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 Return to the Dark City... and the horrors of Zone Mortalis.

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Ophidian Vane
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Join date : 2011-05-14

PostSubject: Return to the Dark City... and the horrors of Zone Mortalis.   Wed Jan 23 2013, 04:23

After months of a lack of faith, I have returned to my beloved dark eldar. Luckily I was able to buy my entire 7000 points back from the bloke I sold it to.

So my first game back was a 2000 point game of Zone Mortalis against the tyranids. WHOA.

HOLY CRAP.

If your archon finds himself in the dark corridors of the Zone... RUN AWAY. DO NOT LOOK BACK.

Wow, not ONE of our strengths is maintained in those rules. We are slowed, we are kicked out of our transports, we have no range and we have no cover. I don't see returning to the zone (or out of the safety of my venoms) any time soon.

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Mushkilla
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PostSubject: Re: Return to the Dark City... and the horrors of Zone Mortalis.   Wed Jan 23 2013, 07:45

Can you use bikes in zone mortalis?

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Nomic
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PostSubject: Re: Return to the Dark City... and the horrors of Zone Mortalis.   Wed Jan 23 2013, 08:29

You can, but you have to take dangerous terrain tests whenevr you move. Reavers have skilled rider, tho, so they ignore dangerous terrain. I think they still need to take the test if they turboboost, as the rules say that then you take the test no matter what.

Yeah, Zona Mortalis kinda sucks for DE since we rely on fast vehicles for mobility and protection. Without them, most of our guys are extremely vulnerable.

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Mushkilla
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PostSubject: Re: Return to the Dark City... and the horrors of Zone Mortalis.   Wed Jan 23 2013, 08:32

Nomic wrote:
You can, but you have to take dangerous terrain tests whenevr you move. Reavers have skilled rider, tho, so they ignore dangerous terrain. I think they still need to take the test if they turboboost, as the rules say that then you take the test no matter what.

Yeah, Zona Mortalis kinda sucks for DE since we rely on fast vehicles for mobility and protection. Without them, most of our guys are extremely vulnerable.

Interesting jump shoot jump in corridor fights could be fun. Shoot hide in side room, rinse repeat. Smile

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Shadows Revenge
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PostSubject: Re: Return to the Dark City... and the horrors of Zone Mortalis.   Wed Jan 23 2013, 15:03

jetbikes + scourges + warriors blocking a hallway. Ill take it anyday

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