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 Craftworlds FAQ is out!

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krayd
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PostSubject: Craftworlds FAQ is out!   Thu Nov 16 2017, 16:50

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Archon_91
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PostSubject: Re: Craftworlds FAQ is out!   Thu Nov 16 2017, 21:04

Dark reapers ... Culexus assassin counter ...
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Count Adhemar
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PostSubject: Re: Craftworlds FAQ is out!   Thu Nov 16 2017, 22:03

That was already the rule from one of the earlier FAQs

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Squidmaster
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PostSubject: Re: Craftworlds FAQ is out!   Fri Nov 17 2017, 10:09

Yeah, mostly some pretty obvious stuff in there.

Surprised thre Avatar isn't a Named Character, but oh well.
Otherwise, mostly as expected.
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Count Adhemar
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PostSubject: Re: Craftworlds FAQ is out!   Fri Nov 17 2017, 11:06

@Squidmaster wrote:
Yeah, mostly some pretty obvious stuff in there.

Surprised thre Avatar isn't a Named Character, but oh well.
Otherwise, mostly as expected.

The only reason people were wondering about that was to decide whether he could have a relic and GW decided that even though he wasn't a named character he still couldn't take one.

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Imateria
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PostSubject: Re: Craftworlds FAQ is out!   Fri Nov 17 2017, 16:39

@Count Adhemar wrote:
@Squidmaster wrote:
Yeah, mostly some pretty obvious stuff in there.

Surprised thre Avatar isn't a Named Character, but oh well.
Otherwise, mostly as expected.

The only reason people were wondering about that was to decide whether he could have a relic and GW decided that even though he wasn't a named character he still couldn't take one.
Which kind of makes sense, I mean frankly the Avatar is a relic.
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