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 New Hq Types (and remade baron sathonyx)

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Lord_Alino
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PostSubject: New Hq Types (and remade baron sathonyx)   Fri Feb 15 2013, 22:14

I've noticed they have hellion gangs but I think there should be a Hellion Lord

Hellion Lord PT: 85
Composition: 1 Hellion Lord Unit Type: Jump Infantry
WARGEAR
Hell Glaive
Combat Drugs
Skyboard
Wych Suit

SPECIAL RULES:
Night Vision
Power from Pain
Fleet
Hit and Run
Independant Character
Hellion Lord may have any of the following:
Shadow Field - 30PT
Haywire Grenades- 5 PT
Phantasm Grenade Launcher - 20 PT
Ghost Plate Armour - 10 PT
Djin Blade - 20 PT
BS: 5
S: 3
T: 3
W: 2
I: 7
A: 3
LD: 9
Sv: 5+
WS: 6
May exchange Hell Glaive for : Splinter Piston and Close Combat Weapon

May exchange Splinter Piston and/or Close Combat Weapon for:
Blast Pistol - 15 PT
Electrocorrosive Whip - 20 PT
Agoniser - 15 PT
Stun Claw - 5 PT
Power Weapon - 5 PT
ANY ARMY THAT HAS A HELLION LORD MAKES HELLIONS A TROOP CHOOSE


Baron Sathonyx PT: 105
Composition: 1 (Unique) Unit Type: Jump Infantry
Wargear:
Shadow Field
Wych Suit
Hell Glaive
Splinter Pistol
Phantasm Grenade Launcher
Custom Skyboard
Bones of the Seer
Twilight Shroud

SPECIAL ABILITES
Fleet
Hit and Run
Night Vision
Power From Pain
Independent Character
Master of the Skys
Ws: 6
Bs: 6
W: 2
T: 3
I: 6
S: 3
A: 3
Ld: 9
Sv: 5+
ALL HELLIONS IN AN ARMY THAT HAS BARON SATHONYX CAN MOVE AN ADDITION 1D6 INCHES WHEN RUNNING



Last edited by Lord_Alino on Sat Feb 16 2013, 21:53; edited 2 times in total
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Kinnay
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PostSubject: Re: New Hq Types (and remade baron sathonyx)   Sat Feb 16 2013, 00:35

You might want to format that into a normal text. As it stands now, it is barely readable. Thanks. Wink

And Hellions should be able to Deep Strike anyway, as they are Jump Units. I'll check that as soon as I am home.

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Shadows Revenge
Hierarch of Tactica
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PostSubject: Re: New Hq Types (and remade baron sathonyx)   Sat Feb 16 2013, 14:12

also the generic lord shouldnt have access to demi-klaives, as they are an incubi only weapon. Maybe a special hellglaive would be interesting though

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Lord_Alino
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PostSubject: Re: New Hq Types (and remade baron sathonyx)   Sat Feb 16 2013, 21:51

There we go, the page is fixed, i will come up with a special hell glaive given time
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Kinnay
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PostSubject: Re: New Hq Types (and remade baron sathonyx)   Sat Feb 16 2013, 22:01

Much better, thanks. Smile

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Lord_Alino
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PostSubject: Re: New Hq Types (and remade baron sathonyx)   Sun Feb 17 2013, 08:46

your welcome
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