Being a brand new player to 40k, but no stranger to tactics/point efficiency games, I was blown away by the lore, the stories fluff of 40k and more particularly the DE. Having done months of research and reading to look into if this hobby was right for me I decided to bite the bullet and get a couple of boxes and some paints. Played a few proxy games at one of the two places I have available to me. One a casual gaming spot with relaxed attitudes and very welcoming atmosphere, albeit fairly far away. The other, closer(which I haven't gone to yet) is known for a more competitive environment to which i'll be heading to tonight to check out!
Warning: Wall of Text!
Looking through the rulebook/codex it seems to me the Dark Eldar are a force that specializes in primarily speed with lots of capacity to take on heavy infantry forces, with options not so good for dealing with tanks at 1850 compared to their craftworld counterparts. In my very limited experience the real gems seem to be Corpse Thief Claw, Razorwings, Kabalite Warriors, Venoms with Reavers also seeming to be very good until I found out how many ignore cover save mechanics some of the popular armies currently have. My goal for my 1850 list is to make a competitive dark eldar list with...unfortunately a great deal of borrowing from our battle brothers to bolster anti-tank deficiencies.
Please correct me if i'm wrong or missing some special rules as I just don't see options nearly as points efficient or cost effective in some places, while being great in others. My smaller lists serve as maybe less competitive for casual games and decent segway markers as I feel units that are good at lower point games really fail to bring a punch in higher point ones.
Finally, with the two groups of players in mind, I love fighting/playing the most broken things in games but only if my opponent is doing the same. I don't enjoy brutally competitive builds in games against some army that's obviously built with story and fun in mind.
Haemy: Webway portal 105
Autarch: Banshee mask, Fusion Gun, Shard of Anaris 125
Court of the Archon: Lhmaean + Venom w/ Splinter Cannon 75
Fire Dragons x7: 186
(Originally wanted them in a raider, now I just footslog with the Autatch and Haemy?)
Kabalite Warriors x 5 + Venom w/ Splinter Cannon 105
Windrider Jetbikes x 3 51
Razorwing Dark Lance, Splinter Cannons 150
Lord Of War: Wraithknight 295
Last Slot unsure of either a Ravager, squad of Reaver Jetbikes(In which case I would drop the autarch's fusion gun for a laser lance and jetbike and probably run him here) and upgrades or (One of the players I met recommended) a Nightwing?
A Few minor questions on general setup: If the haemy + autarch is in the fire dragon squad can the fire dragon's still battle focus? If not, what if the Haemy dies?
Also not sure how the finer details of army lists work in terms of setting up the roster, I assume I run a CAD, 1 as realspace raiders, 1 with Eldar? Can you just take Eldar forces as alliies so I can drop things like the jetbikes, or in the event of a nightwing? Also very concerned about the overall performance with Death from the skies essentially nerfing razorwings but I do find them to be an amazing unit aesthetically.
750 Would essentially be drop the Eldar allies though i'm curious if people generally feel fliers are "cheese" in under 1000 point games? If so i'm unsure of what to do, I feel like it's my favorite looking unit in the DE list.
Lhmaean + Venom w/ Splinter Cannon 75
5 x Kabalite Warriors + Venom w/ Splinter Cannon 105
Razorwing w/ Dark Lance + Splinter Cannon 150
Reaver Jetbikes x 3 w/ 1 Caltrop 63
Leaving me with a few blasters or whatever. Scared the list wouldn't handle mechanized lists at that point level but hoping to be able to make the monetary costs easier to transition to higher point games. Could opt for a Ravager/raider conversion thingy i've seen talked about on the boards but i'm scared I wouldn't have a use for a raider with the new FAQ and a lone ravager at higher point values seems only good with multiple threats.