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 Poison and strength

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suppadave
Slave
suppadave

Posts : 8
Join date : 2016-11-07

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PostSubject: Poison and strength   Poison and strength I_icon_minitimeTue Nov 08 2016, 06:44

Hi all,

New to this dark eldar/poison issue.

So for grots that are strength 5 but have poison 4+. In a situation for example going up against a T3 unit can we use the units strength opposed to the poison?

Thanks.
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Jimsolo
Dracon
Jimsolo

Posts : 3212
Join date : 2013-10-31
Location : Illinois

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PostSubject: Re: Poison and strength   Poison and strength I_icon_minitimeTue Nov 08 2016, 08:07

Poison says you wound on the fixed number unless a lower number would be required. (In your example, a 2.)

If the attacker's Strength is higher than the defender's Toughness, then you get rerolls to wound. So in your example, you'd need 2's, and you'd reroll any 1's.

(Grots are amazing.)
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suppadave
Slave
suppadave

Posts : 8
Join date : 2016-11-07

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PostSubject: Re: Poison and strength   Poison and strength I_icon_minitimeTue Nov 08 2016, 12:08

My god I thought grots wounded on a 4+ that could reroll. This changes every thing.

Now I understand how that grot formation is so strong. Traditionally how have you run grots? 3 man squad with leader (agoniser)?

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fisheyes
Incubi
fisheyes

Posts : 1777
Join date : 2016-02-18

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PostSubject: Re: Poison and strength   Poison and strength I_icon_minitimeTue Nov 08 2016, 13:09

Generally I just go 3 with no upgrades, and throw my HQ in there just for kicks (and to use the AoM leadership fun). The grots do most of the damage, against T4 MEQ guys they do OK (re-rolling 3's to wound). However ATSKNF means you cant cut them down...
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Ynneadwraith
Twisted
Ynneadwraith

Posts : 1236
Join date : 2016-09-21

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PostSubject: Re: Poison and strength   Poison and strength I_icon_minitimeTue Nov 08 2016, 13:27

Scratch that! Forgot that Splinter weapons don't have a strength value...

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PostSubject: Re: Poison and strength   Poison and strength I_icon_minitime

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