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 I have the book, ask me a question - summary as of Oct. 3rd in OP

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Starkadder
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 10:44

@Drk_Oblitr8r wrote:
Can Archons still take 2 blast pistols?

Why would you want two blast pistols? Is there something obvious I am missing here?
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Drk_Oblitr8r
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 10:48

You can shoot two pistols at a time. I use one as part of the Kabalite Stormsurge formation to mitigate that it's range is only 6".

I'm thinking in regular games I could give it the WWP to do the same thing.

Are Blast Pistols still only 6" in range?


Last edited by Drk_Oblitr8r on Thu Oct 02 2014, 10:49; edited 1 time in total
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spooniermist
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 10:48

@Starkadder wrote:
@Drk_Oblitr8r wrote:
Can Archons still take 2 blast pistols?

Why would you want two blast pistols? Is there something obvious I am missing here?

Yeah, a model with 2 pistols can fire them both, see 'Gunslinger' under 'Pistol Weapons' in the BRB (pg 595 in the eBook format).
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PainReaver
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 11:38

@Klaivex Charondyr wrote:
Quote :
As far as using wyches I can see wyches being used to tarpit expensive units. The best use I can think of using them for is to absorb fire from a 2+ unit (think terminator squad) and then hit from the side with a reaver squad. if every thing goes to plan the rending HoW hits will destroy enough of them that they won't even be able to target the reavers and only attack the wyches. Shardnet is key here to make sure that the girls survive into the opponent's combat phase so we can hit and run and kill more with the reavers.

I dont get why people posting in this thread cant red the prvious posts.

Wyches ARE expensive units (still 10 points). They cant absorb fire as they still have no armor and their invul still does not work vs overwatch. Your "key" shardnet is not going to let them survive as it has no defensive use anymore. It is a specialist weapon (so no additional attack) that lets you reroll results of 1 when wounding and hitting. So your key defensive item basically gives your 1 Attack Wych a 16,7% chance to reroll his only attack.

I also dont understand why people think that mandrakes are useful now...
Yes they have 2+ cover. But they still have no melee weapons to speak of, no armor and cant attack from infiltration. So congratz they can fire their 12" baleblast now. Then they get charged by an imperial guard squad and drop dead because of their low numbers and armor disadvantage. Even if you fight 10 vs 10 (where mandrakes are near triple the points) Imperial guard soliders come out on top.

Attack on turn 3, use feel no pain to get fnp from overwatch. Besides they are now the only assault unit with assault grenades. At some point in the battle, you'll need to contest and even claim the objective. Turn 4 makes it even better with Furious Charge.

Use wyches to attack slightly softened up targets (do not target anything with a template).


Last edited by PainReaver on Thu Oct 02 2014, 11:43; edited 1 time in total
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Vasara
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 11:42

What are the options for Arena Champ? Just power sword and Agonizer?

Reavers still Skilled Rider?

Any changes to reaver options and their pricings. Blaster? Caltrops? Heal-L?

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thenick18
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 12:40

What the changes to hellions, if any? Did the price go down as rumored? Are the Helliarch weapon/options still the same?
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Massaen
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 13:30

13ppm
largely unchanged stats and rules
PSword, stun claw, agoniser only weapon options

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Drk_Oblitr8r
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 13:49

Didn't Splinter Pods change or something?
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shadowseercB
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 13:53

What is the armor save for Reavers now? Are they still relying on cover saves? Basically do they have a higher survivability now? Dieing to Tau and IG with orders that ignore cover really got me down sadfaced last edition.

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Scorpion
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:25

@cougar_roger wrote:
What kind of save does a venom get now? He said no shields, so is it just left with cover and jink?

It has its 5+ inv. Only vihicle with flickerfield, no other can get it.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:26

@HERO wrote:
Price on Aethersails?

