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wilku
Archon's Challenge HQ Winner
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Posts : 100
Join date : 2011-12-19
Location : Poland

PostSubject: wilku's army   Wed Jan 11 2012, 01:59

Not named yet, but I will finally figure it out.
As I still work on color scheme - I want it to be something light, yet evil - I though I'd start from the most basic (literally) thing, and sculpted some prototypes for my new Commorragh floor bases.

I'd appreciate any comments, suggestions and criticism - I want to make the ultimate bases for my ultimate DE army, so go on - tell me what you think - which designs suit DE best? which should I forfeit? what could be better?





--edit--
I'll make better pictures tomorrow...

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Local_Ork
Fleshsculptor
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Join date : 2011-05-26
Location : Near good fight!

PostSubject: Re: wilku's army   Wed Jan 11 2012, 02:27

This grey putty... could it be... Pattex?

Oh boy, didn't see that in Polish shops for a while (year), it's "Putty of Gods" in my humble opinion.

Anyway... designs are ok, I would work with "weathering". If You could cut cuts edges, and scratch them, they would look more natural. I see some flaws (some curves aren't quite round, at least it looks that way from angle), so cover them under "damage".
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wilku
Archon's Challenge HQ Winner
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Posts : 100
Join date : 2011-12-19
Location : Poland

PostSubject: Re: wilku's army   Wed Jan 11 2012, 12:53

It's Super Sculpey Firm, not Pattex. Sorry Wink

I was considering damage - I guess I will have to use it to cover imperfections.

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SmallVictory
Hellion
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PostSubject: Re: wilku's army   Wed Jan 11 2012, 21:18

That's the way to start an army........ with the bases! Not sure exactly what your asking but I like the look of the second row from the top. Are you going to cast them or sculpt each one unique for every model in the army?
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GAR
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PostSubject: Re: wilku's army   Wed Jan 11 2012, 21:39

Those bases look great, but I agree with L_O, a little weathering or damage would improve them if you were so inclined.
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wilku
Archon's Challenge HQ Winner
Archon's Challenge HQ Winner


Posts : 100
Join date : 2011-12-19
Location : Poland

PostSubject: Re: wilku's army   Wed Jan 11 2012, 22:40

Thanks for your suggestions on weathering.

In my first attempt I wanted to create an impression of a flooring in some DE palace - evil and perfect, I didn't succeed due to lack of skill and the bases where imperfect. Weathering masks that up quite well I guess Smile It takes much more to sculpt a nice, elegant curves than I expected, so my next attempt will be with other material (maybe cutting the design on a plotter in plasticard?).

Anyway I've completed a set of 20 prototypes in four style subsets. Now I'll cast them in a resin (one set in fact already uses resin copies of old wrist watch parts), and have each unit on a separate subset.

The only undamaged set is the one with watch parts and this will go for the HQ.

Anyway - picture of all 20 bases - feel free to tell me which ones you like and which ones you don't and why - I will, at some point make 2.0 version of these Smile



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Ebonhart
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PostSubject: Re: wilku's army   Thu Jan 12 2012, 02:48

use hello kitty colors, nothing says evil like hello kitty.
actually i think white and pink over black might actually look cool. maybe with some harsher red details.
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wilku
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Join date : 2011-12-19
Location : Poland

PostSubject: Re: wilku's army   Sat Jan 14 2012, 23:27

It won't be hello kitty. Sorry Smile

I had a few color choices:



and went for the first one on the left, but a glossy version.

I don't have the picture of it alone - only with my Archon's Challenge entry Lhamaean:





I think they'll be good for my army which is going to be painted more or less like Lhamaean above. What do you think?

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