HomeDark Eldar WikiDark Eldar ResourcesNull CityFAQUsergroupsRegisterLog in

Share | 
 

 Force Organisation - which detachments?

Go down 
AuthorMessage
yellabelly
Kabalite Warrior
avatar

Posts : 232
Join date : 2017-11-16

PostSubject: Force Organisation - which detachments?    Thu Mar 01 2018, 19:14

I wasn't going to start the discussion with the codex on the horizon as it would all change on release day. But now that the codex seems further off than hoped, the question still seems relevant.

What detachments are people using? I'm finding it tricky and just going in circles with it. I've been using a battalion at 1000pts. I'm now trying to step my army up to 2000pts and I keep ending up still at a battalion. I don't mind from the CP aspect so much, as an index army can only use so many. But I'm finding 3 FA slots very restrictive. So I add an outrider detachment, but I just can't seem to find the points or justify a 3rd HQ.
What are other people running with and why? Does anyone else find their fast attack slots gone far too quickly? Is a battalion all the CPs we need at the moment?
Back to top Go down
Burnage
Wych
avatar

Posts : 676
Join date : 2017-09-12

PostSubject: Re: Force Organisation - which detachments?    Thu Mar 01 2018, 19:27

I've mostly been playing 1500 point games (seems to be local preference?) and that makes things much easier - Battalion all the way, with a Haemonculus warlord and cheap Archon as secondary HQ.

Scaling up to 2000 points, I'm pretty sure I'd either stick with a Battalion or use the extra points as an excuse to have a Craftworld patrol detachment with a Doom Farseer.
Back to top Go down
Archon_91
Wych
avatar

Posts : 508
Join date : 2017-01-03

PostSubject: Re: Force Organisation - which detachments?    Thu Mar 01 2018, 19:38

Well as CP isn't an issue for you, I would suggest starting with an Outrider detachment, build what you want outa that and then choose a secondary detachment that fills the holes of the list as I think most detachments allow for at least one troop choice. But I do understand the idea of not wanting 3 HQ choices.
Back to top Go down
dumpeal
Wych
avatar

Posts : 881
Join date : 2015-02-13
Location : Québec

PostSubject: Re: Force Organisation - which detachments?    Thu Mar 01 2018, 20:14

What do you use that need that much FA slots?
Back to top Go down
yellabelly
Kabalite Warrior
avatar

Posts : 232
Join date : 2017-11-16

PostSubject: Re: Force Organisation - which detachments?    Thu Mar 01 2018, 20:25

You only get 3 in a battalion which isn't that many. Yoi get 6 elites. I'm quite fond of pairs of khymerae for area denial and deep strike protection.

_________________
Do you fight for the Dark Gods? The Drukhari gave birth to one of them. By partying.
Back to top Go down
RedRegicide
Wych
avatar

Posts : 655
Join date : 2016-05-20

PostSubject: Re: Force Organisation - which detachments?    Thu Mar 01 2018, 23:12

I run a brigade at 2k. This isn’t good advice I just like CP and being forced to take a variety of models

_________________
“No. Stop. Don’t go in there. You’ll all be killed,’ Motley murmured sardonically”
Back to top Go down
|Meavar
Hekatrix
avatar

Posts : 1041
Join date : 2017-01-26

PostSubject: Re: Force Organisation - which detachments?    Fri Mar 02 2018, 06:05

Just dark eldar, usually a battalion or 2 outrider detachments.

When mixing things up I usually take a battalion (dark eldar) and an outrider detachment some fast attack and some harlequins/craftworld
Back to top Go down
Kantalla
Wych
avatar

Posts : 826
Join date : 2015-12-21

PostSubject: Re: Force Organisation - which detachments?    Fri Mar 02 2018, 07:51

I find Warriors useful, so a Battalion seems to be the way to get most useful stuff with less tax HQs!

For the moment with nothing much useful from running a Drukhari detachment, you can use an Aeldari Detachment instead, and take a Farseer and Warlock as your HQ in an otherwise Drukhari force. You could take a Craftworlds Patrol to get Craftworld Attributes and Stratagems, but you don't have to.

Farseers have Smite, Doom, Executioner and Mind War, which are all useful if there are no other Craftworld units to buff. Warlocks have the negative effects of each of the powers that can be useful. My favourite would be Jinx to hinder elite units, and the buff half of Embolden is useful if you go with Mind War for the Farseer.

_________________
From a midnight sky, there is a searing flash, a boom, a brief moment of destruction, and then it is gone.
Kabal of Lightning Strikes - Project Log
Drukhari damage output analysis
Back to top Go down
Ikol
Wych
avatar

Posts : 563
Join date : 2017-03-20
Location : Perth

PostSubject: Re: Force Organisation - which detachments?    Sat Mar 03 2018, 14:42

I tend to run 2 battalions, one Dark Eldar, one Harlequins.

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

”Woe to our enemies.  We'll tear them apart regardless.” ~Barrywise
Back to top Go down
Kantalla
Wych
avatar

Posts : 826
Join date : 2015-12-21

PostSubject: Re: Force Organisation - which detachments?    Sat Mar 03 2018, 21:10

Ikol - would you run out of slots if you took a single Aeldari Battalion instead? That could save you have two extra Drukhari HQs (it feels so wrong to say that though).

_________________
From a midnight sky, there is a searing flash, a boom, a brief moment of destruction, and then it is gone.
Kabal of Lightning Strikes - Project Log
Drukhari damage output analysis
Back to top Go down
Burnage
Wych
avatar

Posts : 676
Join date : 2017-09-12

PostSubject: Re: Force Organisation - which detachments?    Sun Mar 04 2018, 04:14

@Kantalla wrote:
Ikol - would you run out of slots if you took a single Aeldari Battalion instead? That could save you have two extra Drukhari HQs (it feels so wrong to say that though).

I might be in the minority here but I think Chapter Approved actually made our HQs somewhat worthwhile. An Archon with a Court is perfectly fine, and a Master Regenerist Haemonculus is shockingly tanky (especially if you also give them the Parasite's Kiss).

Unless you want to use the Webway then there admittedly still isn't much of a reason to use a pure Dark Eldar detachment, but at least our HQs don't feel like quite as much of a tax as they used to.
Back to top Go down
Ikol
Wych
avatar

Posts : 563
Join date : 2017-03-20
Location : Perth

PostSubject: Re: Force Organisation - which detachments?    Sun Mar 04 2018, 14:48

Eh, Agoniser Archon + Haemi with Regenesist and Parasites Kiss tend to do me well.

Cluster of T6 Vehicles for turn 1, Haemi jumps into the Venom with his Archon buddy, Ravagers move off, Raiders pick charge-targets and my Starweavers scoot around with Troupes of 5 + TM and Shadowseers, Skyweavers try to charge infantry.

I need the CP for my 2 Deepstriking squads of 10 Kab Warriors and the 2 Deepstriking Troupes, so I consider it worth it (I also need the two separate detachments so I can get both stratagems)

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

”Woe to our enemies.  We'll tear them apart regardless.” ~Barrywise
Back to top Go down
Sponsored content




PostSubject: Re: Force Organisation - which detachments?    

Back to top Go down
 
Force Organisation - which detachments?
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

COMMORRAGH TACTICA

 :: Drukhari Tactics
-
Jump to: