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 New FAQs

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Gizamaluke
Sybarite
Gizamaluke

Posts : 397
Join date : 2013-10-28

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed May 19 2021, 21:40

Any good Drukhari related ones?
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krayd
Hekatrix
krayd

Posts : 1097
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 14:57

New Drukhari FAQ is up:
https://www.warhammer-community.com/wp-content/uploads/2019/05/UsesnvPePAiqxPXL.pdf?fbclid=IwAR0c24JAKNHk9pYtLjdvmeBzQC1IsN6P-gZQArFRAthAuleIxRMkkpKytUA

+10 pts for Raiders
Draz is 145 pts now.
DT cannot be used to enhance liquifiers.
No more free 2CP on patrols.

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Count Adhemar
Dark Lord of Granbretan
Count Adhemar

Posts : 7558
Join date : 2012-04-26
Location : London

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:02

I don't mind most of that but the DT fix is just lazy and unimaginative. Oh well, no need to run covens anymore.

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New FAQs - Page 3 YhBv3Wk
You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me?
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krayd
Hekatrix
krayd

Posts : 1097
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:05

I still think that liquifiers are decent weapons. However, DT is a much less attractive choice now.

Oh, also, the Competitive Edge/Razorflail issue has been fixed via Core Rules FAQ regarding rerolls.
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krayd
Hekatrix
krayd

Posts : 1097
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:29

Also, there are some other noteworthy additions to the Core Rulebook FAQ.

When bringing in a unit that has to be a minimum distance from enemy units (e.g. Deep Strike), that distance HAS to be measured horizontally.

Charging units are clarified to count as being under the effect of a 'always strikes first' rule. Also, 'always strikes first/always strikes last' is not cumulative. A unit counts as being under the effect once, regardless of the number of effects are placed on it.

Armywide rules (Combat Doctrines, PfP, etc) are only checked once, at the beginning of the game. So, if models get added to your army during the game, their keywords have no effect on your Armywide rule. I assume this errata is put in for Chaos Marine players who want to still be able to summon daemons.
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Zenotaph
Wych
Zenotaph

Posts : 648
Join date : 2014-04-22
Location : Munich/Bavaria

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:36

@krayd wrote:
I still think that liquifiers are decent weapons. However, DT is a much less attractive choice now.

Oh, also, the Competitive Edge/Razorflail issue has been fixed via Core Rules FAQ regarding rerolls.
Do you have a link to the pdf? My Browser and GW arent best friends...

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When I'm good, I'm very, very good. But when I'm bad I'm better.
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krayd
Hekatrix
krayd

Posts : 1097
Join date : 2011-10-03
Location : Richmond, VA

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:37

@Zenotaph wrote:
@krayd wrote:
I still think that liquifiers are decent weapons. However, DT is a much less attractive choice now.

Oh, also, the Competitive Edge/Razorflail issue has been fixed via Core Rules FAQ regarding rerolls.
Do you have a link to the pdf? My Browser and GW arent best friends...

https://www.warhammer-community.com/wp-content/uploads/2020/08/lKo58OjfYV7Ysecp.pdf
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Zenotaph
Wych
Zenotaph

Posts : 648
Join date : 2014-04-22
Location : Munich/Bavaria

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:43

Thanks a lot! I owe you. Wink

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CoolNamedArchon
Slave
CoolNamedArchon

Posts : 21
Join date : 2021-06-01
Location : Netherlands

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 15:53

Glad I didnt doof and make a separate post on this. Time to re do my lists now raiders are changed! I guess we all knew DT Liquifiers was gonna get hit but surprised they went about it that way.

Need to digest the fights first fights last clarificaiton in terms of how tormentors work in my head.
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The Strange Dark One
Wych
The Strange Dark One

Posts : 831
Join date : 2014-08-22
Location : Private subrealm of the Eldritch Skies Kabal.

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 16:00

I am most happy to see DT Liquifiers and Competitive Edge/Razorflail gone. I wish that would have been addressed earlier to take out the wind of the DE boo-talk.

I would have preffered that the DE rule was changed to something like "auto-hitting weapons always cause 1 Mortal Wound", but we all know that GW's strength isn't subtly.

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Dalamar
Sybarite
avatar

Posts : 285
Join date : 2012-02-28
Location : Chicago

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 16:16

Cronos flamers are still good to go Smile

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Dalamar
Sybarite
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Posts : 285
Join date : 2012-02-28
Location : Chicago

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 17:11

Ooh Tantalus and Reaper got Power from Pain.

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Kalmah
Sybarite
Kalmah

Posts : 430
Join date : 2020-08-21
Location : Montréal

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 17:29

@Dalamar wrote:
Cronos flamers are still good to go Smile


so true!!!! so now does Cronos will become something to fear? Wink

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sekac
Wych
sekac

Posts : 594
Join date : 2017-06-03

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitimeWed Jun 02 2021, 20:21

@Kalmah wrote:
@Dalamar wrote:
Cronos flamers are still good to go Smile


so true!!!! so now does Cronos will become something to fear? Wink

Nope!

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PostSubject: Re: New FAQs   New FAQs - Page 3 I_icon_minitime

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