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 Competitive Covens

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Bard
Slave
Bard

Posts : 13
Join date : 2018-04-11

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PostSubject: Competitive Covens   Competitive Covens I_icon_minitimeWed Aug 15 2018, 14:38

Hey everyone , I have a competitive event coming up and am thinking about taking covens. It's 1000 Points and has a rule of 2 max of each unit apart from troops and transports.

To start with I'm sure I want to use prophets of the flesh as it seems the strongest and gives me access to Urien who seems like a great deal considering his buffs. I'm not sure whether to build a battalion with wracks or just go full spearhead/vanguard for talos and grotesques.

I would love to know how you guys have found covens as I have no experience of playing or playing against them. I'm a little worried about how well a Coven up could hold up against strong lists but I do think that most armies could struggle with how resilient the force could be.

Thanks a bunch

Bard
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alexxk
Slave
alexxk

Posts : 12
Join date : 2017-09-29

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PostSubject: Re: Competitive Covens   Competitive Covens I_icon_minitimeWed Aug 15 2018, 18:09

It will be hard to fill a vanguard and spearhead with 2 units of each restriction, so I would definitly take the 3 wrack units for 135 for the extra 3 command points in comparison to vanguard/spearhead. You also want them to claim some objectives I guess!

I don't have expericene with covens so I can't help you that much with the grotesques/talos decision.
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Archon_91
Wych
Archon_91

Posts : 586
Join date : 2017-01-03

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PostSubject: Re: Competitive Covens   Competitive Covens I_icon_minitimeWed Aug 15 2018, 20:55

Hmm Urien is a bit weird as his strength buff doesn't really help out wracks that much ... But I would do a battalion ... Here is an example list I thought up (I don't know your area so this is just a general coven list)


++ Battalion Detachment +5CP (Aeldari - Drukhari) [55 PL, 1002pts] ++

+ No Force Org Slot +

Detachment Attribute: Prophets of Flesh

+ HQ +

Haemonculus [5 PL, 70pts]: Haemonculus tools, Splinter Pistol, The Helm of Spite

Urien Rakarth [5 PL, 90pts]: Diabolical Soothsayer, Warlord (Haemonculus)

+ Troops +

Wracks [5 PL, 115pts]
. Acothyst: Haemonculus tools, Liquifier Gun
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. 7x Wracks

Wracks [5 PL, 115pts]
. Acothyst: Haemonculus tools, Liquifier Gun
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. 7x Wracks

Wracks [5 PL, 115pts]
. Acothyst: Haemonculus tools, Liquifier Gun
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. Wrack with special weapon (up to 1 for 5 models): Ossefactor
. 7x Wracks

+ Elites +

Grotesques [6 PL, 105pts]
. Grotesque: Flesh Gauntlet, Monstrous cleaver
. Grotesque: Flesh Gauntlet, Monstrous cleaver
. Grotesque: Flesh Gauntlet, Monstrous cleaver

+ Heavy Support +

Talos [12 PL, 196pts]
. Talos: Chain-Flails, Macro-Scalpel
. . Two Haywire Blasters: 2x Haywire blaster
. Talos: Chain-Flails, Macro-Scalpel
. . Two Haywire Blasters: 2x Haywire blaster

Talos [12 PL, 196pts]
. Talos: Chain-Flails, Macro-Scalpel
. . Two Haywire Blasters: 2x Haywire blaster
. Talos: Chain-Flails, Macro-Scalpel
. . Two Haywire Blasters: 2x Haywire blaster

++ Total: [55 PL, 1002pts] ++

Created with BattleScribe

The idea would be to keep Urien near the talks and grots as wrack cc weapons are "poison" and pushing the grots to strength and toughness 6 and the talks to 7 would let them threaten pretty much everything, the haywire on the talks is both for lowering cost and giving you a bit of anti tank.
The wracks won't have a vehicle but with three grots and 4 taloi I don't expect them to be shot at right away, the two ossefectora per unit should give them a nice way to dish out mortal wounds and the acothyst with a liquifier gun (as hilariously under strength as it is) should help with the unit being charged or just a little extra close range fire power for getting opponents off objectives.
For the artifact I went with helm of spite because it's the only psycher defense we have but you could also go with vexator mask to keep a unit from overwatching.
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PostSubject: Re: Competitive Covens   Competitive Covens I_icon_minitime

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