HomeDark Eldar WikiDark Eldar ResourcesNull CityFAQUsergroupsRegisterLog in
Share | 
 

 Bladevane Logic

View previous topic View next topic Go down 
AuthorMessage
MurDok
Kabalite Warrior
avatar

Posts : 220
Join date : 2013-07-24

PostSubject: Bladevane Logic   Sun Aug 25 2013, 17:34

Is it just me or does it NOT make sense that our Reavers can't Bladevane FMC's. we can hit dudes on top of buildings and in the books (ie. Path of the Renegade) they are in the air among the birds and scourges.... I guess I need another view on this subject.
Back to top Go down
Shadowharte
Hellion
avatar

Posts : 76
Join date : 2013-05-14

PostSubject: Re: Bladevane Logic   Sun Aug 25 2013, 17:41

To me it is the same common sense issue that does not allow reavers and scourges to shoot flying units (vehicles or FMC) without shooting with bs1. Scourges according to the codex are given the ability for 'true flight'. Reavers fly high above the wych arenas as it is....someone needs to explain GW logic to me because I apparently cannot grasp it.
Back to top Go down
Vasara
Incognito assault marine
avatar

Posts : 1160
Join date : 2012-08-22
Location : Vantaa

PostSubject: Re: Bladevane Logic   Sun Aug 25 2013, 18:02

Perhaps it's the speed of flyers that has to made somehow in to the game rules. Other vice units moving 275" a turn would be a bit hard to play on 6x4 boards Very Happy

_________________
New Dark Eldar in Tournaments: Wins: 17 Draws: 2 Losses: 8
ETC 2013 DE/Eldar player (4th)
ETC 2014 Coach (16th)
ETC 2015 Captain, Eldar/DE (10th)
Painting blog
Back to top Go down
MurDok
Kabalite Warrior
avatar

Posts : 220
Join date : 2013-07-24

PostSubject: Re: Bladevane Logic   Sun Aug 25 2013, 23:49

I'm glad its just me thinking this way. The only reason I brought this up was because I was playing an apoc. game last weekend and I bladevaned a unit in the top part of ruins which measured something like 38" high, and my friend (space wolf player) saw the frustrated look in my eyes and replied with "I know dude before you say anything I know it doesn't make sense". He at least understands the non-logic of the 40k rules.

_________________
~Current Armies~
Deldar
Eldar
Adeptus Mechanicus - Taghmata Omnissiah & Legio Cybernetica
Back to top Go down
MurDok
Kabalite Warrior
avatar

Posts : 220
Join date : 2013-07-24

PostSubject: Re: Bladevane Logic   Sun Aug 25 2013, 23:49

*just not me thinking this way

_________________
~Current Armies~
Deldar
Eldar
Adeptus Mechanicus - Taghmata Omnissiah & Legio Cybernetica
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3149
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Bladevane Logic   Mon Aug 26 2013, 15:47

Logic? GW rules? GW rules and logic? The day they are combined i shall be pleased!

_________________

Back to top Go down
Eldritchwarmaster84
Kabalite Warrior
avatar

Posts : 111
Join date : 2013-07-19

PostSubject: Re: Bladevane Logic   Tue Aug 27 2013, 00:12

Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
Back to top Go down
Ubernoob1
Hellion
avatar

Posts : 53
Join date : 2013-04-20

PostSubject: Re: Bladevane Logic   Tue Aug 27 2013, 00:43

@Eldritchwarmaster84 wrote:
Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
Rulebook FaQ v1.4 pg.4:
"Q: How do maelstroms, novas and beams – or indeed any weapon that doesn’t need to roll To Hit or hits automatically – interact with Zooming Flyers and Swooping Flying Monstrous Creatures? (p13)
A: Only Snap Shots can hit Zooming Flyers and Swooping Flying Monstrous Creatures. Therefore, any attacks that use blast markers, templates, create a line of/area of effect or otherwise don’t roll to hit cannot target them. This includes weapons such as the Necron Doom Scythe’s death ray or the Deathstrike missile of the Imperial Guard, and psychic powers that follow the rule for maelstroms, beams, and novas."

Sorry Sad
Back to top Go down
Count Adhemar
Dark Lord of Granbretan
avatar

Posts : 6832
Join date : 2012-04-26
Location : London

PostSubject: Re: Bladevane Logic   Tue Aug 27 2013, 09:24

@Ubernoob1 wrote:
@Eldritchwarmaster84 wrote:
Bladevanes target a unit. Thats not vehicles . Technically you can beacuse FMCs are not considered flyers or vehicles
Rulebook FaQ v1.4 pg.4:
"Q: How do maelstroms, novas and beams – or indeed any weapon that doesn’t need to roll To Hit or hits automatically – interact with Zooming Flyers and Swooping Flying Monstrous Creatures? (p13)
A: Only Snap Shots can hit Zooming Flyers and Swooping Flying Monstrous Creatures. Therefore, any attacks that use blast markers, templates, create a line of/area of effect or otherwise don’t roll to hit cannot target them. This includes weapons such as the Necron Doom Scythe’s death ray or the Deathstrike missile of the Imperial Guard, and psychic powers that follow the rule for maelstroms, beams, and novas."

Sorry Sad
Also, vehicles are units (page 3 of rulebook). The reason bladevanes cannot target vehicles is that they say non-vehicle unit in the bladevane rules.

_________________

You have been weighed, you have been measured, and you have been found wanting. In what world could you possibly beat me?
Back to top Go down
Malevolent-Storm
Hellion


Posts : 59
Join date : 2012-12-07
Location : Houston, TX

PostSubject: Re: Bladevane Logic   Tue Aug 27 2013, 15:10

Maybe whenever we get a new 'Dex, Scourges will get Skyfire.  It would make sense be logical. Wink 

_________________
Dan

Kabal of the Malevolent Storm


Last edited by Malevolent-Storm on Tue Aug 27 2013, 15:15; edited 1 time in total (Reason for editing : Made sarcasm more obvious.)
Back to top Go down
http://malevolent-dice.blogspot.com
 
Bladevane Logic
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

GENERAL DARK ELDAR DISCUSSION

 :: Dark Eldar Discussion
-
Jump to: