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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 08:22

Because a few pople PMed me as I stated "I like to magnetize everything", here are a few pics and how I hide them:

Wraithknight (comission for a friend) wit all Weapons availabe (Shoulder mounts not in the picture but all are available too):

https://i.servimg.com/u/f39/19/00/82/94/imag0110.jpg
https://i.servimg.com/u/f39/19/00/82/94/imag0111.jpg
https://i.servimg.com/u/f39/19/00/82/94/imag0112.jpg

Wraitguard (details missing) with all 4 weapons available to each model:

https://i.servimg.com/u/f39/19/00/82/94/wraith10.jpg

DE Solarite (just the magnets):

https://i.servimg.com/u/f39/19/00/82/94/imag0113.jpg
https://i.servimg.com/u/f39/19/00/82/94/imag0114.jpg
https://i.servimg.com/u/f39/19/00/82/94/imag0115.jpg
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Gobsmakked
Rumour Scourge
Gobsmakked

Posts : 3274
Join date : 2011-05-14
Location : Vancouver, BC

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 08:59

Nice work! I magnetize a few things, but usually not individual figures, ..... well, small ones, at least.

If I started doing things like that Solarite, I would never get a army project finished!
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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 09:07

Takes me around 15 - 20 minutes... not much of a deal.
Only the wraithguard was a "omg never ever again...maybe" project
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Lord_Alino
Lord_Alice
Lord_Alino

Posts : 1938
Join date : 2013-02-15
Location : The Warp

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 12:15

@Gobsmakked wrote:
Nice work!  I magnetize a few things, but usually not individual figures, ..... well, small ones, at least.

If I started doing things like that Solarite, I would never get a army project finished!

Tell me about it. I saw a guy with Grey Knights and he had every possible weapon magnetized. Every. Possible. Weapon. Note this was 1850 points and he still had more left over.
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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 12:25

The same for me. If there are multiple options, they are all on magnets.
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flakmonkey
Sybarite
flakmonkey

Posts : 333
Join date : 2013-03-05

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 13:04

I recently magnetised my wraithguard with sword arms and axe/shield arms (kinda cheated since I bought more arms)
How much trouble did you have magnetising the scythe/ cannon? Any advice?

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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 14:21

Next to none. It was smoother than I thought. The only things which were annoying:

1) Lots of tiny holes to drill, lots of tiny magnets to hide, taking care that every single magnet has the right direction
2) the arms and the cannons are not universal fit. Some Arms do only fit some Cannons. so you need a system to tell you which arm to put on when equiping specific cannons. I did it with hidden spots of color (where you would glue them normally) so I can see the red arms with the red cannons, the green arms with the green cannons,...
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clively
Sybarite
clively

Posts : 297
Join date : 2013-03-19

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 14:53

That solarite looks really good.

I haven't magnetized individual figures, but you're making me rethink that.

I have magnetized raiders, venoms, talos/cronos, and numerous non-DE models. On the raiders I magnetized the sail, the part the sail normally plugs into and the DL/SC on the front. Makes it very easy to store in my foam and honestly only adds about 10 minutes to the build time.

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flakmonkey
Sybarite
flakmonkey

Posts : 333
Join date : 2013-03-05

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeWed Oct 01 2014, 22:21

@Klaivex Charondyr wrote:
Next to none. It was smoother than I thought. The only things which were annoying:

1) Lots of tiny holes to drill, lots of tiny magnets to hide, taking care that every single magnet has the right direction
2) the arms and the cannons are not universal fit. Some Arms do only fit some Cannons. so you need a system to tell you which arm to put on when equiping specific cannons. I did it with hidden spots of color (where you would glue them normally) so I can see the red arms with the red cannons, the green arms with the green cannons,...

