THE DARK CITY
Would you like to react to this message? Create an account in a few clicks or log in to continue.



 
HomeDark Eldar WikiDark Eldar ResourcesNull CityRegisterLog in

 

 1850pts DE/CE for Exodites

Go down 
AuthorMessage
Ynneadwraith
Twisted
Ynneadwraith

Posts : 1236
Join date : 2016-09-21

1850pts DE/CE for Exodites Empty
PostSubject: 1850pts DE/CE for Exodites   1850pts DE/CE for Exodites I_icon_minitimeFri Sep 30 2016, 10:50

I've been putting together various lists to get something hopefully half-decent for my Exodite army based on combined/allied Dark Eldar and Craftworld Eldar codices.

To give it a slightly different flavour from a standard DE/CE allied army (and to save me from thinking up an Exodite equivalent for every single unit) I thought I'd restrict what units I can choose. Here's the list I've come up with:

HQ
Succubus
Farseer
Autarch

Elites
Grotesques
Wracks
Fire Dragons
Striking Scorpions
Maybe Wraithguard if the Sylvaneth Kurnoth Hunters are the right size

Troops
Kabalite Warriors
Guardians
Storm Guardians
Windriders

Dedicated Transports
Raider

Fast Attack
Scourges
Beastmasters
Swooping Hawks
Raiders

Heavy Support
Taloi
Ravagers

Lord of War
Wraithknight

If I'm lucky I might let someone homebrew the ability to give CE units the ability to take Raiders as dedicated transports (I'll trade it for not taking Wave Serpents), and letting Wracks be included in the Aspect Host formation (fluff-wise it fits), but no sweat if not.

Here's the army I've come up with. I've aimed for a ~mid-tier (avoiding cheese), semi-MSU TAC army.

---------------------------------------
1x DE CAD (primary detachment)
2x CE allied CADs
1x Aspect Host

Unit 1
Succubus (Archite Glaive, Armour of Misery)
Farseer (Psychic Shriek, Prescience, fish for Doom but if not Guide)
4x Grotesques
Raider (Disintegrator Cannon, Night Shields)

Unit 2
Autarch (Wings, Fusion Gun, Power Lance, Banshee Mask)
5x Swooping Hawks
Exarch (Power Lance if they can get it, if not Power Sword)

Unit 3
5x Swooping Hawks
Exarch

Unit 4
7x Striking Scorpions
Exarch (Scorpion's Claw)

Unit 5
5x Wracks (Ossefactor)

Unit 6
10x Guardians
Warlock
Scatter Laser

Unit 7
4x Scatterbikes

Unit 8
9x Kabalite Warriors
Raider (Disintegrator Cannon, Splinter Rack, Night Shields)

Unit 9
8x Kabalite Warriors
Raider (Disintegrator Cannon, Splinter Rack, Night Shields)

Unit 10
5x Scourges (4x Haywire Blasters)

Unit 11
Beastmaster
5x Khymaerae

Unit 12
Talos (TL Splinter Cannons)

---------------------------------------

The plan would be Guardians and Wracks camp out on objectives, Swooping Hawks/Scourges haywire spam for vehicles and fliers, Succubus/Farseer/Grotesques for CC beatstick and psychic shriek/armour of misery, Scorpions infiltrate and support the Grotesques, Raider gunboats/Windriders move up to take objectives and the Talos is a Distraction Carnifex.

Terrible plan/glaring omissions?

Also, would it be a better option to have +1WS or +1BS on the Aspect Host? I'm leaning towards WS as both the Scorpions and Hawks can use it.
Back to top Go down
 
1850pts DE/CE for Exodites
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Army Lists
-
Jump to: