Something that do get missed when talking about Reavers is that they made their bladevane damage in movement phase.Whats the difference you say?
More morale checks.If you force enough loses in movement phase at the end of it there will be morale check, if enemy will fail it they will run immediatly.It will also make forcing more checks in following shooting phase easier.
If you make sucessfull tank shock at something and that something run - you can inflict 25% loses on unit and it will fail its morale check automatically and will run away again.After that you can do third morale check in shooting phase, which is easier since they have 25% of unit less.
So thats potentially 3 Fall Back movements per turn.
And we do have upgrade that gets LD lower.
The Dance of Death begins - embraces, caresses, and kisses,
The Harlequin loves you as you fall over in pieces!