| | Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata | |
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Torpedo Vegas Resident Shadowseer


Posts: 452 Join date: 2011-05-14 Age: 18 Location: Santa Rosa Beach, Florida
 | Subject: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Fri Jun 03, 2011 11:49 pm | |
| Like the title says, here's my errata to make Mr.Thorpe's unofficial codex playable in 5th ed. Here's the pdf for the actual list. http://www.scribd.com/doc/7027474/Harlequins-Codex
Harlequin Armory Updated Prices and stats: Single Handed Weapons: Fusion Pistol: ----see Dark Eldar Codex, page 86 Harlequin's Kiss:-see Dark Eldar Codex, page 86 Neuro-disruptor: 10 Points Plasma Pistol: no change Power Weapon: no change River Blades: no change, counts as a Power Weapon and has Rending Shuriken Pistol: See Eldar Codex
Wargear: Bio-explosive Ammunition: 10 Points, used as an upgrade to the Shuriken Pistol D-field: 15 Points; Confers a 5+ invurnaerbale save, in addition, all models in an combat with a model equipped with a D-Field need a 6+ to hit the model with the D-Field. Models with a fixed to hit (such as Kharn) hit on a 4+ Dread Mask: See Vexator Mask in Codex: Dark Eldar Jetbike: 30 Points. Mounted Models lose the Dance of Death special rule Grenades of all types:2 points Phase Field: no change Powerblades: no change Rictus Mask: 20 Points Holo Suit: Gives a 5+ invulnerable save (all models in this army have this piece of wargear standard)
Special Rules: Fleet of Foot: All models in this army have this rule.See BRB USR Flip-Belts: All Models in this army have this piece of Wargear.Models with Flip Belts ignore difficult terrain Mask of Fear: ignore this rule Dispersed Formation: no change Dance of Death: All Models in this army have this rule. Models with this rule have Furious Charge and Hit and Run
Great Harlequin: 60 Points, chnage his attacks to 5. Has a Holo Suit, Shuriken Pistol and Power Weapon, may take any items from the Harlequins Armory.
Great Shadowseer: 70 Points Has same stats and rules as listed under "Shadoweer"in Harlequins Codex. Has a Holo Field, Hallucinogenic Grenades, and Flip Belt
Solitaire, change price to 50 Points
Harlequin Trope: See unit entry in Codex: Dark Eldar
Harlequin Jetbike Squad, change price to 30 Points, change prices in unit entry to the appropriate price listed in the modified armory.
Heavy Support: Venom: See Codex: Dark Eldar. May replace Splinter Cannon and Splinter Rifle for a Shuriken Cannon and Shuriken Catapult for 10 points . Can also be taken as a dedicated Transport for Harlequin Tropes, Great Harlequins, the Solitaire, and Great Shadowseers.
Harlequin Wraith Lord: See Codex: Eldar, has a 5+ invulnerable save.
Last edited by Torpedo Vegas on Tue Jun 14, 2011 5:59 pm; edited 3 times in total |
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Rangrok1k Kabalite Warrior
Posts: 79 Join date: 2011-05-19 Location: The Spires of upper Commorragh, amongst the Scourges
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sat Jun 04, 2011 12:32 am | |
| The Venom needs to be made into a Dedicated Transport, not just a Heavy Support Option.
Also, a lot of the stuff you "Just ignore" is the stuff I really liked about the experimental codex. The Permanent 4+ cover save, 4" squad Cohesion, etc.
Note that the Powerblades are the reason why a lot of the cc weapons don't ignore armor. The Powerblades are not a cc weapon, but make the user ignore armor saves in cc. Hence, you can get a Harlequins Kiss and ignore armor with it. Then give it to a Solataire and now you got killing fun. |
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Torpedo Vegas Resident Shadowseer


Posts: 452 Join date: 2011-05-14 Age: 18 Location: Santa Rosa Beach, Florida
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sat Jun 04, 2011 12:38 am | |
| I got rid of the more characterful versions of the holosuit and such to blend in with the new Harlequin rules. Thanks for the comments. |
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Local_Ork Fleshsculptor

Posts: 1500 Join date: 2011-05-26 Age: 22 Location: Near good fight!
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sat Jun 04, 2011 12:53 am | |
| I would add ability to take Vypers/Bladewings (  ) squadrons. Yes... Fast Bright/Dark Lances or Shuriken/Splinter Cannons would be nice addition. |
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Saintspirit Court Of Cruelty

Posts: 669 Join date: 2011-05-19 Age: 19 Location: Sweden
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sat Jun 04, 2011 9:40 am | |
| I say! The Solitaire seems awesome. I have an old solitaire, I wonder if anyone would let me use it with those rules... |
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Gobsmakked Rumour Scourge

Posts: 1179 Join date: 2011-05-14 Age: 48 Location: Richmond, BC
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sun Jun 12, 2011 9:13 am | |
| I'm really quite excited to see what Forge World comes out with fig-wise to match the new Solitaire entry that will be in IA11. | Torpedo Vegas wrote: | Death Jester: Ignore this entry
Heavy Support: Venom: See Codex: Dark Eldar. May replace Splinter Cannon and Splinter Rifle for a Shuriken Cannon and Shuriken Catapult for no additional cost. Can also be taken as a dedicated Transport for Harlequin Tropes, Great Harlequins and Great Shadowseers.
Harlequin Wraith Lord: See Codex: Eldar, has a 5+ invulnerable save. |
1) Why ignore the DJ Elite entry? That's a huge loss of precious firepower. I would keep that in addition to allowing 1 DJ per 5 members of a troupe.
2) Agree with Rangrok1k, the Venom should be a Dedicated Transport option instead of HS, for any Troupe, HQ or Elite selection. Also, "May replace Splinter Cannon and Splinter Rifle for a Shuriken Cannon and Shuriken Catapult or a Shrieker Cannon and Shuriken Catapult for no additional cost. May replace Splinter Rifle/Shuriken Catapult for second Splinter, Shuriken or Shrieker Cannon for 10 pts."
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killfrenzy Kabalite Warrior

Posts: 71 Join date: 2011-05-17 Age: 25 Location: Commorragh
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Sun Jun 12, 2011 9:20 am | |
| Shuriken Cannons have a STR value, meaning they can threaten vehicles as well.
They should cost more. |
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Torpedo Vegas Resident Shadowseer


Posts: 452 Join date: 2011-05-14 Age: 18 Location: Santa Rosa Beach, Florida
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Tue Jun 14, 2011 5:59 pm | |
| All right, adjusted prices on the Shuriken Catapults/Cannons and the Venom can now be taken as a dedicated Transport. |
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speedfreek Kabalite Trueborn

Posts: 353 Join date: 2011-05-18 Age: 30 Location: Sweden
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Wed Jun 15, 2011 6:50 am | |
| Google for Codex Harlequins and you will see there are others doing the same at both DakkaDakka and Warseer. You might steal some balancing ideas from there... _________________ Harlequinade Macabre - Project Log
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SirTainly Kabalite Trueborn

Posts: 342 Join date: 2011-06-06 Age: 32 Location: Vancouver, eh?
 | Subject: Re: Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata Thu Jun 23, 2011 10:32 pm | |
| I have some bits around ear marked to build a Solitare, (a Troupe Master with wych legs  ) so I am too awaiting the new rules. PS I got a troupe master with no legs, told GW and got a whole new blister!  With some converted wych legs from a bits supplier and a new head, he'll be all ready to go. |
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| | Torpedo Vegas's Gav Thorpe Harlequin Army list 5th Errata | |
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