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 Need help with formations and other coven stuff. Also understanding what they should take and their role.

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Mth
Hellion
Mth


Posts : 36
Join date : 2014-10-07

Need help with formations and other coven stuff. Also understanding  what they should take and their role. Empty
PostSubject: Need help with formations and other coven stuff. Also understanding what they should take and their role.   Need help with formations and other coven stuff. Also understanding  what they should take and their role. I_icon_minitimeTue Oct 28 2014, 03:06

First this will be multiple questions for many formations on the new supplement and what is best to take for them. I will also ask about mostly coven stuff such as wrack grots and pain engines ehat is best to take on them and should they do. Also will ask about haemi and see what they can do.


Formations:

First up the Grotesqueire:
So what is so good about is it worth if you put both squads in raiders with the haemi and take a wwb also what should they take for weapons. Should they also have an aberration and what should be take.

Scarlet Epicureans:
Is this good if anyone have tried it. Does it make its points back.

Scalpel squadron:
Is it worth it and if it is what should I take on it.

Corpsethief claw:
Already know that thing is BA and what should they take as for upgrades .

Dark Artisan:
Seems a lot of peopleike it what upgrades what does it do and why is it so good?

Covenite fleshcorps:
Seems ok I don't know yet please explain.

Troops:

Wracks:
What are wracks jobs and what should they take on them. What is their battlefield role.

Grotesques:
What should they do what is their battlefield role. Also what should they be upgraded with.

Pain engines:
Legit I know they kick butt.

Haemonculi:
What should they take and what weapons. What are the best artefacts in each book they should take.


Please help me

CHEERS!!!!
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egorey
The Duck of Death
egorey


Posts : 767
Join date : 2013-02-25

Need help with formations and other coven stuff. Also understanding  what they should take and their role. Empty
PostSubject: Re: Need help with formations and other coven stuff. Also understanding what they should take and their role.   Need help with formations and other coven stuff. Also understanding  what they should take and their role. I_icon_minitimeTue Oct 28 2014, 03:31

Coven can be fearless very fast ,,, that is their main benefit. Haemie in a coven list really does need any artifacts.

Grots and Wracks - fearless - are for cc and holding objectives - generally need transports unless you want to DS a squad of grots with a hamie - squads of four with aberation are pretty darn good.

Dark Artisan truly rocks. I've used it. Dropping a haemie w/liquifier, a talos w/ sc and ichor and a cronos in someone's back deployment will ruin their day.

Now taking five Talos is something I also tried - it worked out very well for me. I opted to scout the buggers and they pretty much controlled the table with 30 splinter shots a turn. It is very expensive though. You are creating a no enter zone of over 16" circumference - spread them out as much as you can. No one wants to be assaulted by that squad. That is a large area that you can be in turn two at the center of the table.

Now a little bit down their is a nice breakdown of the various coven detachments ...

https://www.thedarkcity.net/t10420-play-testing-coven-a-review

No need to go into details here and rehash it.

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Paper is overpowered. Scissors is fine.
Signed,
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