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 1750 List for 2nd game of 8th with Dark Kin

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Jackal
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Jackal

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Join date : 2019-01-08

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PostSubject: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeTue Jan 08 2019, 02:22

So, after a bit of a run around with the Monkeigh, I have returned to the True Kin.
And rather happy to be back, to be honest. It’s good to be evil.
I had a game at 1500 points, and had a win, and my next game is at 1750.
My 1500 list was a shameless ripoff of HEROs Miserable Meat Mountain, but trimmed down. And while I enjoyed it, I don’t want grotesques in my next list.
I was thinking of running something like this, (Drazhar is only there because I just got the model. Maybe drop him if people have suggestions)
So without further ado, here is my 1750 list-

Battalion

Kabal Obsession – Black Heart

Archon – Blast pistol, husk blade, Writ of the Living Muse (Warlord) - 86

Drazhar – Master of Blades - 120

Warrior Squad 1 – 5 kabalites, with 1 blaster - 47
Warrior Squad 2 - 5 kabalites, with 1 blaster - 47
Warrior Squad 3 - 10 kabalites, with 2 blasters - 94
Warrior Squad 4 - 10 kabalites, with 2 blasters - 94

Scourges – 5 scourge, with 4 Dark Lance’s - 140

Ravager – 3 Dark Lances - 140
Ravager – 3 Dark Lances - 140
Ravager – 3 Disintegrators - 125

Venom – Dual Splinter Cannons - 75
Venom – Dual Splinter Cannons - 75
Raider – Dark Lance - 85
Raider – Dark Lance - 85

Spearhead

Coven Obsession – Prophets of Flesh

Urien Rakarth - 90

Talos – 2 Macro Scalpels, Haywire Blaster - 99
Talos – 2 Macro Scalpels, Haywire Blaster - 99
Talos – 2 Macro Scalpels, Haywire Blaster - 99


So, I have 10 points left in the present configuration, not sure what to do with that.
But I am very keen to hear ideas and suggestions!

Cheers


Last edited by Jackal on Wed Jan 09 2019, 19:17; edited 1 time in total
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Lord Asvaldir
Hekatrix
Lord Asvaldir

Posts : 1054
Join date : 2015-12-06
Location : Washington DC

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeTue Jan 08 2019, 15:32

Overall that looks like a pretty solid list to me. You have all the good things you want, plenty of ravagers, talos and warriors in transports. Just a couple small suggestions.

First off, I'd definetly drop the dark lances on the scourges. Given you probably want to deep strike them in, they'll suffer the to hit penalty when they drop, and no opponent is going to let 4 dark lances on a weak platform like scourges last more than a round. I think it would be much better to keep them cheaper, haywire blasters and shredders are my personal favorites for scourge weapon loadouts. With your list I'd probably go shredders, got plenty of anti-tank in this list.

I fully understand wanting to use new models you've picked up, been doing the same with incubi, so if you like Drazhar I'd say keep him. He's not great, especially given you don't have any transport room for him or any melee units to really escort him, and you could save 50pts by dropping him and going for a second archon. If you dropped Drazhar, changed the scourges to have cheaper weapons, and maybe switched a ravager to have dissie cannons instead of dark lances, that's about enough pts for another unit of 5 warriors with a blaster in a venom, which is never a bad investment.

Also on the obsession, personally I am a huge fan of flayed skull, and a list like this with lots of warriors in transports would benefit a lot from running flayed skull. If you're a black heart fan I'd say roll with it, the vehicles all benefit a fair amount from the obsession, but the warriors gain basically nothing.

Lastly on the 10pts, grab some phantasm grenade launchers. The extra ld debuff isn't usually that great, but the tormentor grenades stratagem can be really handy when you have a target down to the last wound or two and you really just need it dead. Plus given it's a 3pts upgrade, you have one extra model flee from the ld debuff once and you've made your pts back.


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Jackal
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Jackal

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeWed Jan 09 2019, 19:16

Thank you Lord Asvaldir!

That's some really solid advice. I think you have a point with the Obsessions l, as well as the cheaper load out on my Scourge. I think I will save Drazhar for a list that suits him better and gives him some transport and support.

With some alterations, this is the list as it stands now-

Battalion

Kabal Obsession – Flayed Skull

Archon - Agonizer, Blaster - 91
Archon - Agonizer, Blaster - 91

Warrior Squad 1 - 5 kabalites, with 1 blaster and blast pistol - 57
Warrior Squad 2 - 5 kabalites, with 1 blaster and blast pistol - 57
Warrior Squad 3 - 5 kabalites, with 1 blaster and blast pistol - 57
Warrior Squad 4 - 10 kabalites, with 2 blasters and blast pistol - 104

Scourges – 5 scourge, with 4 Shredders - 92

Venom – Dual Splinter Cannons - 75
Venom – Dual Splinter Cannons - 75
Raider – Dark Lance - 85
Raider – Dark Lance - 85

Spearhead

Kabal Obsession - Black Heart

Archon – Blast pistol, husk blade, Writ of the Living Muse (Warlord) - 86

Ravager – 3 Dark Lances - 140
Ravager – 3 Dark Lances - 140
Ravager – 3 Disintegrators - 125

Spearhead

Coven Obsession – Prophets of Flesh

Urien Rakarth - 90

Talos – 2 Macro Scalpels, Haywire Blaster - 99
Talos – 2 Macro Scalpels, Haywire Blaster - 99
Talos – 2 Macro Scalpels, Haywire Blaster - 99

By losing Drazhar, and picking up extra Archon, I was able to split the vehicles up and create a battalion and extra Spearhead. This feels a bit more efficient.

