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 New Dex in the late fall

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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 22:56

@aurynn wrote:
@Agatha: Hehe... I confess. I am a Tau agent... Omg. Just saying something like that makes my guts twitch... hate fish that are not on my plate and grilled. Especially those who are trying to prevent that fate by shooting a railgun in my face...

@Alino: Dissies are Heavy. Similar usefu lness like DL warriors... I would much rather like HWB... Not mentioning that we dont need Dissies for anything that we cant solve by other means.

Aren't DL heavier?
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aurynn
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 23:05

Uh? I mean heavy as in weapon type. No firing after move.
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 23:19

@aurynn wrote:
Uh? I mean heavy as in weapon type. No firing after move.

Is that new to seventh?
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aurynn
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 23:35

Nooow I am not sure if you are just teasing me or not... :-D Disintegrator is a "Heavy 3" weapon. Heavy weapons can only fire snapshots if the unit moved in movement phase. DL is "Heavy 1". Thats why it is not used much outside the vehicle mounted versions.

Only units with "Relentless" rule can fire it when they moved.
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flakmonkey
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 23:43

Heavy is good, Heavy is reliable, if it does not work, you can always hit him with it

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aurynn
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PostSubject: Re: New Dex in the late fall   Sun Sep 14 2014, 23:47

Really cannot argue with that! :-D
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 00:10

Well you said no firing after the move and I was thinking, "That's not quite right... is it?"
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Cavash
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 00:29

@flakmonkey wrote:
Heavy is good, Heavy is reliable, if it does not work, you can always hit him with it

I'd like to see Boris the Blade carry round a Dark Lance Wink

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aurynn
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 00:39

@Lord_Alino wrote:
Well you said no firing after the move and I was thinking, "That's not quite right... is it?"

I dont consider snap-shotting as "shooting". :-D
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 01:04

@aurynn wrote:
@Lord_Alino wrote:
Well you said no firing after the move and I was thinking, "That's not quite right... is it?"

I dont consider snap-shotting as "shooting". :-D

That was where you confused me. Because I was absurdly confused Razz
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Hijallo
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 02:05

To be honest, that discussion belongs to the another forum.

On the topic, i don't see anything "awesome" neither in Warriors with Dissies, nor in Dissies themselves. Their sole purpose is killing TEQ without strong invulnerables and/or cover, which doesn't happen today.
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aurynn
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 02:17

Weell.. if they made the Dissies S6... :-D Never going to happen though. :-D
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 02:18

Anyways, back to the topic. I've been hearing alot of stuff about some kind of haemonculus model in the latest WD. Could it be a new model or a conversion?
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Cavash
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 02:23

It could easily be either. I'm hoping that it's a Haemonculus ancient model, personally. It still won't stop the amount of really cool conversions, though.

Just a reminder, please do not post anything connected to leaked content as it will be removed for IP infringement.

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Mayk0l
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 02:52

A friend of mine was reading the White Dwarf, next week spoilers mentioned 'Wrack your bains...'

Sounds good.
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Lord_Alino
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 03:01

Wracks and Grots of every age
Wouldn't you like to see something strange

Come with me and you will see
This our town of Covenween

This is Covenween, this is Covenween
Grotesques scream in the dead of night

This is Covenween, everybody make a scene
Kill and maim till the kabals all die of fright
It's our town, everybody scream
In this town of Covenween
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 04:34

That's an awesome parody Alino.

Here's the latest rumors: http://www.belloflostsouls.net/2014/09/40k-wracks-vect-and-bombers-oh-my.html

They certainly make me happy, but I still can't believe them. Gamesworkshop can't seriously give us almost everything we want (model wise). We might start to think they appreciate us.

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Panic_Puppet
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 06:52

If the void raven is anything like the concept art I got to see, it's going to look amazing.

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lelith
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 10:37

IT'S OUR TIME! Twisted Evil

I asked earlier on in the thread for no leaked images to be posted due to GW IP infringement. I have removed the image - Cavash.


EDIT: Oh, I didn't see that. I apologize.

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Drk_Oblitr8r
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 11:03

It's hard to tell, but the new Haemy looks abit like Zoog from Angelspit. I can't find the picture I saw semi recently where he had long enough hair for a good comparrison, but they look kinda similar in the face.
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Cavash
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 11:05

I had no idea I'd ever find another person that knew of Angelspit. I see what you mean, though. I'm going to have to paint up a Coven Angelspit style.

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Elzadar
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 11:17

More rumours: Very Happy

Jose Paez wrote:
Wracks get a new ranged weapon called Ossefactor.

"Each Wrack has access to (...) hooked blades and studded claws, (...) power mauls, (...), to (...)hex rifles, liquifiers and ossefactors". Power weapons for Wracks! Acothyst can take ECW, Scissorhand, Mindphase Gauntlet.

5 Wracks in a box, 29 eur. 11 different heads inside. Its not a dual kit.

This one is interesting. There are bits in the box that allow you to replace the crew of Raiders and Venoms for Wrack pilots and gunners!

Plastic Wracks look almost indentical to the Finecast ones.

New Haemy is 20 eur, looks like a cross between Urien (he has a syringe) and the old Haemy.

No codex yet.

Next week "it came from the void".

This is the source: https://www.facebook.com/photo.php?fbid=10204853973138328&set=gm.10152685205067486&type=1&theater

Probably not a known source but looks legit to me.

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Drk_Oblitr8r
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 11:19

They're around. Razz

Depending on how the head attaches, I can see my twin Blast Pistol Archon for using the stormsurge formation needing to be remade. Especially since getting the idea to make him double as a hanger I've been trying to come up with a reason to do it.
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Azdrubael
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 14:19

Quote :
"Each Wrack has access to (...) hooked blades and studded claws, (...) power mauls, (...), to (...)hex rifles, liquifiers and ossefactors". Power weapons for Wracks! Acothyst can take ECW, Scissorhand,...
How do you like Power Mauls on Wracks? )).
Hope they make it to the troops section.

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Bibitybopitybacon
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PostSubject: Re: New Dex in the late fall   Mon Sep 15 2014, 14:55

@Azdrubael wrote:
Quote :
"Each Wrack has access to (...) hooked blades and studded claws, (...) power mauls, (...), to (...)hex rifles, liquifiers and ossefactors". Power weapons for Wracks! Acothyst can take ECW, Scissorhand,...
How do you like Power Mauls on Wracks? )).
Hope they make it to the troops section.

S6 with their second pain token (assuming power from pain stays the same) sounds like more than a fair trade for loss of poison!
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