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 moving and shooting with transports

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dumpeal
Hekatrix
dumpeal

Posts : 1255
Join date : 2015-02-13
Location : Québec

moving and shooting with transports Empty
PostSubject: moving and shooting with transports   moving and shooting with transports I_icon_minitimeThu Jan 21 2016, 03:30

Hi. I know this is quite basic, but I'd like some clarifications on the move of our fast skimmers.

What is the max distance for shooting with all weapons, distance for 2 weapons, 1 weapons. Max normal speed. If I boost, how many inch do I gain?
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Silverglade
Wych
Silverglade

Posts : 521
Join date : 2012-12-30

moving and shooting with transports Empty
PostSubject: Re: moving and shooting with transports   moving and shooting with transports I_icon_minitimeThu Jan 21 2016, 03:46

move 12 - fire 2 weapons full BS and any others as snap shot
Move 6 - fire all weapons

Max normal speed 12"
turbo boost - 18"

Hope that helps
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dumpeal
Hekatrix
dumpeal

Posts : 1255
Join date : 2015-02-13
Location : Québec

moving and shooting with transports Empty
PostSubject: Re: moving and shooting with transports   moving and shooting with transports I_icon_minitimeThu Jan 21 2016, 15:01

Thank you. And for the passengers? (count as imobile, count as moving, snapshooting only)
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar

Posts : 7568
Join date : 2012-04-26
Location : London

moving and shooting with transports Empty
PostSubject: Re: moving and shooting with transports   moving and shooting with transports I_icon_minitimeThu Jan 21 2016, 15:23

Locking this thread. All of this information is in the rulebook, which you should really have a copy of (or at least access to one). The Dark City is not intended to be a substitute for owning or reading the rules of the game - Count Adhemar

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moving and shooting with transports YhBv3Wk
You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me?
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moving and shooting with transports Empty
PostSubject: Re: moving and shooting with transports   moving and shooting with transports I_icon_minitime

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