Cheers.
I'm sweet with the drilling of 2mm holes, and I'm heaps pedantic about my magnets orientation. I can take a DL mount from my raider and it'll stick to my Leman Russ turret magnet ;-)
Good tip with the ID of individual gun/arm combos, I'll have to borrow that.
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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeThu Oct 16 2014, 12:05

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The_Burning_Eye
Trueborn
The_Burning_Eye

Posts : 2501
Join date : 2012-01-16
Location : Rutland - UK

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeThu Oct 16 2014, 12:24

The only infantry models I've magnetised are the Hellions onto the skyboards - it's faffy and horrible to do, and you need really small magnets so they aren't all that strong - but it does make them much easier to transport (albeit a pain to figure out which ones ride which boards - might need to steal the colour spot idea too.

I have also done my ravagers (including chopping the gun barrels off so I can use either dissies or dark lances. This took a while but it does mean when transporting, i can dismantle it to provide:
Sail, Sail support assembly, both side gunners, main gunner, pilot and all three weapons as separate parts (yeah, all in one box, when you take it out it looks like some kind of mini space hulk as the magnets all just attach to the nearest other magnetised piece!)

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Its_Rumble
Sybarite
Its_Rumble

Posts : 481
Join date : 2014-04-04
Location : CA

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeFri Oct 17 2014, 06:14

I magnetized all of the weapons suites and riptide from my tau army. It goes real fast after you get the hang of it. I also just magnetized all of the arms on my talos and will pick up smaller magnets to do the stinger weapons on them. lots of magnets. I also made each weapon for the crisis suites magnetized to mirrored sides on each gun so that if I wanted to I could have 1 plasma on each arm with it right side up. Talk about making sure you get your poles right haha.

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Klaivex Charondyr
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Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeFri Oct 17 2014, 07:31

Currently I am working on a pain engine that can switch freely between Talos and Cronos (including most weapon variants for both)
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flakmonkey
Sybarite
flakmonkey

Posts : 333
Join date : 2013-03-05

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeFri Oct 17 2014, 09:58

I finished magnetising my wraithguard, after I worked out which arm went with which gun it was pretty easy, as the klaivex said.
Although, I ended up gluing each arm to its cannon and magnetising both shoulders, so the gun/arm is a single piece.

_________________
"Whereas the duty of the Imperial Commander is either to seize or defend territory, the Dark Eldar make war only to steal. If, as a by-product of this, the are able to indulge their vile passion for murder, torture and other decadent acts, then they will joyfully do so, but this is not their primary goal"
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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeFri Oct 17 2014, 16:22

Yeah saves work if you dont want to alternate between D-Scythes and Wraith Cannon.
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flakmonkey
Sybarite
flakmonkey

Posts : 333
Join date : 2013-03-05

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeSat Oct 18 2014, 08:32

@Klaivex Charondyr wrote:
Yeah saves work if you dont want to alternate between D-Scythes and Wraith Cannon.

I want to alternate, but I 'm lazy. Thats why I use ebay to get extra sets of arms
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Creeping Darkness
Wych
Creeping Darkness

Posts : 555
Join date : 2012-11-21

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeTue Oct 21 2014, 08:04

@flakmonkey wrote:
I'm sweet with the drilling of 2mm holes, and I'm heaps pedantic about my magnets orientation. I can take a DL mount from my raider and it'll stick to my Leman Russ turret magnet ;-)

You're my new hero Smile

I'm pretty careful orienting my magnets for maximum interchangeability, but the number of times one has slipped and glued itself in upside down... A aargh! In related news, I should really get some plastic tweezers :oops

One thing I had fun magnetising was the gang-plank on my Raiders. When dudes are riding, it extends and locks into place securely enough to carry a representative from the squad. When they get off, it slides back into the hull for that sleek and deadly look. No need for those hangers on!
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Klaivex Charondyr
Wych
Klaivex Charondyr

Posts : 918
Join date : 2014-09-08

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PostSubject: Re: Magnetizing   Magnetizing I_icon_minitimeMon Oct 27 2014, 09:56

My newest pets. Both full interchangable (all weapons possible and both can either be Talos or Cronos)

https://i.servimg.com/u/f39/19/00/82/94/imag0119.jpg
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