I like the idea of the Phantasm Grenade launchers, as I think they look heaps cool on Sybarites, but this list now sits at 1754, so they'll have ta wait til the next list

Thanks again for the advice!

Cheers

PS. Flayed Skull has the bonus to movement and shooting, which is a great combo. Have you had any experience using Poisoned Tongue for the wound buff?


Last edited by Jackal on Thu Jan 10 2019, 02:32; edited 1 time in total (Reason for editing : Edited list to add additional blast pistols and alter Kabalite squad size)
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yellabelly
Sybarite
yellabelly

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Join date : 2017-11-16

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeWed Jan 09 2019, 21:48

Just a tweak, but I'd drop your warlord archon down to a venomblade. That frees 4 points which is enough to upgrade both the agonizer archons to huskblades. You're Writ of the Living Muse archon is best kept away from combat, to stay alive and buff the ravagers. The other two want to be doing the dirty work with a huskblade each.
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Jackal
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Jackal

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeThu Jan 10 2019, 01:16

I had a quick think on the advice about the two Flayed Skull Archons.
By reducing the size of one of the Kabalite Raider squads to 5, both Archons can ride with them, and increase the firepower and accuracy, although makes it considerably more expensive.

Also, with that configuration, I can give all my 4 of Sybarites blast pistols, or 3 with pistols and a ton of Phantasm grenade launchers.

Very cool and good advice!
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feti guap
Slave
feti guap

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Join date : 2018-03-06
Location : Chicago

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeFri Jan 11 2019, 01:25

If you swap Venoms for a Raider and drop the blast pistols you can get another unit of scourge which is worth imo and you get more DS mobility. I like pistols too though.

Great List!

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Lord Asvaldir
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Lord Asvaldir

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeFri Jan 11 2019, 16:00

The second list definetly looks much better, loads of darklight weapons which are going to make it a bad day for any vehicles in your opponents list, and you can never go wrong with a lot of warriors.

The only thing I wouldn't keep is the blast pistols. Warriors generally don't want to be 6" away from the enemy, they melt fast in melee so often getting that close to make use of the blast pistols isn't the best call. Yeah it's an extra darklight weapon but you have loads of those, and 40pts is a lot when that's almost another unit of scourges once you shift some pts around as feti mentioned. Otherwise looks solid.

I have never tried poisoned tongue, I'm a flayed skull purist. Plus I just don't see how poisoned tongue could turn out to be as good as flayed skull, mathhammer wise they reroll 1s to wound might be just as good as the reroll 1s to hit, and it's also not dependant on being in a vehicle, but when you factor in the extra movement and ignore cover buff I'd rather have flayed skull every time. The only other trait that tempts me is obsidian rose, 24" blasters sounds great and being able to kite the enemy at around 21" with the venoms is a solid extra 3" to make charges harder. Maybe worth trying one day, but for now I'll keep to flayed skull.

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Jackal
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Jackal

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeFri Jan 11 2019, 22:47

I have really appreciated the advice and comments.

I actually don't have any more Scourge to use, but based off this advice, I may pick up some more.

I know the pistols are a bit excessive, but it will give me some motivation to finally model some actual Sybarites.

And I found in my last game, a blast pistol or 4 would have come in very handy for mopping up or tipping some combats in my favour. I ended up with the left overs of a Kabalite squad and my archon in combat with enemy warlord. They couldn't hurt him with their weapons, but a blast pistol would have made it very different I think.

I'll use the improved version of the list, and see what happens, but definitely look to further optimizing it.

And I think you're right Asvaldir, Flayed Skull bonuses just outweigh Poisoned Tongue. Too good to go past
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feti guap
Slave
feti guap

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeWed Jan 16 2019, 00:41

A sybarite with an agoniser blast pistol and pgl does look pretty bad ass

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Jackal
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Jackal

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeTue Feb 26 2019, 06:18

I finally played this game, like a month after I posted this.

It went okay, we played Kill Points. My opponent ran an IG/Marine list. There were Dreadnoughts, a baneblade and scions. And some Veterans (Vanguard)

I The Ravagers were absolutely outstanding. They did such damage I ended up almost feeling bad.
The blast pistols on the sybarites were a bit wasted though.

The Scourges did good work against isolated infantry. I'll definitely be running shredders again.

My CC didn't work out as I'd intended though. I ended up with the 2 flayed skull Archons in combat, but my Talos were only able to enter combat 1 after another, which greatly reduced their effectiveness.

However, overall, I really liked this list. With a few variations, this will be my list for the foreseeable future.

Thanks again to everyone that gave me advice!!
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dumpeal
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dumpeal

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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitimeTue Feb 26 2019, 15:37

Change all your dark lance for disintegrators. You have enough dark lance weapons with your blasters. Also, for your talos, you should put 1 macroscalpel and 1 flail
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PostSubject: Re: 1750 List for 2nd game of 8th with Dark Kin   1750 List for 2nd game of 8th with Dark Kin I_icon_minitime

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