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 Master Of Mandrakes

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GrenAcid
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PostSubject: Master Of Mandrakes   Sun Jul 24 2011, 02:49

So I was thinking about him for campain my friend is starting after summer break and this is what for me is nice base to work on:
WS-5 BS-5 S-5 T-3 W-3 I-6 A-3 LD-9/10 SV-


SPECIAL RULES:
#Fleet
#Night Vision
#PfP
#Infiltrate
#Move Through Cover
#Stealth
#Baleblast(S5 AP4 assault 2)
#Inv(4++)

Weapons:
#venom blade-5pt
#power weapon-10pt

Price in points 80-95 pt. What do you think?

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Tiri Rana
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PostSubject: Re: Master Of Mandrakes   Sun Jul 24 2011, 07:54

@GrenAcid wrote:
So I was thinking about him for campain my friend is starting after summer break and this is what for me is nice base to work on:
WS-5 BS-5 S-5 T-3 W-3 I-6 A-3 LD-9/10 SV-
Nice Statline, but I'd think twice about Ld 10, that's Archon territory

@GrenAcid wrote:

SPECIAL RULES:
#Fleet
#Night Vision
#PfP
#Infiltrate
#Move Through Cover
#Stealth
#Baleblast(S5 AP4 assault 2)
#Inv(4++)
Nothing unusual here, BUT why 4++, even Kheradruakh only has 5++, at least give him a good reason.
@GrenAcid wrote:

Weapons:
#venom blade-5pt
#power weapon-10pt
Looks ok, maybe an agoniser for 20.

@GrenAcid wrote:

Price in points 80-95 pt. What do you think?
A Haemonculus with venom blade, Liquifier and Shattershard would be 80pts, a Succubus with Agoniser and Haywire grenades would be 90pts, so he's not overpriced.

Additional Questions:
Will he be an Independent Character or an upgrade to Mandrakes?
And most important, what purpose will he provide? He is no combat monster, but to expensive to let him sit back to fool around with his baleblast.
But nontheless I think it's a very interessting and cool character.

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Saintspirit
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PostSubject: Re: Master Of Mandrakes   Sun Jul 24 2011, 20:20

As I assume, this is a HQ choice and not a special character. As such I agree with Tiri, it should not have 4++ as Kheradruakh has not, and he's suppose to be the best one of them. Maybe he should be given a little special CC equips, maybe rending claws/blade, I don't really feel mandrakes are guys to use very high-tech things like agonizers...

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shamroll wrote:
Dang! I was hoping Tyranids followed the Pokemon naming idea. A big Carnifex running around just yelling "Carnifex! Carni-Carnifex!" followed by a squad of termagants all saying "Termagant" to each other.
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GrenAcid
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PostSubject: Re: Master Of Mandrakes   Fri Aug 05 2011, 10:13

Sorry for late reply....
I gave him 4++ cuz he is bit squishy but maybe 5++ and some defensive ability woudl be better.

Yes HQ option, with ability to make mandrakes troops.
Quote :
I don't really feel mandrakes are guys to use very high-tech things like agonizers...
Same here, so maybe some claws with rending....nice and simple.

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GrenAcid
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PostSubject: Re: Master Of Mandrakes   Fri Aug 05 2011, 10:19

Sory for dubble post but how about somthing like clone field?? d3 attacks miss target cos he is all-shadow and shifting mas of darknes ect? With that he would be going for 90pts.

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Saintspirit
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PostSubject: Re: Master Of Mandrakes   Fri Aug 05 2011, 19:40

Sounds nice and quite fluffy, I think that's a good add.

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shamroll wrote:
Dang! I was hoping Tyranids followed the Pokemon naming idea. A big Carnifex running around just yelling "Carnifex! Carni-Carnifex!" followed by a squad of termagants all saying "Termagant" to each other.
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GrenAcid
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PostSubject: Re: Master Of Mandrakes   Sun Aug 07 2011, 00:31



Found some decent art to represent my idea of how he looks.

Now its hardest part....good fluff.(any help?? Wink )

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