HomeDark Eldar WikiDark Eldar ResourcesNull CityFAQUsergroupsRegisterLog in

Share | 
 

 Fluff, as it stands

Go down 
AuthorMessage
Aschen
Sybarite
avatar

Posts : 261
Join date : 2013-01-06

PostSubject: Fluff, as it stands   Thu Nov 30 2017, 06:06

So...last I caught up on Dark Eldar fluff was in the 7th ed codex...where there was a demon gate, Incubi guarding it....Vect and Malys off fighting in the webway.... Has there been any changes to the story since then? I was sort of on the edge of my seat, excited that 'something' was going to happen involving the Dark Eldar...
Back to top Go down
Ikol
Wych
avatar

Posts : 564
Join date : 2017-03-20
Location : Perth

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 07:37

Yeah, in the terrible book 'fracture of Biel tan (don't buy) that all got retconned into insignificance and the lords of the dark city were turned into moustache twirling incompetents.

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

”Woe to our enemies.  We'll tear them apart regardless.” ~Barrywise
Back to top Go down
Aschen
Sybarite
avatar

Posts : 261
Join date : 2013-01-06

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 08:04

well crap. Sounds like how they'd treat the Dark Eldar though-sigh-
Back to top Go down
dumpeal
Wych
avatar

Posts : 908
Join date : 2015-02-13
Location : Québec

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 14:32

Basically, the gate openned, daemon swarmed into commoragh. Vect fled with his buddies in a sub-realm well protected, while his ennemies fight against daemons. Kerrad...Ker...Ceradruath.....Decapitator finished a ritual and help push back the daemons with crap loads of mandrakes.
Back to top Go down
Ikol
Wych
avatar

Posts : 564
Join date : 2017-03-20
Location : Perth

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 16:03

"Kheradruakh" I'm pretty sure...

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

”Woe to our enemies.  We'll tear them apart regardless.” ~Barrywise
Back to top Go down
Marrath
Wych
avatar

Posts : 686
Join date : 2014-01-01
Location : A very spiky Webway-Hulk

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 18:11

And it's eNemies, with one N.
While we're at it xD

_________________
Archon of the Kabal of the Burning Misery
Thanks for making the Djinn Blade great for once Smile
Back to top Go down
Archon_91
Wych
avatar

Posts : 521
Join date : 2017-01-03

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 20:41

... so why didn't we get Khetadruakh back in the index? ... Especially if he was a player in the Fracture of Beil-tan ... :/ Would loved to have a Mandrake's HQ outa that pile...
Back to top Go down
dumpeal
Wych
avatar

Posts : 908
Join date : 2015-02-13
Location : Québec

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 21:11

@Archon_91 wrote:
... so why didn't we get Khetadruakh back in the index? ... Especially if he was a player in the Fracture of Beil-tan ... :/ Would loved to have a Mandrake's HQ outa that pile...

He doesn't have his own model.
Back to top Go down
Marrath
Wych
avatar

Posts : 686
Join date : 2014-01-01
Location : A very spiky Webway-Hulk

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 21:28

Also the index was more bare-bones, with no warlord traits, artefacts and such, maybe in the full codex we get more characters, i really hope so.

_________________
Archon of the Kabal of the Burning Misery
Thanks for making the Djinn Blade great for once Smile
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3198
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 22:37

@Marrath wrote:
Also the index was more bare-bones, with no warlord traits, artefacts and such, maybe in the full codex we get more characters, i really hope so.

Indeed. The Index was to make us (and all others) a playable faction until the time comes where we get our own codices. Fingers crossed we might get something of interest when tbe codex drops. New character models would be nice

_________________

Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Thu Nov 30 2017, 23:52

I'd love to see some characters, but have any of the established armies to receive a codex up to now had the inclusion of any new characters? I cannot think of any.

_________________
Kabal of the Killing Moon
Back to top Go down
Ikol
Wych
avatar

Posts : 564
Join date : 2017-03-20
Location : Perth

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:14

Mortarion?

