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 Coven Raider

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Epimetheus
Hellion
Epimetheus

Posts : 41
Join date : 2014-12-18

Coven Raider Empty
PostSubject: Coven Raider   Coven Raider I_icon_minitimeSun Jan 18 2015, 12:51

So started a project to make two raiders for my deep strike Grotesques awhile ago. The first one beeing a Zombie Dragon Raider. The second one is also a conversion between a behemoth monstrosity that I thought would look the part as a Grisly Trophy for a Haemy - a mutated Aracknarok-esque space monster. This is Work in progress so all points and tips are welcome to make this beauty a real beast (or the other way around).

It took almost half a pack of green stuff so I wont remodel whats already built on it but as far as painting and add-ons concern, Im all ears.

Coven Raider Arackn10

Coven Raider Arackn11

Coven Raider Arackn12

Coven Raider White11
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Epimetheus
Hellion
Epimetheus

Posts : 41
Join date : 2014-12-18

Coven Raider Empty
PostSubject: Re: Coven Raider   Coven Raider I_icon_minitimeSun Jan 18 2015, 12:55

Coven Raider Base11

I based the whole spider with codex grey, and highlighted it with skull white. I then washed the whole model with serapim sepia and a coat of druchi violet on top of that on the fleshy parts for that sick dying flesh look.

After that I added a wash coat of drakenhof nightshade on the carapace, and another one on top of that of biel-tan green. The result is this weird marble effect I learned when doing my tomb kings stone creatures.

Coven Raider Green10

Coven Raider Green_10

Coven Raider Green_11


thats how far Ive gotten so far! Smile
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