terminators by shoving 8 str 8 ap 2 and 24 3+/4+ splinter cannon shots up their arse.

His 3rd turn.

- he pops a few more tanks
- obliterates the squad of wyches which remained in the open
- Destroys one of my venoms with his terminator.
- I exit combat with my wyches and consolidate to the other group

My 3rd turn.

After the alpha strike in turn 2 he remains with nothing almost. Just a small part of the group to the left remains.
- Kill the terminator which remained and destroy 1 rhino which marines
- Assault the marines which came out of the rhino with 1 squad of wyches and the other two squads remain in the open

His turn 4.

He concedes.

I won this last game by the skin of my teeth, The only thing I had left on the table was 1 squad full squad of wyches, a squad of 3 wyches, one of blasterborn and a venom. ALL on one objective. So if he had played somewhat different, he could of easily pulled a draw out of this.

In total, 3 wins. 1 by the opponents stupidity, one by the list being mainly close combat (which is somthing this wych list can easily handle) and the 3rd win was close.

Ideas? Comments? I await.

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Massaen
Klaivex
Massaen


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeSat Mar 31 2012, 15:49

I am still play testing mine but am keen to share ideas!

Personally I am running the duke with great success of late

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Baron Tordeck
The Helfather
Baron Tordeck


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeSat Mar 31 2012, 16:28

[quote="Godreas"]
Massaen wrote:

@Baron Tordeck.

I find that the at 16 pts per model, helilons do not make up for the cost in gameplay or tactica.

Ok sure, they can easily contest objectives/quarters IF they remain on the table by turn five. The ability to pull an independant character or any special weapon that might annoy me out of the squad and the delicious possibility of it being obliterated or them to remain in combat on their turn and be free on mine so that i may continue the rampage does seem quite interesting, Test worthy even.


I generally field bigger threats so people ignore them if i hug terrain or forget about them if I DS them (helps that i never roll high enough for reserves till t5 ever) so they make up their points just fine. Coupled with the fact that they can do a decent amount of shooting I try to never leave commorragh without them

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Azdrubael
Incubi
Azdrubael


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeSat Mar 31 2012, 18:08

Is this list for single or team?
If team which role?

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Godreas
Hellion
Godreas


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeSun Apr 01 2012, 00:48

[quote="Baron Tordeck"]
Godreas wrote:
Massaen wrote:

@Baron Tordeck.

I find that the at 16 pts per model, helilons do not make up for the cost in gameplay or tactica.

Ok sure, they can easily contest objectives/quarters IF they remain on the table by turn five. The ability to pull an independant character or any special weapon that might annoy me out of the squad and the delicious possibility of it being obliterated or them to remain in combat on their turn and be free on mine so that i may continue the rampage does seem quite interesting, Test worthy even.


I generally field bigger threats so people ignore them if i hug terrain or forget about them if I DS them (helps that i never roll high enough for reserves till t5 ever) so they make up their points just fine. Coupled with the fact that they can do a decent amount of shooting I try to never leave commorragh without them

I will give it a try to see how it goes, Maybe I have just not gotten used to the playstyle needed.

@ Azdrubael.

The list is mainly for single, I put the idea of it being for team tourney as well due to the fact that any discution that helps me better my solo list will better my team list (I have been chosen to have a equal and balanced list, a list which will be decent against most armies out there)

@ Massaen
I would love to see the list you are running if it is possible so that I may try and see the success that you are having with it in the meta we have here in Romania
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Godreas
Hellion
Godreas


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PostSubject: Re: 1850pts ETC list.   1850pts ETC list. I_icon_minitimeFri Apr 13 2012, 09:13

Sorry for taking so long to report, due to being constantly hungover and work I have not had the time to post updates

Below is a list which i tested Vs Grey Nights and Line-guard
Army List:

HQ:

The Baron
2 Haemonculi w/ Liquifier gun

Troops

2 squads of 9 wyches w/ 1 shardnet, Hekatrix w/ agoniser in a raider w/ FF
1 squad of 10 wyches w/ 2 shardnets, Hekatrix w/ agoniser in a raider w/ FF
10 helions

Elite

3 squads of 4 trueborn w/ 4 blasters in a venom

Heavy support

3 ravagers w/ DL & Night Shields


The GK player ran a razerback spam list and the mission was annihilation

I had the first turn, destroyed one of his dreadnaughts and stunned the other, moved forward 24 with everything besides my venoms and ravagers

on his turn he popped two of my raiders and stunned one of my ravagers

My turn two, destroyed his last dreadnaught, popped two of his razorbacks and assaulted the guys inside

His turn two, he raped my last raider and one venom with a squad of termines which came through DS

my turn three continued to blast open his little girly men tanks and assault whats in them, leaving the terminators alone, not being able to assault anyone or anything

his turn 3, with what he had left shot and moved his terminators

my turn 4 he only had terminators by the end of it

my turn 5 assaulted his termies and raped them.



VS line guard, game type spearhead, seize ground

This game went baaaadddlllyyy, extraordinarily baaadddd, This is probably my worst matchup out of all the army lists.

He began, I put my vehicles in defensive possitions, 4+ cover where i could while still being spread out to not recieve large blasts, the rest of my vehicles that did not recieve 4+ cover went into reserve.

I was obliterated, I have no idea who what where when or why happened, either I did not roll well or his list was just was too powerfull for my AV 10/11.

Need some way of dealing with line guard.





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