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Omnicide
Hellion


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PostSubject: Scourge kit Questions   Thu Aug 29 2013, 07:29

Hey guys, got a few questions bout the scourge boxes...

GW's website says the scourge box comes with 5 scourges and weapon choices to equip them with haywire blasters etc, I was wondering how many shard carbines come with the kit?

I was hoping to get 9 shard carbines for a trueborn squad of mine and since the default scourge weapons are shard carbines i wanted to make sure i would still have enough stuff left over to use the scourge as well...

So this next part is probably supposed to be in the tactics section, but what are typical scourge unit set ups?

I thought they were something like this
5x Scourge
2x Haywire Blaster (3x shard carbines)

Is that correct or can the unit carry more than 2 haywire blasters?

Thanks for your help guys!
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Irakunar Thrax
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 08:22

I don't recall as i can't find my sprues that were left after building mine, but there is at least 5 shardcarbines, 1 dark lance, 1splinter cannon and 1 haywire blaster.

Other than that there are some cc options for the solarite as well.

That's what i can recall, but anything more would be hard as it, s about a year since i built them.
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LSK
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 12:23

and one heat lance
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darthken239
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 14:49

if you build 2 with special weapons and a solarite with a pistol and CCW i think this will leave you with 3 shard carbines left over for other things

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Shadows Revenge
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 14:53

they have it right up above. You get the option for 5 carbines, 1 dark lance, 1 splinter cannon, 1 haywire blaster, 1 heat lance. And random close combat weapons (I think a venom blade and a power spear to be exact)

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GorlanVance
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 16:41

Looking at my new scourge kit right now, I can say for a fact that you get: 5 x Shardcarbine, 1 x Splinter Cannon, 1 x Haywire Blaster, 1 x Heat Lance, 1 x Shredder, 1 x Splinter Pistol, 1 x Blast Pistol, 2 x CCW, 1 x Agonizer, 1 x Venom Blade, 1 x Power Lance (Could just be a CCW, hard to tell). Actually one of the best kits for bits/dollar ratio. Getting four of them gives you either four squads of five with any double weapon config of your choice or two ten man squads with quad weapons. Plus you will have shardcarbines and extra special/heavy weapons galore!
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Khain mor
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 18:35

The only way to have many carabines left overs is to buy several scourges boxes, this is why i bought 2 once they came out. I know i'll get some more in the future as the models are very cool . The reason why it also makes sence to get 2 boxes is because of the individual weapons, I wanted 2 haywire blasters, 1 box has one 1. I'll still need 2 more carabines to complete 7 trueborn for my ultimate Slicus squad (7 truebborn, 2 splitner cannons, + the duke)
Ebay can also be the answer or you can ask for people to trade/sell to ya.

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Omnicide
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PostSubject: Re: Scourge kit Questions   Thu Aug 29 2013, 20:11

Thanks guys! Very Happy bit disappointed it looks like ill need more than 2 boxes, but maybe i can change the loadout on the trueborn squad, splinter cannons might be good Khain, good call
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Irakunar Thrax
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PostSubject: Re: Scourge kit Questions   Fri Aug 30 2013, 22:13

Btw, I have yet to meet someone who won't let me play with splinter rifles as ahardcarbines in trueborn squads.
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DominicJ
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PostSubject: Re: Scourge kit Questions   Sat Aug 31 2013, 09:32

ARGH!
All I want is the haywire

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DEfan
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PostSubject: Re: Scourge kit Questions   Sun Sep 01 2013, 10:04

@DominicJ- have you got the new Talos model? Get a T/L haywire blaster in the set and you can convert that to meet your needs with the scourge!

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DominicJ
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PostSubject: Re: Scourge kit Questions   Sun Sep 01 2013, 15:55

Yeah I have a croons so can make a couple

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Gobsmakked
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PostSubject: Re: Scourge kit Questions   Sun Sep 01 2013, 17:26

Most opponents don't know the differences between our weapons, especially splinter rifles and shard carbines.  If you say that's a squad of "x" with "y" guns, they usually just nod and say "OK".

For my carbines, I just took regular rifles and shortened the barrels.  This was before they appeared with the Scourge kit.  They are consistent within my squad, so it's fine.

Also, re: haywire and again before the Scourge kit arrived, I used spare shredders ( who doesn't have those?), lengthened the barrel with plastic rod, and then re-shaped the profile of the muzzle fins with a file.  No one knows the difference, plus I colour code all my weapon types, so all my HB's ( real and converted) are blue.



Cheers.
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DEfan
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PostSubject: Re: Scourge kit Questions   Sun Sep 01 2013, 21:05

^ That...is very cool!

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Eldritchwarmaster84
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PostSubject: Re: Scourge kit Questions   Mon Sep 02 2013, 15:21

Gobsmakked those scourges look freaking awesome lol great job on those ! Very Happy
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fuhrmaaj
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PostSubject: Re: Scourge kit Questions   Mon Sep 02 2013, 23:05

@Omnicide wrote:
I was wondering how many shard carbines come with the kit?

I was hoping to get 9 shard carbines for a trueborn squad of mine and since the default scourge weapons are shard carbines i wanted to make sure i would still have enough stuff left over to use the scourge as well.
I was thinking about this a bit yesterday. I assume your goal is to get a squad of Trueborn with Shardcarbines to accompany the Duke? I was thinking it might be interesting to just buy scourge, don't glue on the wings and model them as Trueborn. This exotic unit would be suitable companions for the Duke and then you would have a boatload of extra weaponry and bits for the rest of your army.

If you plan to run Scourge as well, then you've got 2 extra copies of each weapon. So if you want 2 units of 5 Scourge with 2 Heat Lances (for example), then you will have 2 Heat Lances from your Trueborn conversion and 2 from your Scourge models. It's a little more expensive but it's a neat way to represent Trueborn I think.

@Omnicide wrote:
So this next part is probably supposed to be in the tactics section, but what are typical scourge unit set ups?

I thought they were something like this
5x Scourge
2x Haywire Blaster (3x shard carbines)

Is that correct or can the unit carry more than 2 haywire blasters?

Thanks for your help guys!
Scourge are a bit of a bizarre unit and their role isn't clear. Run them any way you like, but I advise against Dark Lances because it forces the unit to be static. If you plan to convert Trueborn from Scourge, then you could use the extra Splinter Cannons too so don't use those either. I think most people give them Haywire Blasters and some people give them Heat Lances but I'm not sure what's best.
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Omnicide
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PostSubject: Re: Scourge kit Questions   Tue Sep 03 2013, 00:55

The plan for the shardcarbine trueborn was actually to accompany vect on the dais, good call with straight up using the scourge as trueborn, i was stuck on the idea of giving carbiens to warrior bodies, but i can just use warriors as warriors and scourge as trueborn Very Happy
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