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 footslogging kabalites

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CptMetal
Srota
Jimsolo
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Hekatrix
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PostSubject: footslogging kabalites   footslogging kabalites I_icon_minitimeWed Mar 01 2017, 19:51

I made this list with the assumption that unit in a destroyed vehicle don't get their soulburst. We'll see later, with a FAQ if its true or not. But with this assumption, I send my kabalites barefoot. Strategy will be to move, run for 1-2 turn before becoming close enough to reliably shoot. Everytime a unit will be killed, 2 units will run and advance further.

Warhost Reborn #1

HQ
Venom lhamaean 75
Venom lhamaean 75

Troops
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55

Fast
beastmaster 10
beastmaster 10
beastmaster 10

Warhost Reborn #2

HQ
Venom lhamaean 75
Venom lhamaean 75

Troops
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55

Fast
3 reaver, caltrop 63
3 reaver, caltrop 63
3 reaver, caltrop 63

Lord of War
Yncarne 275

Warhost Reborn #3

HQ
Venom lhamaean 75
Venom lhamaean 75

Troops
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55
5 kabalites, blaster 55

Fast
beastmaster 10
beastmaster 10
beastmaster 10


Total: 1799 pts. I'll add some upgrades

37 units,
6 venoms,
15 lance weapons,
3 caltrop

I'll scatter my beastmaster in my kabalite swarm to discourage my opponent to use blast.
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wormfromhell
Sybarite
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeWed Mar 01 2017, 20:01

wow. really inventive idea, just might work. think about the soulburst potential! have fun painting 75 kabalites!
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Jimsolo
Dracon
Jimsolo

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeWed Mar 01 2017, 21:45

I think I'd tweak it a little, but the core idea is mighty nice.
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Srota
Kabalite Warrior
Srota

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeWed Mar 01 2017, 22:05

As much as i like running my warriors in boats, I do like this idea a lot. You're going to lose a lot of units, I think, but with the way you can spread out these units that should only serve to make the others get in place faster. And I suppose I can't really speak, since I'm sitting here working on some jet pack death company lists with next to no transports in the entire list. lol
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Hekatrix
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeWed Mar 01 2017, 22:32

@Jimsolo wrote:
I think I'd tweak it a little, but the core idea is mighty nice.

What would you add/remove?
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Jimsolo
Dracon
Jimsolo

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeThu Mar 02 2017, 02:52

I'm not a fan of the Beastmasters. It's sixty points for SfD but not much else. I'd probably dump the Venoms, dump the Beastmasters, put the Lhamaeans on foot dispersed in the Warrior squads (to discourage blasts/templates) and add more Reavers.
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Hekatrix
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeThu Mar 02 2017, 03:19

@Jimsolo wrote:
I'm not a fan of the Beastmasters.  It's sixty points for SfD but not much else.  I'd probably dump the Venoms, dump the Beastmasters, put the Lhamaeans on foot dispersed in the Warrior squads (to discourage blasts/templates) and add more Reavers.

There are too much ignore cover in my meta to bring more reavers. Those I have are here to grab an objective, but I don't expect them to do much.

For the venoms, I'm not sure either (firstly because I only own 1). But I want some reliable fire output in the first turn.
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Jimsolo
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeThu Mar 02 2017, 03:30

You might find that overwhelming target saturation achieves results even WITH ignores cover.

Dropping the Beastmasters and Venoms would give you (or me, because I could do this with the models I have, I think) enough points for six more units of Reavers with Caltrops, and 122 points to spare. That'd still give you a huge 31 units in an 1850 list, without losing any of your darklight shots. You could even spend those extra points on a couple of Shadowseers, which could babysit a unit of Reavers apiece (if you want to increase effectiveness you could combine two units into a unit of 6 to go with the Shadowseers) and use Veil to give the Ignores Cover snipers the finger until they get close enough to give them the charge.

Obviously, if you don't think your local meta will support that, you'd know better than I. But I think that's how I'm going to do it.
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Hekatrix
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 15:25

Well. It seems my assumption that a wrecking vehicle would not give soulburst to it's ex-passengers was false. Do you think this list is still good? Or I should focus on a more "standard" style list?
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Jimsolo
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 16:16

I think this list is still potent.
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CptMetal
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 22:06

I second the idea with the reavers.
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TeenageAngst
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 22:09

You are going to get absolutely annihilated by anyone bringing Heldrakes, heavy flamers, or Wyverns.

