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 Ossefactor with new Codex

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Muffi88
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Join date : 2018-04-05

PostSubject: Ossefactor with new Codex   Mon Apr 09 2018, 15:14

So, if the mortal wound done by the ossefactor special rule kills a model, does the explosion spread further?

I only have the german codex and it could be read either way.
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Silverglade
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Join date : 2012-12-30

PostSubject: Re: Ossefactor with new Codex   Mon Apr 09 2018, 15:18

Generally this has been discussed a lot already on this forum.

The consensus seems to be that as written, it does spread further.
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DingK
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PostSubject: Re: Ossefactor with new Codex   Mon Apr 09 2018, 15:42

I just launched the same discussion in my local group.
So far, it's leaning to the "no, it doesn't" side of the argument.

The best argument given was that the rule is worded "if", whereas similar rules (exploding hits for instance) are worded "each time" or "whenever".
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Muffi88
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PostSubject: Re: Ossefactor with new Codex   Mon Apr 09 2018, 16:22

GW really needs to adress this, a non-Drukhari player will of course come up with reasons as to why it doesn't provide multiple mortal wounds. A drukhari player will come up with reasons as to why it would provide multiple wounds. I will just roll it out I guess since the german wording is very vague too.
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