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 Points Changes from BoLS

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Leninade
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 00:37

A talos with chains would be less threatening to hordes than two shredders if they actually are assault 6 now. Unfortunate, since I've got 5 of these sad little bastards
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TheBaconPope
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 00:40

I think you can make an argument for them if they're cheap. Prophets of Flesh, Macros, Haywire Blasters. It'll hit like a trash bag full of wet spaghetti, but it'll be damn hard to kill

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Ubernoob1
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 00:49

@Leninade wrote:
A talos with chains would be less threatening to hordes than two shredders if they actually are assault 6 now. Unfortunate, since I've got 5 of these sad little bastards

I believe I heard they were assault d6, not 6.
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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 00:56

Shredders are assault D6, not assault 6.

I'm loving the idea of this Succubus build more and more.

I am an invincible master of the arena.

Who are you out to fight?

The greatest champions of the prey races.

What will you arm yourself with?

A net, and a pointed stick.

How will you survive their ancient weapons, their puissant relics, their honed skills of war?

By being faster.

And if the impossible were to occur, and some upstart champion were to land a telling blow, what would happen to your reputation then?

Who will breathe a word? Not my loyal bloodbrides, not the haemonculus, perfectly happy to pocket a hefty sum and bank a piece of leverage. And certainly not the whimpering remains of this hypothetical enemy, whose dumb luck extended only long enough to guide a random thrust, who will die in agony and forgotten in some backwater of realspace, never to utter a boast...
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Ubernoob1
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 01:14

So with the idea that a Succubus can be armed with a shardnet and impaler, does anyone know if there is any change to Lelith's impaler? Does she even have that option still?
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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 02:47

Lelith's impaler is AFAIK unchanged - S: user, Ap-1, D2, no specialness.

The standard succubus can also swap just her Agonizer for the impaler as well, keeping the glaive, if she wanted to.
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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 02:48

Also, another random thing I noticed: The standard Haemonculus build is now legal! The Ichor injector is just a weapon that the haemonculus can "take" it does not replace any of his existing stuff.

So you can slap an ichor injector on top of say an ECW if you want.
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TheBaconPope
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 02:49

Is the Ichor Injector still limited to one attack per phase?

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Lord Asvaldir
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 03:13

Hu, welcome news about the succubus getting the option for wych weapons. I'm not really sure any of them will be better than the glaive, but honestly just for modeling purposes it will be nice to have those options to make some variety between our succubuses.

Now if only the archon got a bunch of new options..I know they can take venom blades now but compared to the huskblade it's not really a good alternative option.

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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 03:16

Yep. Ap-1 now at least, five points. But hey, if your haemonculus is going to be in combat maybe it's worth throwing it n him for 5 points.
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Lord Asvaldir
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 03:19

I mean that's not bad, but scissorhands are probably the better investment for a haemonculus that you want to do decent in an assault.

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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 03:58

Yeah, but you can have the injector on top of everything else. It's not a swap option, alone anong all the Haemonculus equipment.
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Alezya
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 07:17

@colinsherlow wrote:
I don't know if this was mentioned or not already.

The Talos has also gained 1 extra attack. 2 macro scalples gives +1st and +1 attack.  Meaning 6 st7 attacks.  With urien near by he bumps them up to st8 and t7 with his aura.
That is pretty good.

Not bad, but a little bit disappointing relating to what GW said about Top 5 improvements...
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Azdrubael
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 08:43

Talos biggest improvement is 4++.

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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 12:41

I found a bunch of subtler changes in the book.
Sslyth down 1 wound
Grotesque gauntlet is no longer poison, meaning you don't waste their strength if you want to dish mortals. Also down 3 pts. Monstrous cleaver now 0 pts.

Haemies Ichor injector is now a "take" instead of "trade" weapon. You may add an injector to any build. Injector is also now AP-1.

Talos now has 2 arm swaps - trade one cleaver for Ichor/Liquifier, trade other cleaver for Gauntlet/Chain. Chain/Liquifier and Ichor/Gauntlet seem like fun builds.

Urien has both +1S and +1LD in his special aura. Also has the ability haemotropes: in fight phase all enemy units within 3" take a mortal on a 6.

The shardnet+impaler now grants a bonus attack in addition to it's other new ability.

Stunclaw down 3 pts.

Hexrofle down 6 pts.

Stinger pistol down 2 pts.

Stinger pod down 9 pts, still cheapest Talos weapon.

Voidraven missiles down 15pts.

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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 12:52

Haemonculus warlord trait is INURED TO SUFFERING (6+++) rerolls and not INSENSIBLE TO PAIN (5++) rerolls. So it is garbage, not amazing.
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megatrons2nd
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 16:35

@the_scotsman wrote:
one thing I can confirm though: succubi can definitely swap both their weapons for a wych weapon, and also there was a missed buff to Shardnet+impaler, it now grants a bonus attack, ap-1, D2 with the new shardnet rule.


What is the new shardnet rule? I seem too have missed it somewhere.

How does Lelith look now compared to before?

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Ubernoob1
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 16:55

@megatrons2nd wrote:
@the_scotsman wrote:
one thing I can confirm though: succubi can definitely swap both their weapons for a wych weapon, and also there was a missed buff to Shardnet+impaler, it now grants a bonus attack, ap-1, D2 with the new shardnet rule.


What is the new shardnet rule?  I seem too have missed it somewhere.

Enemies have to roll a d3 against your d6 for the "no escape" roll off to leave combat.
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megatrons2nd
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 17:24

@Ubernoob1 wrote:
@megatrons2nd wrote:
@the_scotsman wrote:
one thing I can confirm though: succubi can definitely swap both their weapons for a wych weapon, and also there was a missed buff to Shardnet+impaler, it now grants a bonus attack, ap-1, D2 with the new shardnet rule.


What is the new shardnet rule?  I seem too have missed it somewhere.

Enemies have to roll a d3 against your d6 for the "no escape" roll off to leave combat.

Nice. A reason to take them, besides the "I already had them modeled from the last couple codexes".

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the_scotsman
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 19:27

Lelith dropped 45 points, gets the blood dancer trait as her mandatory WL trait, and excangea her combat drugs for a new rule that is effectively "pick a combat drug effect for Lelith to have at the start of each turn".

She's excellent and a very good reason to consider Strife if you're going for a wych detachment with two mandatory HQs.
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megatrons2nd
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PostSubject: Re: Points Changes from BoLS   Fri Apr 06 2018, 19:44

@the_scotsman wrote:
Lelith dropped 45 points, gets the blood dancer trait as her mandatory WL trait, and excangea her combat drugs for a new rule that is effectively "pick a combat drug effect for Lelith to have at the start of each turn".

She's excellent and a very good reason to consider Strife if you're going for a wych detachment with two mandatory HQs.  

So +1 toughness on my opponents turn and +1 Strength at the start of mine? Maybe a bonus to her move if there are no snipers around on the first turn. Or another attack against a hoard.

Can be useful.

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