Ok, I'm gonna play in a tournament, and there's like 11 players. We have like Comp scores, and the 4 with "worst" score ('Cause we have mightiest lists) are Daemons (2pts), Space Wolves (4pts), Me (4pts) and Blood Angels (6pts).
Since we gonna play 3 games each, It's most likely that the 4 of us will fight each other, and it seems like I'm going to start off against the blood angel. Which also is the one I'm most worried about (Sure, the Daemon has Be'lakor, Karios and a screamerstar, and pretty much nurglings. Nothing to worry about. The wolfs have wolf santa, 3 drop pod dreads, one landraider (75% of the times I go first, land raiders do not survive to see their first turn) lots of wolf riders, and no ranged weapon with more than r24"
. It's just a wolfhunt, nothing to worry about).
The Blood angel player has like a scout squad, 2 tac squads, 1 sanguninator, 1 flyer , 3 landspeedrs (I hate landspeeders!) and 3 drop-CC-dreads. Oh, And yeah; A Firestorm redoubt.
I have a blastercon on Venom, 2x splinter rack gunboats. 1 unit of reavers (9x, 3 HL 3cc) (not really something I'm good playing with), 2x haywire scourges, 2x dissie ravagers 1 voidraven bomber w/VL and both types of missiles and 3 Razorwings. (1 Dissie/SC & 2 DL/SR).
Although Landspeeders have a target priority out of spite (Blood angel flyer is more like "You came to the wrong airspace, Mon-Keigh!"); I'm worried about the redoubt. (I really like flyers, especially MY flyers!).
If there's no-one inside (doubtful), Can I steal it by turbo-boosting next to it?
I Think I gonna use the stratetic warlord traits, getting the infiltrate 3 units will make the redoubt deader than a land raider fighting me. (Assuming I do get the first turn.)
Thing is, first mission is :
Deployment: Vanguard Strike
Special: FAST choice is worth 2KP instead of normal 1KP
Objectives: (6 objectives worth 1:1, 2:1, 3:2, 4:2 ,5:3 ,6:3).
Tactical Objectives: Not in use in this mission.
Kill points: (Max 6KP in difference)
Slay the Warlord and First Blood is worth 1VP
Yeah. I have 6 FA.
SO what do I do to get rid of the redoubt. It has 4 bs2 TL shots (That's like 2 or so hits, It can be jinked), and has to target the closest flyer. (if no flyer, then closest unit. meaning if I go second, I still have a jinkable Gunboat with both nightshields and Hunt from Shadows to taunt the Redoubt.
Could I ignore it, or do you think 2 Long range lascannon hits have to be dealt with quickly? And How?