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 23:01

@TeenageAngst wrote:
You are going to get absolutely annihilated by anyone bringing Heldrakes, heavy flamers, or Wyverns.

True. But DE will get annihilated by heldrakes, heavy flammers and wyvern anyway. I don't think it will be worse than venom-riding troops and jinking jetbikes that will lose their cover save against those.
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TeenageAngst
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 23:07

Dark Eldar run properly can mitigate the damage Heldrakes and Heavy Flamers do, and by hiding in vehicles you defang the Wyverns. This has none of that.

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Jimsolo
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 23:26

Massed Heldrakes would be a problem to be sure, but so would almost any massed flyer choice against a Dark Eldar list.

I think this list could still conduct itself well against those kinds of lists, you just need to be aware of what you're facing. Keep spread out against Wyverns, avoid setting yourself up for multiple units getting hit by the same template, etc.
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TeenageAngst
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeFri Mar 03 2017, 23:32

My question is, why are you bringing Kabalites in a Ynnari Warhost? And with the Yncarne of all things? Bring a Wraithknight and run Windriders. They're cheaper than the Warriors as kitted, tougher, have a better armor save, can move further, and have objectively better guns.

Quote :
I think this list could still conduct itself well against those kinds of lists, you just need to be aware of what you're facing. Keep spread out against Wyverns, avoid setting yourself up for multiple units getting hit by the same template, etc.

alskdnkjdsnkjgn if you're going to be spread out why are you running Ynnari in the first place?

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Jimsolo
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeSat Mar 04 2017, 00:12

You can find a balance between the two.
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Painjunky
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeSun Mar 05 2017, 20:47

@Jimsolo wrote:
You might find that overwhelming target saturation achieves results even WITH ignores cover.

That's what i find.

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CptMetal
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeSun Mar 05 2017, 23:03

Yeah!? Why not change every dark Eldar unit for a Craftworld one?

Hmm.. Maybe because he wants to play dark Eldar?
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TeenageAngst
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeSun Mar 05 2017, 23:43

If you want to play Dark Eldar play Dark Eldar. If you want to play bad Ynnari play bad Ynnari. If you want to ask for advice on how to make your bad Ynnari list better, either expect good Ynnari to be the answer or give us a list of acceptable parameters to work with.

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Jimsolo
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeMon Mar 06 2017, 01:29

Except that warriors and reavers aren't bad Ynnari. They're quite useful.
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TeenageAngst
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeMon Mar 06 2017, 03:40

Warriors are dog turds compared to Dire Avengers let alone Windriders. Reavers are useful situationally.

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeMon Mar 06 2017, 03:54

Well, yeah. And they should be: a Dire Avenger is half again as many points as a Kabalite Warrior. A Scatterbike is three times as many. Of course they're better.

How's that Stalin proverb go? 'Quantity is a quality all its own' or something to that effect? The strength of this list is the unbelievable unit proliferation. Very, very few lists will have the volume of fire necessary to bring down the army fast enough. With each of his units that DO get killed, up to four more can strike back.

This list seems like spinning plates or juggling: there's a lot to keep track of at once, but if you can pull it off, it's going to be damn near magical it will be so impressive.
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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeMon Mar 06 2017, 04:09

This list is almost identical to my Parking Lot so I know it's working pretty much by heart. The sheer volume of infantry is a strength lemme tell you, but the lack of vehicles means those squishy dudes are going to get corralled and murdered with relative ease, especially from other MSU lists. Vrak's Unending Host for instance would maul this list, as would Khornedogs with Screamers.

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PostSubject: Re: footslogging kabalites   footslogging kabalites I_icon_minitimeMon Mar 06 2017, 13:48

@TeenageAngst wrote:
This list is almost identical to my Parking Lot so I know it's working pretty much by heart. The sheer volume of infantry is a strength lemme tell you, but the lack of vehicles means those squishy dudes are going to get corralled and murdered with relative ease, especially from other MSU lists. Vrak's Unending Host for instance would maul this list, as would Khornedogs with Screamers.

I would LOVE to go against a MSU list, with this list. Each time I destroy a unit, I get to fire to more times.

And I don't wan't a "bad Ynnari army". I want a "good dark eldar army", using Ynnari rules. That's different.
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