- @Elzadar wrote:
What do you guys think? Did I miss anything? Is there some grand scheme going on?
More like they are deities based on basic principles:
Fight (both Khaine and Khorne are gods of war)
Nature (the cycle of death and rebirth of nature is the theme of Nurgle and Isha, even if they seem to focus on one particular aspect of it)
Change (the motive force of life and survival; to avoid stagnation and decay, in the sense of an impossibility to development, is something Cegorach and Tzeentch embody)
Death (the necessity of death to generate life and survive, in a sense not dissimilar to both Isha's and Cegorach's themes, is the very reason Ynnead is there).
Really, all of them are about the same: catarsis, change and motion as keys to the survival of species. The Chaos gods are embodiments of such principles, so they, being the means, have become their own ends; the Eldar gods are more like shepherds or tutors who specialize on determined aspects to help their children, using means to achieve ends.
You can't really compare Slaanesh to Ynnead, except that both use the death of Eldar to further a cause. Slaanesh consumes souls for its own pleasure (which is actually its cause). Ynnead uses the death of Eldar to empower the Eldar (as should be the cause of a parent deity)...
That which can kill you should be your first kill