Flayed skull batallion
3x5 kabalites w blasters
1 raider w lance
Red grief outrider detachment
2x6 reavers w talons and blasters
Raider w dissie
Black heart spearhead
Archon, muse relic
3 dissie ravagers.
Opponent brought one warlord vehicle
A ctan shard
A lot of tesla
A lot of wraiths
A lot of destroyers
A group of roboskellies with soear and shields
Opponent had +1 to initiative roll
Had two ravagers in DS
I won roll off. Cp wasted!
Shot opponent off the board while the cult disrupted his movement and venoms jumped on objectives.
Opponent tried to reanimate wraith squad. His face when I used agents of vect stragaem and rolled a 6 was priceless. I really twisted the knife when I got two cp back. I held my wyches and succubi back and entered them into the fray after the reavers and one hellion squad finally died. My opponent had forgotten about them and it rendered an entire squad of warriors inert. At the end of round 4 he had the cran on two wounds, two tesla dudes and a cryptek left.
My thoughts on my army:
Dissie ravagers are amazing! With the reroll, they still kick ass when hitting on 5s!
The hellions were actually clutch units. I kept them at the back of each flank, hugging terrain. They kept the wraiths in check and worked really good as harrasment units. Reavers T2 cgarged the warlord and made him retreat backwards, making him retreat out of range of my vehicles, so he couldn’t shoot. Overall I was surprised at how well flayed skulls worked and how well they synergized with red grief.
The score at the end was 13-2 to me.