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RedRegicide
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PostSubject: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 16:28

1 CP: Scream jets - 9" deepstrike for a vehicle, including transports

Blaster Index D3 Damage --> Blaster Codex D6 Damage

We can save up 9 str 8 D6 damage shots in the webway for a nasty bomb. Use it with Obsidian Rose for an alpha strike (extra range to shoot over chaff) or keep it tucked away for a beta strike

It will have 3 index ravagers worth of firepower.
(edit, wrote 9 ravagers, meant 3 ravagers, 9 dark lances)

I am estatic

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 16:31

It will have 3 ravagers worth of firepower.

Still a good alphastriking potential, though.

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 16:41

Lol, edited. I was counting shots, then i wrote ravager.

Still though, that's nasty

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 16:43

You're counting 2*5 Trueborns (8 blasters) + the DL from the raider ?

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 17:16

@Mppqlmd wrote:
You're counting 2*5 Trueborns (8 blasters) + the DL from the raider ?

Yup

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 17:26

I find screaming jets way better then webway portal, for 3 CP i can drop 3 transports+embarked units vs 2 footslogging units. This codex is promising!
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 17:31

WWP is still useful for deep striking something like a big blob of warriors/wyches but yes I generally agree that screaming jets seems more enticing considering our infantry are often better in transports anyway.

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 17:50

@Dark-Lord-101 wrote:
I find screaming jets way better then webway portal, for 3 CP i can drop 3 transports+embarked units vs 2 footslogging units. This codex is promising!

Can you use it 3 times though ?

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:08

Doesn't say you can't use it more than once. It specifies before battle, but that's not a phase so you can use a stratagem as many times as you want right?

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:17

Also someone just rained on my parade. If trueborn get removed, then this bomb no longer exists :/

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:24

@RedRegicide wrote:
Doesn't say you can't use it more than once. It specifies before battle, but that's not a phase so you can use a stratagem as many times as you want right?

That's how I read it. The rulebook even specifically says that before battle stratagems are not limited, which is why certain stratagems DO have limitations, like webway portal, the bonus relic stratagems, etc. Plus the website article even uses plurals a couple of times when talking about it. Very Happy
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:31

As far as the wording goes, you'll be able to use this stratagem multiple times, this is why i think it's way better than WWP (that still remains a good option, don't get me wrong).
Think about 3 venoms with, i don't know, incubi (hoping they got better, even if the index version is not too shabby) dropping at half range: unload a hell of venom weapons on enemy cheap onion-shielding units, open a way towards the bigger enemy targets, and on turn 2 charge with the content of your vehicles. Not game breaking, but still a good option Wink
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:34

Oooooh, that's really great ! Deepstriking 4 raiders and 40 kabs for 4 CP is totally something I would want to do !!

Unleashing rapidfire turn 1 for your entire army... gaah.

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:37

3 raiders and 30 kabals for 3CP or 4 raiders and 40 kabalites for 4CP Wink
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:38

@Dark-Lord-101 wrote:
3 raiders and 30 kabals for 3CP or 4 raiders and 40 kabalites for 4CP Wink

Typo :p

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:40

DE had a good ruleset in the Index, and this additions are just making them awesome, i think (in my local meta they'll be quite annoying to deal with for the enemies)
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:44

Dark Eldar are already a pain in the rear for Tyrannid. Having access to ignore-cover army-wide is going to annoy with Nid friend who likes to dig holes.

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:46

And those childish tau wih their "adapting camos" Very Happy
I'm super hyped!
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 18:48

don't forget that the death guards also get cover bonuses because of all the flies iirc.
A friend of mine won't like that at all...
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 19:30

Sounds like DE are about to shake the meta up again.

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 19:57

Holy crap you can actually use Screaming Jets however many times you want this is amazing.
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 20:05

10 trueborns? Amateurs! Take your 10 archon from 10 patrols, stick them all in 1 raider, with a blaster, and screaming jet them for alpha strike.

"When you want a job done, do it yourself! "
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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 20:18

Do blasters come in the archon kit? cause if not... Sad

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 20:23

@RedRegicide wrote:
Do blasters come in the archon kit? cause if not... Sad

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PostSubject: Re: Screaming Jets Blaster Bomb   Tue Mar 27 2018, 20:25

Yeah good point, blasters being an option on archons might not stick. Granted now that blast pistols are also d6 damage they are a more enticing option, blasting a space marine captain in the face with a d6 damage weapon sounds fun.

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