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 Air Force 1850

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Sfreezy
Slave
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Posts : 18
Join date : 2013-05-29

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PostSubject: Air Force 1850   Air Force 1850 I_icon_minitimeSat Jan 31 2015, 16:18

Looking for critique.  Not trying to change the core of the list, but interested in tweaks.  Yes the sybarite is my required warlord and that sucks, but not as bad as losing a venom squad to get an archon that doesn't fit anywhere.

Typically reserve the autarch and keep him off the board as long as possible for late grabs.  Find myself reserving the Rangers a lot as well.



Hq
Medusae w/lance raider

Troops
1x 5 kabalite w/blaster, sybarite (warlord), venom w/splinter rifles
5x 5 kabalite w/blaster, venom w/splinter cannon

Fast attack
3 razorwing 2x lance 1x dissie and splinter cannon

Heavy
3x voidraven 2x scythe 1x lance

Eldar allies
Autarch w/jetbike
5 rangers


Last edited by Sfreezy on Sun Feb 01 2015, 08:24; edited 1 time in total
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SCP Yeeman
Sybarite
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Posts : 348
Join date : 2013-04-17

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PostSubject: Re: Air Force 1850   Air Force 1850 I_icon_minitimeSun Feb 01 2015, 04:25

I would say clean up how the list looks first because there is a lot of type on there that doesn't need to be and makes it hard for the list to read. Erase all of the unneeded info, and then I will comment on the list.
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Hekatrix
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Posts : 1036
Join date : 2011-06-27
Location : Sydney

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PostSubject: Re: Air Force 1850   Air Force 1850 I_icon_minitimeSun Feb 01 2015, 05:14

I too find it hard to read. There is too much information written here. Just write out the unit, any upgrades you have to pay for and the transport they are in.

Initial thought is that you are very very low on turn one Anti Tank shooting, because your Voidravens will be in reserve. Your enemy will spend his first turn shooting up your mobile scoring units and you won't have anything on the field to stop him. Maybe look at Ravagers, Haywire Scourge or Trueborn w/ Blasters

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PostSubject: Re: Air Force 1850   Air Force 1850 I_icon_minitime

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