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 Are Tau an automatic loss?

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Laughingcarp
Wych
Laughingcarp

Posts : 562
Join date : 2013-09-03
Location : The insane asylum of the universe

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 10:34

@Count Adhemar wrote:
The absolute worst thing about assault in 40k, for me, is the 'to hit' table. Did GW forget that the numbers 1, 2 and 6 exist? A WS8 Succubus fighting against a (potentially) WS1 opponent still only hits on a 3+! The goon she's fighting, hits on a 5+. Absolutely ridiculous.



This a hundred times over. Absolute BS. I mean, I'd understand and be happy if they left it at a 1 always misses and a 6 always hits.
But it's bananas!

Back to the Succubus vs the Commander; I did forget to incorporate Feel No Pain but it doesn't change the outcome according to my math (using MathHammer40k.com). Without Charge and Drugs I'm seeing the Glaive Succubus only do 0.29 wounds, and the Commander landing 0.55. If the Commander fails Fear it drops to 0.37. Either way Commander keeps winning. Eventually.

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I dedicate these deaths to Odin Allfather, Spearshaker, One Eye.
Fleet Shadowmaker - Kabal of the Dying Sun; Cult of Marrow Excised; Coven of Lambent Hunger
Sons of the Last Breath - Chaos Space Marines
Host of Shattered Purity - Chaos Daemons


Last edited by Laughingcarp on Fri Oct 24 2014, 10:39; edited 1 time in total
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Count Adhemar
Dark Lord of Granbretan
Count Adhemar

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 10:36

@Laughingcarp wrote:
Back to the Succubus vs the Commander;

In true Dark Eldar fashion, don't fight fair. Bring a Wraithknight!

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Laughingcarp
Wych
Laughingcarp

Posts : 562
Join date : 2013-09-03
Location : The insane asylum of the universe

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 10:41

Sorry, accidentally hit send on that last one before finishing!

To quote myself:
Back to the Succubus vs the Commander; I did forget to incorporate Feel No Pain but it doesn't change the outcome according to my math (using MathHammer40k.com). Without Charge and Drugs I'm seeing the Glaive Succubus only do 0.29 wounds, and the Commander landing 0.55. If the Commander fails Fear it drops to 0.37. Either way Commander keeps winning. Eventually.

@Count Adhemar wrote:
That's still a ridiculous situation for the pinnacle of gladiatorial combat vs a guy in a suit who doesn't know one end of a sword from the other.
You speak truth, friend.
Wraithknight sounds like the best bet lol.

What about Lelith?

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I dedicate these deaths to Odin Allfather, Spearshaker, One Eye.
Fleet Shadowmaker - Kabal of the Dying Sun; Cult of Marrow Excised; Coven of Lambent Hunger
Sons of the Last Breath - Chaos Space Marines
Host of Shattered Purity - Chaos Daemons
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The_Burning_Eye
Trueborn
The_Burning_Eye

Posts : 2501
Join date : 2012-01-16
Location : Rutland - UK

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 10:49

@Count Adhemar wrote:
The absolute worst thing about assault in 40k, for me, is the 'to hit' table. Did GW forget that the numbers 1, 2 and 6 exist? A WS8 Succubus fighting against a (potentially) WS1 opponent still only hits on a 3+! The goon she's fighting, hits on a 5+. Absolutely ridiculous.

This, 100% this - the guys at my club must be fed up of hearing me drone on about how stupid this is, especially for someone like me who can regularly roll 5 dice hitting on threes and only get one hit through (last game gamaged to miss with 8 of 10 talos attacks againt WS4 termies). Perhaps even give re-rolls for misses if your WS is double or more than your opponent.

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My Blog - The Burning Eye Blog (check it out - comments always welcome)

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Laughingcarp
Wych
Laughingcarp

Posts : 562
Join date : 2013-09-03
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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 10:52

With Lelith I'm seeing the Commander land 0.24 wounds/turn.
Lady Hesperax in return does 0.54 wounds/turn presuming they're in a challenge, which my Archon and the Commander were in my last match seen HERE.
If not in a challenge, Lelith is only doing 0.22 wounds. That right there is the epitome of ridiculousness!

And for fun I ran the math on Disintegrator Cannons vs Buffmander assuming you somehow manage to target him. And survive long enough nearby to get a bead on him in the first place.
24 shots from Dissies required to drop him. Baloney!

Yeah Burning_Eye, I feel your pain. Happens all the time. That's why 5pts for Chain Flails is soooo very worth it to try compensate

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I dedicate these deaths to Odin Allfather, Spearshaker, One Eye.
Fleet Shadowmaker - Kabal of the Dying Sun; Cult of Marrow Excised; Coven of Lambent Hunger
Sons of the Last Breath - Chaos Space Marines
Host of Shattered Purity - Chaos Daemons
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Grub
Wych
Grub

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 11:21

My solution to that used to be a soul trapped Archon with huskblade. My answer to every tooled up death star that took to the field. I have a list of all the deathstars he had killed. Not much gets added on now though. Looks like shooting is the answer!

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lessthanjeff
Sybarite
lessthanjeff

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Location : Orlando, FL

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 12:31

To be honest, I wouldn't worry about trying to actually kill the commander. He's incredibly tough and you'll end up throwing an inefficient number of points at finishing him off. Be content with tying him up in combat as that essentially removes him from the game. If he can't shoot you anymore or be a threat, isn't that good enough?
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The_Burning_Eye
Trueborn
The_Burning_Eye

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 12:48

@lessthanjeff wrote:
To be honest, I wouldn't worry about trying to actually kill the commander.  He's incredibly tough and you'll end up throwing an inefficient number of points at finishing him off.  Be content with tying him up in combat as that essentially removes him from the game.  If he can't shoot you anymore or be a threat, isn't that good enough?

No, all Tau must die! Twisted Evil Twisted Evil

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Tan? You're joking, I'm a gamer, you're lucky I'm wearing deodorant!

My Blog - The Burning Eye Blog (check it out - comments always welcome)

My Project Log - Visions of the Burning Eye

My Gaming Log - Chronicles of the Burning Eye

My Club - MAD Wargaming

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False Son
Sybarite
False Son

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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 17:18

Kills his team members in CC and add some Ld reduction.  It doesn't matter how tough he is if he's caught in a sweeping advance.
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Laughingcarp
Wych
Laughingcarp

Posts : 562
Join date : 2013-09-03
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PostSubject: Re: Are Tau an automatic loss?   Are Tau an automatic loss? - Page 4 I_icon_minitimeFri Oct 24 2014, 21:27

@False Son wrote:
Kills his team members in CC and add some Ld reduction.  It doesn't matter how tough he is if he's caught in a sweeping advance.

Dude... we forgot to make him roll morale after I killed all his drones in CC!

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I dedicate these deaths to Odin Allfather, Spearshaker, One Eye.
Fleet Shadowmaker - Kabal of the Dying Sun; Cult of Marrow Excised; Coven of Lambent Hunger
Sons of the Last Breath - Chaos Space Marines
Host of Shattered Purity - Chaos Daemons
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