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 Scalpel Squadron Shenanigans

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organicpesticide
Hellion
organicpesticide

Posts : 45
Join date : 2013-09-03
Location : SoCal

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PostSubject: Scalpel Squadron Shenanigans   Scalpel Squadron Shenanigans I_icon_minitimeThu Apr 09 2015, 23:47

Could you potentially put a Medusae in each venom with the wracks in the scalpel squadron?
Seems like guaranteed first blood with that Eye burst flamer ability.

If that's not possible can you put a Haemonculus with a WWP in each venom?
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Erebus
HTMLaemonculus
Erebus

Posts : 376
Join date : 2013-02-13
Location : Your nightmares

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PostSubject: Re: Scalpel Squadron Shenanigans   Scalpel Squadron Shenanigans I_icon_minitimeFri Apr 10 2015, 00:00

No to both. Wracks have a minimum unit size of 5 and Venoms have a transport capacity of 5, so there's no room for anyone besides the Wracks until one of them dies. Additionally, Medusae aren't ICs so they can't join any unit besides Courts.

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organicpesticide
Hellion
organicpesticide

Posts : 45
Join date : 2013-09-03
Location : SoCal

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PostSubject: Re: Scalpel Squadron Shenanigans   Scalpel Squadron Shenanigans I_icon_minitimeFri Apr 10 2015, 00:09

Darn I thought they could hold 6 models. Man the potential combos in the covens codex, if GW hadn't neutered so much. Old codex had 3 squad minimum for so many units. Why can't haemonculous have access to the artifacts of cruelty and arcane wargear.... why gw ...why...
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Massaen
Klaivex
Massaen

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PostSubject: Re: Scalpel Squadron Shenanigans   Scalpel Squadron Shenanigans I_icon_minitimeFri Apr 10 2015, 01:46

The haemy do have access to artefacts...

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PostSubject: Re: Scalpel Squadron Shenanigans   Scalpel Squadron Shenanigans I_icon_minitime

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