He was new, wasn't he?

Or new to 40K, at least.

_________________
This world exists because of the things we have done, forever branching to the decisions we make and twisting to what we do not.

”Woe to our enemies.  We'll tear them apart regardless.” ~Barrywise
Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:25

@Ikol wrote:
Mortarion?

He was new, wasn't he?

Or new to 40K, at least.

Yeah, I thought about Death Guard but they weren't an established army prior to this edition. I'm defining established as, had a codex, etc...sorry I should have stated that.

...even still, it kinda still makes my point: the SM and CSM bias is absurd.

_________________
Kabal of the Killing Moon
Back to top Go down
Rhivan
Sybarite
avatar

Posts : 360
Join date : 2016-04-03

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:35

I believe they did say that they would be focusing on the Imperium vs Chaos conflict this edition but that was back in like febuaryish so I really can't say for certain but yeah. We xenos exist to be target practice.
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3198
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:37

Mortarion and Magnus. He sub factions for power armoured armies i think of as kind of established, seeing as they had limited representation in the past. We are a smaller faction, so in lieu of sub factions I think it would be readonabke to include rules for characters we have already had but have been scrubbed. It isnt like asking for sub factions for multiple big Kabals or anything

Edit: Imperial Guard have/are getting (not sure on the release date) a Sly Marbo model afterall. I dont think it is too far a stretch

Edit 2: I guess that is for the Catachan. I assume the Catachan in the IG codex?

_________________



Last edited by Cavash on Fri Dec 01 2017, 00:44; edited 1 time in total
Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:42

@Rhivan wrote:
I believe they did say that they would be focusing on the Imperium vs Chaos conflict this edition but that was back in like febuaryish so I really can't say for certain but yeah. We xenos exist to be target practice.

You're absolutely right, they did. So I'll wait and see if this coming year they alter their focus from imperium, but I'm not going to hold my breath. In the "story" of 40K, Imperium are the protagonists and Chaos Space Marines are the only utilized plot device.

...aaaaand then there is everyone else.

_________________
Kabal of the Killing Moon
Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:44

@Cavash wrote:
Mortarion and Magnus. He sub factions for power armoured armies i think of as kind of established, seeing as they had limited representation in the past. We are a smaller faction, so in lieu of sub factions I think it would be readonabke to include rules for characters we have already had but have been scrubbed. It isnt like asking for sub factions for multiple big Kabals or anything

Edit: Imperial Guard have/are getting (not sure on the release date) a Sly Marbo model afterall. I dont think it is too far a stretch

I hope not. But in the world of GW, there is Imperium, then there is everyone else. Feels like the business model is focused around 60% Imperium, 20% Chaos Space Marines, 20% everyone else.

_________________
Kabal of the Killing Moon
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3198
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:47

@SushiBoy013 wrote:
@Cavash wrote:
Mortarion and Magnus. He sub factions for power armoured armies i think of as kind of established, seeing as they had limited representation in the past. We are a smaller faction, so in lieu of sub factions I think it would be readonabke to include rules for characters we have already had but have been scrubbed. It isnt like asking for sub factions for multiple big Kabals or anything

Edit: Imperial Guard have/are getting (not sure on the release date) a Sly Marbo model afterall. I dont think it is too far a stretch

I hope not. But in the world of GW, there is Imperium, then there is everyone else. Feels like the business model is focused around 60% Imperium, 20% Chaos Space Marines, 20% everyone else.

It is nusiness at the end of the day. I guess they have spent the history of the game trying to flog power armour to anyone new to the hobby and have built up a larger group of consumers. It makes sense to focus on them. At least they are doing it with a bit more love now than in previous editions

_________________

Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:52

@Cavash wrote:
@SushiBoy013 wrote:
@Cavash wrote:
Mortarion and Magnus. He sub factions for power armoured armies i think of as kind of established, seeing as they had limited representation in the past. We are a smaller faction, so in lieu of sub factions I think it would be readonabke to include rules for characters we have already had but have been scrubbed. It isnt like asking for sub factions for multiple big Kabals or anything

Edit: Imperial Guard have/are getting (not sure on the release date) a Sly Marbo model afterall. I dont think it is too far a stretch

I hope not. But in the world of GW, there is Imperium, then there is everyone else. Feels like the business model is focused around 60% Imperium, 20% Chaos Space Marines, 20% everyone else.