(I'm literally scrapping the bottom of the barrel trying to make this work)

5 points, making flat out 24".
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:29

@Skye26 wrote:
Thank you for taking the time to do this Q&A Scorpion! Smile
Some nice changes to the codex by the sounds of things here
I do have to say however i'm rather sad the 60 Wyches i own aren't getting any love lol

Could i ask what, if any, changes have been made to Lelith, is it true she is now getting re-rolls on to hit + wound instead of bonus attacks vs WS?

Thank you Smile

150, Rampage. No armour saves vs her melee weapons. Same inv as before. A league apart: reroll hit & wound in challenge, warlord trait: blood Dancer: +1WS, making her WS 10.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:29

@Drk_Oblitr8r wrote:
Can Archons still take 2 blast pistols?

only one pistol
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krayd
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:36

Does the flickerfield save also apply to passengers hit by 'no escape'?
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:37

@Shadow Viper wrote:
Couple of questions.

1.  Was there any change to how many special weapons can be taken by a squad of Trueborn since the size increased from 3 to 5? (Still only 2 dark lances/splinter cannons and 4 blasters?)

2. What exactly does the Wych special weapons do?  Still trying to figure out something with the 100 wyches that I have Sad

3. Is the Voidraven Bomber now 10/10/10 as rumored?

4. Can any of the voidraven, razerwing, raider, ravager, venom or reavers jink and fire at full balistic skill or are they stuck snapfiring after jinking?  

5. You mentioned that an acoultist is the only one that can use a venom blade.  Can you confirm that scourges can no longer use a venom blade even though there is one that comes on their sprue?

6. You mentioned Trueborn have the same weapon options.  Please confirm that they can still use shardcarbines.  Other rumors have identified this as an option that was removed.

7. Can you confirm how beast packs work.  Can you really take 12 of anything in any combination and don't even need to bring a beast master in the pack?

8. Are there any new army specific rules for any of the units besides pfp?

9. When you take a Talos or Chronos in a group of 3 do they stay as a unit on the table or do you purchase them together and then they act independently on the board?

Thank you so much for helping us figure out what we have with the new codex

1. No change

2. 2 Razorflails: AP5, Specialist weapon, re-roll to hit. Shardnet & Impaler: AP5, +1A, re-roll 1's to hit and wound. 2 Hydra Gauntlets: AP5, Shred, specialist weapon.

3. Yes

4. Only snapfiring

5. Solitaire can get it too.

6. It is indeed removed.

7. Yes, that is true.

8. No.

9. Is states unit size 1-3.
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Scorpion
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:40

@Trystis wrote:
Thanks scorpion! What does the ossifactor do? The rumor sounded to good.

R: 24" S1, AP", Assault 1, Fleshbane and if a non-vihicle is removed as casualty, that model's unit saffers D6 hits, Ignoring Cover, S = T of model removed and AP-.

Nice and 1 can be bought pr 5 wracks just like LG.
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Scorpion
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:41

@The_Burning_Eye wrote:
@Klaivex Charondyr wrote:

I also dont understand why people think that mandrakes are useful now...
Yes they have 2+ cover. But they still have no melee weapons to speak of, no armor and cant attack from infiltration. So congratz they can fire their 12" baleblast now. Then they get charged by an imperial guard squad and drop dead because of their low numbers and armor disadvantage. Even if you fight 10 vs 10 (where mandrakes are near triple the points) Imperial guard soliders come out on top.

Baleblast is 18", so you deploy them where they can pick on a unit and wipe it out/damage it beyond usefulness. Pathfinders would be a good target, taking away markerlights making ignores cover stuff less common. Anything not wearing power armour is not going to like 20 baleblasts coming their way, especially if they have a low leadership (ork ardboyz, Imp guard veterans etc) You need to look at infiltrators as clearing the way for the rest of your army. They won't win you the game, in fact they'll probably die quite early, but if they've taken down their target in turn one it doesn't really matter.


Scorpion: Has the shredder changed?

R12", S6, AP -, blast, Shred.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:46

@spooniermist wrote:
Hey Scorpion, thanks a bunch for doing this!

I'm just wondering a few things about the Beastpacks:

1) Have any of the prices for the models changed? Up or Down?

2) How does the unit composition work? Similar to the 5th ed rulebook, or different?

3) You mentioned that the Heam model is more like the old Heam Ancient, is it the same price?

4) Does anything change or 'speed up' the PfP table?

5) Are the Relics usable and interesting, or crap and interesting, or neither?

6) Is there any way to make Dark Lances better, or have they changed? I never found a Ravager particularly effective at busting tanks.

Thanks again!

1. Beastmaster 10 p, Khy 10, RF 20p, CF 30.

2. 12 models, free choice.

3. 70

4. Hemon, Animus Vitae (need to wound with it - this actually very nice!!!) Archon in the formation. (not a very good formation)

5. Artefacts of Cruelty are mostly good I think. There can be some nasty combinations.

6. The same.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:47

@Kronwald wrote:
Have weapon profiles changed, especially, haywire blaster?

Some have, sove have not. Hwaywire blasters are the same.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:51

@Vasara wrote:
What are the options for Arena Champ? Just power sword and Agonizer?

Reavers still Skilled Rider?

Any changes to reaver options and their pricings. Blaster? Caltrops? Heal-L?

1. power sword and agonizer

2. Yes

3. 16 points each, Blaster 10p, Heat Lance 10p, Grav 5 p, Cluster 15p. Same options as before, allthough Clusters give D6 S6 HoW hits, all their HoW hit have shred, and Grav gives concussive.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:52

Drugs give:

on a D6:
¨
1. +1A
2. +1S
3. +1I
4. +1T
5. +1WS
6. +1Ld
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Scorpion
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:54

warlord traits:

1. warlord and DE within 12" have Fear
2. re-roll Seize, Night Fightig reserve (INSANE GOOD!!!)
3. Warlord has Rage
4.Warlord has Hatred
5. warlord gets +1 WS
6. warlord and DE within 12" get Fearless
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 14:59

@Scorpion wrote:
@Vasara wrote:
What are the options for Arena Champ? Just power sword and Agonizer?

Reavers still Skilled Rider?

Any changes to reaver options and their pricings. Blaster? Caltrops? Heal-L?

1. power sword and agonizer

2. Yes

3. 16 points each, Blaster 10p, Heat Lance 10p, Grav 5 p, Cluster 15p. Same options as before, allthough Clusters give D6 S6 HoW hits, all their HoW hit have shred, and Grav gives concussive.

I thought it was rending lol. I assume Blasters and Heat Lances are now 10 for all other options as well. I will be running a six man reaver formation then- 2 blasters, 2 caltrops.
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 15:07

@PainReaver wrote:
@Scorpion wrote:
@Vasara wrote:
What are the options for Arena Champ? Just power sword and Agonizer?

Reavers still Skilled Rider?

Any changes to reaver options and their pricings. Blaster? Caltrops? Heal-L?



1. power sword and agonizer

2. Yes

3. 16 points each, Blaster 10p, Heat Lance 10p, Grav 5 p, Cluster 15p. Same options as before, allthough Clusters give D6 S6 HoW hits, all their HoW hit have shred, and Grav gives concussive.

I thought it was rending lol. I assume Blasters and Heat Lances are now 10 for all other options as well. I will be running a six man reaver formation then- 2 blasters, 2 caltrops.

crap! ! I am so sorry!!! It is rending and not shred. I mixed it up!
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urden93
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PostSubject: Re: I have the book, ask me a question - summary as of Oct. 3rd in OP   I have the book, ask me a question - summary as of Oct. 3rd in OP - Page 8 I_icon_minitimeThu Oct 02 2014, 15:14

so lelith is trash? what was the problem with old A leage apart Sad than i wouldnt be so mad with such a useless warlordtrait as +1WS..., srsly only Succubbi benefit from it rest is meh they alredy hit on 3+ with WS7, since the other guys with WS6 got removed...
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