| New best loadout for Scourges | |
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+33Quauchtemoc Barrywise Sacredsilence FrankyMcShanky wormfromhell Gazbal Voidhawk lament.config Rocmistro Frowny shadowseercB withershadow Hellstrom Garion BlackCadian DARK_ARCHON_GAZ_NZ Lord Asvaldir amishprn86 Skari Gelmir Trueborn44 Zenotaph Dizzie Marrath Soulless Samurai dumpeal Burnage Cerve |Meavar Mppqlmd LordSplata Count Adhemar Zumikito 37 posters |
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|Meavar Hekatrix

Posts : 1041 Join date : 2017-01-26
 | Subject: Re: New best loadout for Scourges Wed Apr 18 2018, 08:09 | |
| I am really hoping they change it that the player who has the first turn cannot deep strike except on his side of the board.
It creates an advantage for the player going second, but he probably already suffered some losses because the other guy had the first turn. | |
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Gelmir Sybarite

Posts : 342 Join date : 2018-01-06 Location : near Rotterdam
 | Subject: Re: New best loadout for Scourges Wed Apr 18 2018, 08:25 | |
| - |Meavar wrote:
- I am really hoping they change it that the player who has the first turn cannot deep strike except on his side of the board.
It creates an advantage for the player going second, but he probably already suffered some losses because the other guy had the first turn. I do think that sounds like a better rule. Currently, getting to start first is too much of a win condition. :/ | |
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shadowseercB Wych

Posts : 550 Join date : 2012-10-21
 | Subject: Re: New best loadout for Scourges Wed Apr 18 2018, 08:33 | |
| - colinsherlow wrote:
- shadowseercB wrote:
- What is nice is Beta rules do not have to be used. They are just test rules they are considering to add to the next FAQ/chapter approved book. In other words it is not mandatory to use them so not a big deal. GW seems to be doing their homework and if they continue to do so they will see players are not using them/do not like them.
No they do not have to be used. But might as well get used to them being used. They do need to be play tested after all. And odds are lost of those rules will change over Well ITC managers said they will be using all beta rules so it looks like I am going to have to get use to them anyway. I am not crazy about them and they dont bother me either. _________________ 15,000 Dark Eldar 20,000 Eldar 7,000 Mechanicum 3,500 Harlequin
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amishprn86 Archon

Posts : 4436 Join date : 2014-10-04 Location : Ohio
 | Subject: Re: New best loadout for Scourges Wed Apr 18 2018, 09:06 | |
| - |Meavar wrote:
- I am really hoping they change it that the player who has the first turn cannot deep strike except on his side of the board.
It creates an advantage for the player going second, but he probably already suffered some losses because the other guy had the first turn. Well so far all beta changes has been added, so i dont see why this one wouldnt either. And it doesnt give player 2 advantage, actually it gives them a fighting chance now. _________________ New to Blogging, just starting https://maddpaint.blogspot.com/
Drukhari: 10k+ SoB: 3k AoS: BoC 9k, CoS 3k
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withershadow Wych

Posts : 597 Join date : 2018-04-02
 | Subject: Re: New best loadout for Scourges Wed Jun 13 2018, 08:31 | |
| So now that the codex has been out for some months, and we've seen a number of tournament wins from Drukhari, how are people finding their scourges? The winning lists I see mainly only ever have 2 units with haywire blasters, if they bring scourges at all.
Are all of the other load-outs redundant or pointless (mostly talking about blaster or dark lance option here)? Has anyone found success with shredders, or are those better on Trueborn with an appropriate Obsession? | |
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amishprn86 Archon

Posts : 4436 Join date : 2014-10-04 Location : Ohio
 | Subject: Re: New best loadout for Scourges Wed Jun 13 2018, 08:45 | |
| I dont like them at all anymore due to beta rules. I'd rather have Ravagers and just spend 2-3 CP to DS them. _________________ New to Blogging, just starting https://maddpaint.blogspot.com/
Drukhari: 10k+ SoB: 3k AoS: BoC 9k, CoS 3k
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closecraig Hellion

Posts : 82 Join date : 2017-03-15
 | Subject: Re: New best loadout for Scourges Wed Jun 13 2018, 09:06 | |
| - withershadow wrote:
- So now that the codex has been out for some months, and we've seen a number of tournament wins from Drukhari, how are people finding their scourges? The winning lists I see mainly only ever have 2 units with haywire blasters, if they bring scourges at all.
Are all of the other load-outs redundant or pointless (mostly talking about blaster or dark lance option here)? Has anyone found success with shredders, or are those better on Trueborn with an appropriate Obsession? I love them, I only use Haywire Scourges on them because it's the only aspect of my army that gets haywire. (I don't run coven) They're usually 1 turn wonders as they'll drop in, typically annihilate something and then get priority targeted next turn. I can imagine with blasters they'd also be pretty good - But Haywire is just so much more useful for me as it bypasses armour and invulnerable saves. | |
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