It is nusiness at the end of the day. I guess they have spent the history of the game trying to flog power armour to anyone new to the hobby and have built up a larger group of consumers. It makes sense to focus on them. At least they are doing it with a bit more love now than in previous editions

I agree there is a least a little more of a bone thrown to us non-imperium armies. I also agree their choices to push Space Marines first, etc...is most likely due to the size of the fan base they've built up. My issue is that, that logic creates a vicious cycle - if you don't invest in anything else, generally speaking economies of scale will remain the same.

_________________
Kabal of the Killing Moon
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3198
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 00:55

I agree. I would so things differently if I was in their position, but as a lowly consumer I will just stand here and screech in defiance until I get my hands on a new Drazhar model

_________________

Back to top Go down
SushiBoy013
Sybarite
avatar

Posts : 254
Join date : 2017-10-23

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 01:15

@Cavash wrote:
I agree. I would so things differently if I was in their position, but as a lowly consumer I will just stand here and screech in defiance until I get my hands on a new Drazhar model

Aw man, you want a new Drazhar model?? I love the Drazhar model! Given that his armor is suppose to be archaic compared to what incubi wear, I think it looks great!

I will, however, take a stand alone Vect model, although, I can't begin to imagine how Vect would fight as an independent being...to that point though - I cannot imagine a model who would have greater influence on those around him than Vect. Can you imagine the auras that guy would get?

Me either, since GW doesn't give our HQs auras! Sorry! Couldn't pass up the opportunity!

_________________
Kabal of the Killing Moon
Back to top Go down
Cavash
Lord of the Chat
avatar

Posts : 3198
Join date : 2012-04-15
Location : Stuck in an air vent spying on plotters

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 01:42

I love the current one. If they redid it I would want it in the style of the remade Ahrimam or Khârn: obviously close to the original but with better sculpting.

_________________

Back to top Go down
lament.config
Sybarite
avatar

Posts : 447
Join date : 2015-04-20

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 01:46

@dumpeal wrote:
Basically, the gate openned, daemon swarmed into commoragh. Vect fled with his buddies in a sub-realm well protected, while his ennemies fight against daemons. Kerrad...Ker...Ceradruath.....Decapitator finished a ritual and help push back the daemons with crap loads of mandrakes.

Kheradruakh also now is head mandrake over the lower area of Commorragh since he opened up the midnight dimension mandrakes come from.

Lelith has agreed to help Yvraine if needed. Yvraine suspects her motives are more about keeping immortality. Lelith apparently hasn't ratted wherever Yvraine is to Vect.

Vect and the Covens are actively plot revenge. Vect also claims to have captured Yvraine.

Malys was mentioned to be spreading the word that Vect did not succeed in capturing Yvraine.

Rakarth got a bit of a science/magic envy when he found out the soul magic of the Ynnari could destroy a haemonculus permanently
Back to top Go down
dumpeal
Wych
avatar

Posts : 908
Join date : 2015-02-13
Location : Québec

PostSubject: Re: Fluff, as it stands   Fri Dec 01 2017, 14:32

@lament.config wrote:

Rakarth got a bit of a science/magic envy when he found out the soul magic of the Ynnari could destroy a haemonculus permanently

Interesting. That explain the "no haemonculi in Ynnari"
Back to top Go down
Sponsored content




PostSubject: Re: Fluff, as it stands   

Back to top Go down
 
Fluff, as it stands
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
THE DARK CITY :: 

GENERAL DRUKHARI DISCUSSION

 :: Drukhari Discussion
-
Jump to: